Follow TV Tropes

Live Blogs Let's Play All Four Sly Cooper games.
MadWritter2011-08-14 02:51:40

Go To


The Jobs Before the Canada Games -- Eh?

  • Cooper Family Recording: 1033
  • Subject: The Cooper Gang.

First job was to get stop the recharger in the lighthouse. Sly climb aboard — and sneak attack the guards and jump or sneaked past the guards until he got to the bottom floor in which he help his friends in. Murray and Bentley went to the weak the electric as Sly hopped on the whiles — switching from one whiles when electric shows him which wire is a safe one. He make his way back to the top and turn off the recharger.

Next job was for Bentley, as he hacked Jean's boats to drain the Northern Light Battery with Jean's boats' grabbing hooks as the energy drainer.

Third up was for Murray, as he helped and lead Old Grizzy Face to the four oil tanks — to use Grizzy Face to smash it. Murray used to fish to get Grizzy Face to smash the oil tanks.

Four up for Sly. It was a para-gliding missions. Using the five expose pipeline, he make a circle around the camp, then over the sea to the iceburg where the eagle kept it egg after dodging four eagles.

They all set for the Canada Games. Bentley has a plan in place:

  • Murray enters the log chopping event and wins it.
  • Bentley places the egg into Bison while Bison is doing the lop chopping event
  • Sly does the wall climbing and wins it.
  • Bentley enters the log rolling and wins it.
  • Sly freezes the logs so Jean takes a swim.

I got a bad feeling about this. This thing is bad feeling is almost bad that robotic insult to Athena herself — Clockwerk.

Record by: Hermes/Mercury

If you wondering what kind of species is Hermes/Mercury — go with a raccoon.

No Comments (Yet)

Top