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1* AndYouThoughtItWouldFail: When they released the first ''VideoGame/{{Shantae}}'' game in 2002 many people dismissed it in large part due to it being released on by then [[Platform/GameBoyColor outdated hardware]] and [[WorldOfActionGirls having a largely]] [[GirlShowGhetto female cast]] in a time when [[AudienceAlienatingPremise this wasn't common]] for a western-made platformer. And while it certainly took some time, after a sequel was released in 2010 its popularity has been growing ever since.
2* AudienceAlienatingEra: The late 2010s saw their output of new home console games, both licensed and original, being severely reduced in favor of mobile games and porting the previous ''Shantae'' and ''Mighty'' games [[PortOverdosed to various consoles]], even their ''Literature/{{Goosebumps}}'' game of all things got a port, though it did get better in 2019 with the release of ''VideoGame/RiverCityGirls'' and the first part of ''Shantae and the Seven Sirens''.
3* SugarWiki/AwesomeArt: From their first games for the Game Boy Color they immediately set their mark for having some of the most detailed and fluid pixel art on the system which then carried over to their Game Boy Advance and Nintendo DS titles. And then they started to work with hand-drawn animation...
4* SugarWiki/AwesomeMusic: One thing that's consistent across most of their titles is that their soundtracks are usually very good, the fact that Creator/JakeKaufman has been involved in almost a third of them certainly helps.
5* CultClassic: The ''Shantae'' and ''Mighty'' series in their entirety. Also some licensed games like ''VideoGame/WendyEveryWitchWay'' and ''VideoGame/AliensInfestation''.
6* GrowingTheBeard: The quality of their output generally improved in the late 2000s - early 2010s as they started to work on home console games, their licensed titles became more lavishly made, they started to make more original games like the ''Mighty'' series and resurrected the ''Shantae'' series.
7* ItsShortSoItSucks: A very recurrent complain about their games is they tend to last between 3 to 5 hours max not counting Main/HundredPercentCompletion
8* JustHereForGodzilla: If you ask someone why they would consider them one of their favorite companies, chances are they will say it's only for ''Shantae'', maybe ''Mighty Switch Force'' if you're lucky.
9* SugarWiki/NoProblemWithLicensedGames: They've earned a positive reputation for developing licensed games that are genuinely fun, and not carelessly mishandled for the sake of profit.
10* PeripheryDemographic: Some of their licensed titles tend to be brought to the attention of retro gamers for incorporating certain elements from or being directly inspired by various 8 and 16-bit games.
11* SoOkayItsAverage: Their lower rated licensed games are usually considered generic but still competently made at the very least.
12* SophomoreSlump: They made three ''VideoGame/AdventureTime'' console games, the first and third ones are generally considered solid titles while the second is seen as one of the worst in the company's history.
13* TookTheBadFilmSeriously: Usually this happens when they have to make a tie-in game for a critically panned movie like ''WesternAnimation/SpaceChimps'' or ''VideoGame/TheSmurfs2'', where even if the game doesn't turn out good you can tell they at least ''tried'' to make something out of it. ''VideoGame/TheMummyDemastered'' even became notable for [[MorePopularSpinoff being considered better then]] [[Film/TheMummy2017 the film it's based on]].
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