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SomeColorMage2010-12-10 16:02:52

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Hello guys! Today we go south towards the Venus Lighthouse. First, I've set things up based on Endark's suggestion above. Isaac gets the Mars Djinn, making him a Barbarian, Garet and Ivan split the Venus and Mercury Djinn, making Garet a Dragoon and Ivan a Medium, and Mia gets the Jupiter Djinn, making her a Savant. All of my characters get a nice attack set from this, and all four have at least one form of healing/revival. So it's pretty good.

I'm also starting to think I may need to start level grinding, as I seem to be falling behind on where I'd like to be.

Before I leave Tolbi for good, I take another look through Babi Palace. A girl called Sheba had been kept here earlier to... convince the people of Lalivero to build Babi Lighthouse. Now that We're working for Babi, she's being returned home.

...You know, Babi's kind of a dick. He's about 150 years old, and now that he's approaching death, he's taking control of half a continent to find a city that will help him live longer. Just give it up man.

Anyway, heading south takes us to Gondowan Passage. Iodem joins us to escort us to Venus Lighthouse. Iodem doesn't actually join our party though, being a boring non-Adept.

East of the passage is Suhalla, a desert town. We find a Hard Nut, and give Mia the Defence boost.

We encounter two injured soldiers. Iodem talks to them. They were the guards escorting Sheba to Lalivero, but a sandstorm took them out of the desert. They think Sheba must still be in the desert, and Iodem tasks us to find her. We can stop the sandstorms with water, like another group who got through. I think we know which group that is. Stopping a sandstorm also triggers a fight with a monster.

So now we head south, to the Suhalla Desert. At certain bottlenecks, we get tapped in tornadoes and have to cast Douse to force a fight with a Tornado Lizard, otherwise we'll be thrown back to Suhalla.

We can also encounter Magicores here, which drop Aura Gloves. I've decided I'm going to leave RNG rigging until I've reached the end of the game and am getting ready for the second half of Crossbone Isle as we won't need most of the rare drops until then.

We head right at the entrance to get a Virtuous Armlet. We give it to Mia. Now to head left.

We encounter another Mimic. Garet reaches Level 22 and learns Wish Well and we get a Water of Life.

Mia reaches Level 22 and learns Hail Prism. Ivan reaches Level 22 and learns Blue Bolt. My target level for the next boss is 26, so we've still got some ways to go.

We find a Cookie. Isaac gets the PP boost.

We encounter some Stone Soldiers here. These guys have been poorly designed. They can use Mad Blast, but their max PP is less than the casting cost for it. So if they try, they just waste a turn doing nothing. It's kind of a relief, because this place can be hard.

We reach an open area. Now we could go south and head straight for the boss and exit, but there's more to do here. First, we use Reveal to open a path to the west, where we have to fight a Mars Djinn. And down it goes. Isaac reaches level 23 and learns Debilitate, and...

The Mars Djinni Flash joined Isaac.

Flash gives 14 HP, 3 PP and 2 Defence. In battle, it reduces all damage to your party to a tenth. It's pretty useful.

We also now have enough Djinn to give everyone tri-elemental classes. So I think I will. Isaac gets 3 Mars and 3 Mercury, becoming a Dragoon, Garet gets 3 Venus and 3 Jupiter, becoming a Ninja, Ivan gets 3 Venus and 3 Mercury, becoming a Medium, and Mia gets 3 Mars and 3 Jupiter, becoming a Ranger.

We follow the path behind where Flash was to find a pink tornado. We can take this tornado to Crossbone Isle, but we're not ready yet. We can, however, Douse it to fight a Bonus Boss. But I'm a bit underleveled. So, annoyingly, I have to grind a bit. Doubly annoying because I'm pretty sure I said I didn't want to grind. Lure Cap time.

Mia learns Resist at Level 24, Garet learns Thunderbolt at Level 26 and Ivan learns Potent Cure at level 26. All done, and not even one pair of Aura Gloves to show for it. Anyway, I Put Isaac's Prophet's Hat back on and head for the Bonus Boss.

It's the Tempest Lizard. It attacks twice, can rise its Attack and Resistance, and can hurt you pretty badly. It's weak to Venus. We get a crapton of coins and a Potion for winning, and if we leave the desert and come back, he'll be back as well.

Onto the actual boss for this area. As we head south, a huge tornado starts chasing us. If you're good, you can run away from the thing, but I can't, so we have to Douse that thing.

So now we have to fight the Storm Lizard. This guy is actually weaker than the Tempest Lizard, but can attack twice and has a similar attack set. It's weak to Venus as well, and compared to the Tempest Lizard, he's easy.

At the exit of the desert, Iodem worries that we didn't see Sheba anywhere. We tell Iodem we need to go onwards.

But not today, I'm ending this update here. See you then.

Stats:

Isaac: Lv 26 Dragoon HP:460 PP:157 Attack:306 Defence:212 Agility:150 Luck:11

Garet: Lv 26 Ninja HP:478 PP:152 Attack:312 Defence:183 Agility:256 Luck:7

Ivan: Lv 26 Medium HP:382 PP:212 Attack:253 Defence:204 Agility:181 Luck:8

Mia: Lv 26 Ranger HP:364 PP:211 Attack:249 Defence:192 Agility:204 Luck:7

Djinn: 6 per element

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