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Live Blogs Let's Learn to Crawl: Dungeon Crawl Stone Soup
Usht2011-05-27 04:08:22

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Dying by the dozens

Welcome back, last time we just killed Maud and got her demon blade of flaming! I'm in the mood for deversifying, so it's time to start using the long blade forged in the embers of the hottest hell. Or something. Look, it glows purple. That's more than enough reasont to use it.

Meet Nessos, the unique centuar warrior. He introduces himself by sticking two arrows into me as soon as I see him. Using my army of red shirts, I just let the vanilla orcs absorb his attacks while Demi Fiend and the priests lay some beat down.

Meet the Orc Knight and just below him, the Warg. Wargs are usually unnotable dogs for most characters, for character that rely on poison though... let's just say its fast movement and generally meatiness is a bit of wake up call since it's resistant to poison. The Orc Knight is essentially the orc warrior but upgraded. And where there's a knight, there usually a few others to go along with him. This is going to get messy.

And it did. The High Priests managed to summon several rank three demons which is my cue to exit stage. Back upstairs I go.

A deep elf? In my orc mines? This can only mean one thing... So the Elven Halls are a subbranch of a branch and we will not be going in there any time soon since I am in no way equipped to deal with an army of casters.

Back to orcing it out, the high priests are proving to be a pain due to their summoning abilities. Now about those demons? See the guy two up and one right of Demi Fiend? That's the Hellwing. It can force you to teleport, it flies, and it generally hits quite hard. Up and to the right of him is the Red Devil that always spawns with a Demon Trident and is stupidly resistant to fire. Strategy of the day: Kill the high priest and then run up the stairs and wait for the summoned demons to time out and poof back to hell.

Tell me, why do we orcs fight each other again? While we're here, what's the last thing Beogh gives? The ability to walk on water. Yeah, all of those parallels? Very intentional. Feel free to analyze this fact if you want but... we'll just say that Everyone is Jesus in Purgatory because the original maker, Linley, said he did this just because Beogh needed to give at least one more ability for balance reasons.

The orc sorcerer is basically the beefed up version of the orc mage. Just give him a solid whack.

And on the three hundredth image of this liveblog, we've finished the orc mines. Yeap, it's here to test how well ou handle mobs and ability to prioritize targets. Back out into the main dungeon we go! This is the mimic. It will take the shape of dungeon features and items and try to surprise you. Also, as whatever object it is, it will chase after you.

Back up the stairs NOW! Anyway... it appears as though I've found the Tome Of Destruction, which, depending on your level of evocation, spits out conjurations and explosions whenever you use. Nice, I suppose.

So this is a hungry ghost and behind it is the goliath beetle. The hungry ghost eats food it finds on the ground and by being near you, makes you hungrier faster. The goliath beetle is basically tons and tons of defense but is very slow and very susceptible to magic.

Meet our first dragon. The steam dragon basically spits hot steam at you. Nothing too bad, but he's just the first in a line of progressively more dangerous dragons. However, when you kill it, it may leave behind a corpse that you can chop up. That, in turn, may leave behind hide, which you can then enchant as armor to get...

Steam dragon armor. It's very light weight but gives more defense than robes do, so it's very nice for casters.

So this is Josephine. He's basically a necromancer and so when you find him, he'll be with an undead team of creatures. However, he's still a squishy caster, so give him a good whack. Behind him, however, is the hydra, which is far, far worse. Hydras are notorious for being such a hard monster to kill, it attacks for each head it has, if you cut off a head, it grows two more in its place, and it's poison resistant so you can't cheapy your way out of this

Thanks to team work, however, we kill it. More so, this is why I picked up the demon blade of fire, when cut with a flaming weapon, the wound seals up and so the hydra can't regrow heads. It works like a charm. Still not an easy feat.

Meet the blink frog. It's like a normal frog but comes in packs and, well, blinks. Beyond them though, is Roxanne. Roxanne was basically a wizard that got herself stuck in statue form, so she can't move but her magic is quite strong. Don't try to take her head on, she's a meaty mage due to her permanent statue state. As always, I've got a wall of meat between me and her.

Solid wax? I wonder what this means. It means a stair case into the hive branch. More about that later, you don't enter that place without poison resistance, something we don't exactly have yet. Also, the queen bee is like a normal bee but much tougher. Hit it.

Oh the continual irony, especially since I'm playing Demi Fiend of all characters. Still, wee! The mottled dragon, it's like the fire dragon, except it spits sticky flames at you, which latch onto your character and continually burn them. He's quite the jerk.

Umm... Upstairs we go. And back down only to be ambushed by the same group. There goes the rest of my non knight army. Anyway, the griffon, it's fast, it flies, and it's aggressive. Not much to say other than that.

Just us three knights of yore. Anyway, that's a yak, it comes in a pack, will make you bruised blue and black, likes to attack, to pieces, you shall hack. Yeah, notable for usually appearing much earlier and annihilating unprepared mages.

How to spot obvious mimic: See really valuable item (like the best variety of armor in the game) that has artifact status. Chances are, it's a mimic. Uh huh, little smart ass.

Next time? Who knows. I wasn't expecting to get this far with this character.

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