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1* SugarWiki/AwesomeArt: One of the very few well received qualities about the game is the menu and cover art, which gives off a nice Creator/JhonenVasquez [[JustForFun/XMeetsY meets]] Creator/GenndyTartakovsky with bits of Creator/BruceTimm feel. It’s a shame that the comic [[WhatCouldHaveBeen never happened]] (beyond one Prequel issue), because it might’ve actually worked.
2* SugarWiki/AwesomeMusic: The [[https://youtu.be/1r1FQSX-b0g credits theme]] starts as a genuinely beautiful and calming track before transitioning into a heart pumping techno piece.
3* BileFascination: The game quickly earned a notorious reputation for its low quality and it remains one of the go-to examples for one of the worst games ever created. Most people check this game out simply to see how awful it is. It is possibly this is why it got a rerelease on Steam.
4* CameraScrew: The auto-aim function and the camera were mapped to the same analog stick, making combat virtually impossible.
5* ClicheStorm: InAWorld governed by the rules of Myth/ChineseMythology, a [[NinetiesAntiHero macho, brooding anti-hero]] [[BadassLongCoat clad in a black leather trench coat]] [[CameBackStrong dies and comes back to life with vaguely-defined magic powers]] In addition to these powers, he specializes in [[EverybodyWasKungFuFighting martial arts which may or may not even exist in real life]], and [[GunFu lots and LOTS of guns.]] Our hero goes on [[HeroicBloodshed an epic quest for justice and self-discovery]] after a [[BlackKnight dark-armored]] [[RivalTurnedEvil former rival turned to the dark side]] attacks his dojo and [[MentorOccupationalHazard kills his sensei.]] Also, it’s TwentyMinutesIntoTheFuture.
6* CommonKnowledge: It's sometimes believed/stated (such as by the WebVideo/JoueurDuGrenier) that Creator/BruceTimm did the character design for this game. He didn't, the creators simply emulated his style.
7* CompleteMonster: [[BigBad Tang]], the ArchEnemy of the 99 Dragons Clan, is the [[CorruptCorporateExecutive CEO]] of Tang Industries, one of Neo Macau's leading economic powerhouses. Although [[VillainWithGoodPublicity publicly portraying himself as a charismatic and charitable businessman]], Tang is a heartless megalomaniac with designs on [[TakeOverTheWorld world domination]]. To this end, Tang harvests the souls of the recently deceased and implants them into cyborgs against their will, from which he desires to amass a powerful army and install himself as Supreme Dictator of Neo Macau. Realizing the difficulty in securing fresh corpses for souls, Tang struck a deal with the King of Hell to free him from the spirit realm in exchange for an infinite supply of souls, massacring Drake's entire clan for the Soul Portal artifact necessary to do so.
8* GoodBadBugs: The FinalBoss won't attack you as long as the camera isn't facing him. Since you first have to spend an inordinately long time destroying part of the wall in order to make the boss vulnerable to attack, this is a godsend.
9* HilariousInHindsight:
10** [[WordOfGod According to interviews]], the cel-shaded graphics were meant to resemble the art style of ''WesternAnimation/BatmanTheAnimatedSeries''. Then, several years later, Batman would receive his own cel-shaded game in the form of ''VideoGame/BatmanTheTelltaleSeries''.
11** And finally, Drake himself, a black cloak-wearing, undead assassin who wields GunsAkimbo and throws them away instead of reloading them. Wait, [[VideoGame/{{Overwatch}} Reaper]], is that you?
12* MemeticLoser: Drake himself -- in no small part due to his stupidity, ''canonically'' dying frequently, his dialogue and attempts at being cool coming off as [[{{Narm}} incredibly corny]], and in general just coming off as über-lame rather than the no-nonsense badass you can tell he so ''desperately'' wants to be.
13* MemeticMutation: Drake of the 99 ______. [[labelnote: Explanation]] The game’s title is easily exploitable so some have taken to replacing “Dragons” with other, often [[TakeThat derogatory]], words. [[/labelnote]]
14* MisBlamed: The developers, Idol FX, were not completely at fault for how the game turned out. The publisher, Majesco Entertainment, rushed Idol FX, giving them only eighteen months to make a hugely ambitious game that could launch a multimedia empire, something the small and inexperienced team simply was not equipped to handle. Though it was also noted that there was apparently a large language barrier between the Swedish devs and the New Jersey-based QA team as none of the bugs the QA team submitted ever got fixed.
15* {{Narm}}:
16** The game opens with Drake firing his empty guns at nothing while giving a dramatic monologue about who he is. The scene is meant to establish him as a badass, yet only makes him look like a kid playing with his dad’s guns while trying way too hard to be cool.
17** Drake’s mentor has voice acting more akin to a redneck than an wise old mentor.
18** Drake calls the forces attacking the 99 Dragons "[[TotallyRadical out of this world]]".
19** Any potential badassery Drake could've displayed is completely undercut by the sheer number of times [[TheyKilledKennyAgain he dies in the story due to his own incompetence]].
20* ObviousBeta: The game’s TroubledProduction and [[ChristmasRushed and strict deadline]] clearly show in the final product.
21** The Time-Slowing and Time-Freezing abilities are useless because they also affect the player. The other abilities don't work, ''period''.
22** Fall damage is extremely inconsistent; frequently you'll die falling from shorter distances than you'll survive. Even worse when taking a long drop is the only option forward.
23* ScrappyMechanic: When you die, you're sent to another realm where the guardians insult you, and then it send you back. This gets old very quickly due to [[FakeDifficulty the game's difficulty]] and long loading times.
24* SignatureScene: Drake ''jumping out of a skyscraper window'' under the (incorrect) belief that he's invincible, and immediately dying afterward. It sets the tone of the rest of the cutscenes in the game.
25* SoBadItsGood: Similarly to ''VideoGame/TheLegendOfZeldaCDiGames'' -- the gameplay is undoubtedly terrible, but the cutscenes are ''vastly'' better despite being so cheesy. Doubly so for the PC version, which manages to resolve many of the frustrating controller issues of the original console game, consequently making the rest of the game's ''many'' flaws much more comedic and exploitable in the player's favor.
26* TheyCopiedItSoItSucks: As WebVideo/ProJared puts it:
27-->"Hold on now... Drake has [[GunsAkimbo two pistols]], [[NotSoBadassLongcoat a trenchcoat]], [[WallRun can run on walls]], and go into BulletTime. ''And'' this game came out in 2003, the same year that [[Film/TheMatrixReloaded the last two]] ''[[Franchise/TheMatrix Matrix]]'' [[Film/TheMatrixRevolutions movies]] were in theaters. [{{Beat}}] [[SarcasmMode I'm sure they weren't trying to capitalize on that market at all]]."
28* TheyWastedAPerfectlyGoodPlot: This game does have a pretty badass concept and distinct visual style. In fact the game probably would have turned out great if the publisher wasn't forcing the developers to launch a multimedia empire from the get-go.

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