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2* SugarWiki/AwesomeArt: Many of the backgrounds are beautiful.
3* SugarWiki/AwesomeMusic: Quite a bit, especially in the Seid.
4* BrokenBase: Whether or not the game's [[AuthorAppeal love]] of PurpleProse is well done or overbearing with the side effect of making the game less accessible.
5* FridgeHorror: At one point, The Heroine is diagnosed with mild to severe schizofrenia. It's likely that it's hereditary and that she got it from her father.
6* SugarWiki/FunnyMoments:
7** "(silence) ...What about a cat? (silence) ...Cats are nice."
8** Perhaps unintentionally, but the BlindIdiotTranslation sometimes results in this. For example, one skill is called "Weed" which has led to some MemeticMutation that The Heroine is a stoner and the metaphorical battles are just her highs. Though it could be a StealthPun; it appears on the bottom-left of the Skill snowflake (introverted-positivity) and on the roughly inverted position there's a skill called "Heroine" (extroverted-negativity).
9* GeniusBonus: Ever [[OverlyNarrowSuperlative curious about pre-industrial Germanic neo-paganism, volva practice and pre-industrial religion]]? This game's for you.
10* {{Narm}}: Not usually, though one review lampshades that because the battles are either hallucinations or your character having a physical breakdown, passers-by see a woman standing in the street, walking around, flinching, and waving her arms around like a lunatic.
11* NightmareFuel: The whole game, really, is about the refusal to mature and a young woman suffering from an unspecified mental illness. Those Who Have No Name is especially daunting as it shows just how dangerous the world outside your village is. And then you notice that you can't go back on the map, only forward, to harder and harder battles, to the point where you actually [[ParanoiaFuel become afraid to sleep.]]
12* NightmareRetardant: Some of the enemies can border this, though it reaches its high during Episode 4 due to the marine themes it employs. One of the enemies [[DemonicSpider (one which will cause you a lot of trouble)]] is best described as a big, blue inflatable wavy-arm novelty lawn ornament.
13* QuirkyWork: A point-and-click adventure RPG... in which all of the battles are poetry-filled psychic defense stand-offs as you slowly go insane.
14* {{Squick}}: Using similes like a diseased animal vomiting to describe [[spoiler: rape]] makes the scene in which it is described incredibly uncomfortable, and it already was. Though, considering the subject matter, it's entirely deliberate.
15* TheyWastedAPerfectlyGoodPlot: The general consensus on the game is that the artwork, the music, the story and the idea are great and promising, but the gameplay and the pacing are quite lacking.
16* WhatCouldHaveBeen: In June/July 2018, a sequel attempted to be kickstarted under the name Child of the Pyre.
17* WhatDoYouMeanItsNotSymbolic: '''Everything'''.

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