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Live Blogs Let's Play Kingdom Hearts: 9 Years Too Late
MousaThe142011-08-15 20:06:03

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My friend Nabirius said that the worlds presented different genres of gaming. Wonderland was a puzzle game, deep jungle had more in line with platformers and adventure games, and Olympus was a straight up fighting game.

So what the hell is Agrabah supposed to be?

I mean really, this game is all fun and interesting and all but what the hell did we get ourselves into? So I'm met with the coolest heartless so far, the fat ones breath fire and now and now the normal ones are smarter, throwing their curved swords and using hit and run tactics. Harder to beat, funner to fight. I find that in Agrabah there was a lot of pointless platforming and useless puzzle solving just so I can get from one place to another. Also, does it bug no one else how empty these stages are? I mean look at this place, Agrabah, a sort of major marketplace is dry as... well.. Agrabah. The lack of people is starting to get on my nerves. And that place is cramped. How am I supposed to counter my opponents' hit and run tactics with my own when i can barely run anywhere? It's ridiculous.

Fighting the tiger head of the cave of wonders was a challengingly easy fight. Basically I died like twice. And the second time I was so close to winning it wasn't even funny. Basically I was able to get on the sand tiger's head and stay there, keep beating him about the eyes and hitting his eye lasers back at him. Fun fight. I just hated having to hop into his gaping maw.

After a lot of walking around and fighting enemies constantly and getting lost, Nabirius took over while Nic Stiz and I watched as his frustration grew and out boredom grew. Walking through the halls, falling down pits, swimming, seeing the same treasure room over and over again. Pushing blocks, tipping switches, fighting and more fighting, circles and circles. Until...

You see, in the basement level of the Cave of Wonders there was this dark patch that looked like somewhere to go. I knew it was somewhere to go but I didn't say anything because Nabirius ignored it and I assumed he knew it was a dead end. And then I spoke up. And he went to it. And well, we all felt pretty stupid after that.

But my god, that place is tortuous and long and made no sense.

But hey, the fight with Jafar at the end was almost worth it A cool fight I shall admit, especially when he turned all genie and I had to beat his lamp out of Iago. Though really it just felt sad and tragic watching Genie floating around having no choice but to try to kill me and instead doing his best to be helpful. I love Genie.

Which reminds me, Aladdin: Best. Companion. Ever. The guy is awesome as a character and awesome to have around in a fight and I wish I could have him around more.

In the end the day is saved, I hate Agrabah with a passion, and Jasmine is still missing.

Oh and stuff about Chibi-Sephiroth Riku succumbing to the evil of Maleficent.

OR IS HE!?

Yeah, I shouldn't have written months after the fact but it does mean I can pic up the controller and continue on this mind screw that as Kingdom hearts.

After I finish Mass Effect, HAH!

Comments

Hobgoblin Since: Dec, 1969
Aug 15th 2011 at 8:16:39 PM
Riku kidnapped Jasmine. :P

And the best world ever is coming up after Agrabah. >:D
angelistoftenshi Since: Dec, 1969
Aug 15th 2011 at 8:26:02 PM
... Atlantica? I don't think that's the best world ever...
X2X Since: Dec, 1969
Aug 15th 2011 at 9:19:40 PM
It's definitely not Atlantica. >_> Maybe Hob slipped up and meant to say Halloween Town/Neverland/Hollow Bastion/etc.

Mousa, if you think Aladdin's great as a party member, wait until you get Ariel and the Beast on your side. Those two are tanks. :D
SomeColorMage Since: Dec, 1969
Aug 16th 2011 at 4:58:42 AM
Agrabah? That means Monstro is next, right? Ugh, I don't like that place.

Also, yeah, Beast is awesome.
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