1 | * DemonicSpiders: |
2 | ** Poison Mages. These guys fire out ''homing'' poison balls that poison your character and drain around 25 health (you start with 50). But that's only on the easiest difficulty -- on harder modes, they drain even more! Although poison cannot kill your character, it'll make you easy picking for the other Mooks. |
3 | ** Hell, ''any mage enemy'' is this on Demigod difficulty. All of them are able to cast Magic Shield, which allows them to take a lot of damage (even more if it's orange), making them one of the most durable enemies ([[SquishyWizard without the shield, they go down very quickly]]). And then they rapid fire their deadly spells at you, some of which are unavoidable (lightning) or homing (ice, poison), if not just plain damaging (fire)... |
4 | * GameBreaker: A maxed out Flame Lash, along with level 11 Battle Mage (which makes your mana consumption ''zero''), level 11 Siege Mage (multiplies your damage ''[[QuadDamage fourfold]]''), level 9 Faster Caster (increases casting rate and mana consumption rate by 90%), and a +150% faster casting ring. You'll be doing over 12000 damage a second, destroying the shielded mages mentioned above and even bosses in less than a second. |
5 | * GoddamnedBats: |
6 | ** Ghosts. They fly around in circular motions ''very quickly'' and ram into your character. If they hit you, they slow you down for a couple of seconds. It also doesn't help that their wail is really annoying. Thankfully, [[FragileSpeedster they don't have much health]]. |
7 | ** Imps can be this as well: they bounce around very quickly and come in large swarms. Their "bouncing around" sound is pretty irritating too. |
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