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1* AntiClimaxBoss: The final boss is rather easy to beat, but if you want to go for a Perfect Run (shoot every bullet thrown by the boss), that's a different story. Higher difficulty levels, however, will live up to the game's reputation.
2* SugarWiki/AwesomeMusic: This game has a lot of amazing songs, especially Within Earshot, Risk One's Neck, Blood Infactor, Raid Blue, Ally Risker's, and Heroine 'A'.
3* DemonicSpiders: The centaur-like Seemers near the end of Stage 3-2 can deal heavy damage with their boomerang-like projectile that can sweep across the bottom or top halves of the screen and sometimes they attack at the worst possible time for you to dodge.
4* {{Narm}}: If the player takes damage as Saki, he yells in a gruff voice similarly to a middle-aged man. Due to the contrast with his youthful appearance, moments when the player should feel tense due to incoming danger become much funnier than intended.
5* ThatOneLevel:
6** Stage 2-2, in which you are constantly bombarded by turrets from gunship cruisers that are both bothersome and annoying; you can easily miss the time bonus from the mid-boss roughly half-way through and time items don't show up until further in the level, plus if you're trying to get a high score run, missing your chance to slash the mothership's core will strip you of your ''entire'' stage clear bonuses.
7** Stage 3-2, since it's the only 2D side-scroller level in a game whose controls are sub-optimal for such gameplay style.
8* ViewerGenderConfusion: Saki isn't exactly the most masculine-looking video game character, leading to someone on [=NSider2's=] first thought on seeing his Assist Trophy update in the ''VideoGame/SuperSmashBros'' blog, "Who's the chick?" His ''Smash 4'' trophy description outright lampshades this.
9* UnintentionalPeriodPiece: At one point, Airan witnesses Ruffian-Saki attacking New York in [[BadFuture 2017]]. However, you can notice the towers of the World Trade Center on the skyline, making it clear the game was made before September 2001.

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