Medieval Dreams -- Commerical Break #2
Again, we at the second commercial break
- Mad Writter = Game Master: 7
- Mad Writter = Player: 6
The Game Master wins this one.
- Roll: 10.
- 10 is Continuity error! = The GM may change one fact about the current scene upon coming back from commercial break. Generally, this alteration should not favor the PCs
- Since my final scene of ACT 2 was a talk revealing Lady Nerva. I decide instead of attacking when the group gets back to Queen Amizica, she attacks them.