Wonder how things are levels are set-up....
I'm starting to think that Suzanu Games is mostly like going mostly doing time levels. Here's my theory on how things might turn out.
- Level's Enter Cartoon (About Sly's ancestor of that time period)
- Missions — Getting information and finding and freeing the Cooper ancestor.
- Level's Bad Cartoon (Explain on the Bad Guy Boss)
- Missions — Setting up the Bad Guy's Fall
- Boss Battle — The Battle against the Boss
- Level's Exit Cartoon (Sly remarks on what happens afterwords)
If I'm right, I'm happy as a claim. If I'm wrong, I will still be as happy as a claim as I like Sly Cooper games.