Plans of Bears and Bloggers Often Get Trashed
Tropes I have some changes to his blog of ICONS
- 1. I am not going to do a team of my four superheroes. I am going to a least one issue for each of my 10 superheroes.
- 2. The city is named Norka. It's in Ohio but it's not Akron — even know Norka is Akron spell backwards.
- 3. If they had a rival or arch-enemy, the superhero will usually face him/her — official ICON character (That fake superhero Diamond) or non offical (Mermonster, a evil merman) If not I roll up a plot on ICON's own super-villain plot and then his origin. Then I work on putting together his abilities.
- 4. If I need to shake things up I use my modified Random Event Table for Superheroes. It will appear after the list
- 5. All other PC Superheroes are NPC Superheroes that may or may not help or hinder the PC — depending on the actions and subjects words I get from Mythic's Word Lists.
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And here's is my Superhero Random Event Table.
- 1-5 = Remote Event
- This means the heroes are not present for the event in question.)
- 6-10 = Introduce a Friendly NPC (Family, friends, co-workers, superheroes on your side, retired super-villain, regular city citizens, etc.)
- This means that a new good NPC. If it's a Superhero, I do the creation for the superhero as in ICON's rule book.
- 11-20 = Introduce a Not-So Friendly NPC (henchmen, monsters, and super-villains)
- This means doing a new. If it's a super-villain, I will be working on roll up his plot and his origin similar to the super-power.
- 26-30 = Move away a thread
- This moves to give problems to the thread in question
- 31-33 = Go toward a thread
- Give P Cs help to close a thread
- 34-36 = Close A Thread
- Get rid of a thread.
- 37-38 = PC Negative
- The PC gets into a issue where he gets into trouble.
- 39-49 = PC Positive
- The PC goes something good!
- 50-55 = Ambiguous Event
- Unclear events that happened. The heroes are not present for it.
- 56-60 = Friendly NPC Negative
- A friendly NPC gets into trouble.
- 61-65 = Friendly NPC Positive
- A friendly does something good!
- 66-80 = Not-So Friendly NPC Negative
- The bad guys get intro trouble
- 81-85 = Not So Friendly NPC Positive
- The bad guys something to help their side.
- 86- 90 = Now Event
- A Now Event means the P Cs are present when the event happens.
- 91-100= NPC Action
- A NPC takes action for good or bad.