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1* AnnoyingVideoGameHelper: The announcer can ''really'' grate on one's nerves after the umpteenth time he walks you through the "Packs and Tools" and "Mission Log" tutorials. He'll even talk over character dialogue.
2* SugarWiki/AwesomeMusic: The [[https://www.youtube.com/watch?v=HVlra_0UnAI music]] that plays in trailers for the game.
3* CreepyCute: The Symbiote Spawns and Swarming Symbiotes have huge teeth, attack and overtake any living creature that gets too close... And look like adorable little goop puppies!
4* CultClassic: Despite being a particularly high-profile casualty of the toys-to-life bubble bursting due to being infamously ScrewedByTheNetwork, the game still maintains a quiet but very healthy playerbase that continues to create in the Toy Box and even mod new content and characters into the game itself years after production ended, due to the appealing aesthetic of the game, the many different playable characters, and especially the excellent and versatile Toy Box editor.
5* DesignatedVillain:
6** [[WesternAnimation/MonstersUniversity Randy]] is lumped in with [[Franchise/PiratesOfTheCaribbean Davy Jones]] and [[WesternAnimation/TheIncredibles Syndrome]] in the villains pack even though he does nothing to warrant it in the main MU gameplay [[note]]though this may have been due to him being the main villain of the first film, ''Monsters Inc.''[[/note]].
7** Parodied in the Toy Box Takeover where Syndrome complains about Wreck-It Ralph, Randy, Hector Barbossa [[note]]who was also the main villain in the first Pirates film[[/note]], and Maleficent representing villains when they're more "grey area" characters.
8* EnsembleDarkhorse:
9** [[WesternAnimation/TheNightmareBeforeChristmas Jack Skellington]] and WesternAnimation/WreckItRalph.
10** [[WesternAnimation/TheIncredibles Violet]] oddly enough is this for the entire Incredibles fanbase (with Dash being a close second). Fans have said she's the most powerful playable character in ''1.0'' (even though the honor belongs to Sorcerer's Apprentice Mickey, though it's very close). By the time of ''2.0'''s release, [[http://www.comicbookresources.com/?page=article&id=55562 she was incredibly hard to find in stores due to high demand]].
11** According to the developers, this was the reason [[WesternAnimation/LiloAndStitch Stitch]] and [[Franchise/DisneyFairies Tinker Bell]] were added in.
12** Special mention has to go to ComicBook/{{Venom}}, even moreso after the release of his solo movie 2 years after Infinity's cancellation. "We...Are...'''VENOM!'''"
13** [[Franchise/{{Frozen}} Elsa]], a Toy Box only character who wasn't even included in the original game intro, was name-dropped by Infinity's executive producer as [[http://www.businessinsider.my/lots-of-female-gamers-play-disney-infinity-2014-9/ one of the top selling figures from the first game]].
14** Speaking of top sellers, [[http://www.businessinsider.com.au/took-a-year-to-get-a-disney-infinity-character-approved-2014-9 the top 3 most pre-ordered single figures in 2.0 are]] [[Film/GuardiansOfTheGalaxy2014 Rocket Raccoon]], the previously mentioned ComicBook/{{Venom}}, and [[Film/GuardiansOfTheGalaxy2014 Groot]].
15** While ''WesternAnimation/BigHero6'' fans made Hiro a fan-favorite for being such a powerful character, even moreso when he's teamed up with other characters such as Baymax or the aftermentioned Violet (prior to her getting nerfed).
16** For the ''Star Wars'' side, we have Ashoka Tano (who's already an {{Ensemble Dark Horse}} herself in the ''Clone Wars'' TV show) and Obi-Wan to represent the Prequel Era (especially since Prequel Obi-Wan is best know for his iconic {{Memetic Mutation}}), and Darth Vader to represent the Original Trilogy whom is just as powerful as ever, he even has his iconic Imperial March theme play whenever he's summoned by the player (before it was patched out), even in the Toy Box mode.
17** [[WesternAnimation/TheJungleBook1967 Baloo]], full stop. The fact that he's based on the classic animated film certainly helps.
18* EpilepticTrees:
19** Back before 3.0 was cancelled, the voice actor for WesternAnimation/KimPossible, Creator/ChristyCarlsonRomano, tweeted that she was apparently recording for ''something''. [[WhatCouldHaveBeen A Kim figure in 4.0?]]
20* FandomRivalry:
21** There was a bit of an in-fandom "pick-me-no-pick-me" rivalry between those who wanted [[WesternAnimation/GravityFalls Dipper and Mabel]] as playable characters in the game and those who wanted WesternAnimation/DarkwingDuck instead, with folks on either side insisting that their character(s) be added instead of the other(s). Darkwing Duck very nearly got in ''3.0'' but lost out to Olaf. Unfortunately, the series' cancellation meant that ultimately none of them got in the game.
22** ''Disney Infinity'' fans clashed with those of ''VideoGame/{{Skylanders}}'' after they were still reeling from the sudden cancellation of ''Infinity''. Activision's announcement of the next installment of ''Skylanders'' -- ''VideoGame/SkylandersImaginators'' -- had the Infiniteers already understandably miffed, seeing as how soon it had been since the announcement of ''Infinity'''s end...but then [[https://www.youtube.com/watch?v=8RsVPm4Hby0 the official trailer]] chose to use the term "Infinite Possibilities" (''one of Infinity's own [[TagLine Tag Lines]]'') to describe their gameplay. Of course, ''Skylanders'' withering on the vine shortly afterwards thanks to the "interactive toys" craze dying out rendered this rivalry moot.
23** There was also a minor rivalry with the fanbase of ''VideoGame/LEGODimensions''. The possibility of the Disney, Marvel, or Star Wars characters being added to the game didn't sit well with some parts of the fanbase, who wanted to see ''Infinity'' UnCancelled and have new characters added to that instead. Of course, that didn't happen, and ''Dimensions'' eventually went the way of the others and was cancelled.
24* FirstInstallmentWins:
25** Averted. The majority of the roster is comprised of characters from source material originating from the 2000s. The exceptions are Mickey Mouse (of course), Jack Skellington and Maleficent, and that's not counting the Marvel heroes: the oldest character amongst the latter group is ComicBook/CaptainAmerica, who made his debut in 1941. This makes him the second oldest character in the entire game behind Mickey. In a notable exception, the game uses Sam Alexander, the [[AffirmativeActionLegacy second]] ComicBook/{{Nova}}, rather than Richard Rider, the original Nova. It also features Carol Danvers in her Captain Marvel persona rather than as ComicBook/MsMarvel, [[note]](likely due to Disney and Marvel recently getting the name back from DC and Kamala Khan's upcoming debut as the new Ms. Marvel around the time of ''2.0's'' release)[[/note]].
26** In general, most of the Marvel characters more closely resembled their Franchise/MarvelCinematicUniverse or [[WesternAnimation/AvengersAssemble recent]] [[WesternAnimation/UltimateSpiderMan2012 animated]] [[WesternAnimation/HulkAndTheAgentsOfSmash counterparts]], rather than their classic comic incarnations.
27** Fan requests for Franchise/DisneyAnimatedCanon characters with existing or impending remakes of their original movies usually asked for the characters as they appeared in their original movies rather than those of the remakes. As a result of this, figures that do end upon being based on their animated versions tend to be better received than those that are based on remakes. One can see this with the praise heaped upon [[WesternAnimation/TheJungleBook1967 Baloo]] when his design was shown to be based on the 1967 animated movie instead of the 2016 remake compared to the [[BrokenBase mixed reception]] that the ''Film/AliceInWonderland2010'' figures received.
28* GameBreaker: Sorcerer's Apprentice Mickey Mouse was ''by far'' the most powerful character in ''1.0'' (with Violet Parr and Elsa as the two closest contenders for most powerful character in ''1.0'', though Violet was often the one that could lay her claim to fame as the one who could truly challenge Sorcerer's Apprentice Mickey in ''1.0''), being easily capable of wiping out rooms of enemies with his strong, far-reaching melee attack and a spammable, multi-hit projectile that could stunlock and destroy numerous enemies by itself. Sorcerer's Apprentice Mickey was so powerful, ''3.0'' went out of its way to nerf his power and fire rate, and he's still a formidable force despite said nerfs.
29** Also in the same game (''1.0'') as Sorcerer's Apprentice Mickey, we have the adorable resident Incredible herself in Violet who was also just as much of a force in combat and was the one who could truly rival Sorcerer's Apprentice Mickey in terms of sheer brokeness. Boasting one of the most damaging melee combo attacks in the game, not only did it come out blindly fast, but dealt a huge amount of damage in just a few hits and can be spammed in quick succession. Violet's Invisibility was also broken as it rendered her fully invisible on the map (making it impossible to spot her coming in [=PvP=]) which made up for her not having a range attack, making Violet the only playable character in Infinity's lineup to be strictly Melee based (also equipping Violet with any range weapon and using it while she's Invisible will allow her to pull off sneak attacks that won't cause her invisibility state to break). Disney Interactive saw fit to nerf Violet a little going into ''2.0'' (such as by giving her invisibility an outline, making her far easier to spot for local play and thus allowing players to anticipate her moves a little easier, though online is a different story) and nerfing her range attacks by ''not allowing any range attacks upgrade'' in her skill tree [[note]](since her Invisibility takes up the slot for range attacks)[[/note]], forcing Violet to go full on Melee. But her high damage output remained and also buffing her further by giving her a shield in her skill tree that lets her function as a ''high damage tank'', making Violet even far more difficult to wear down in [=PvP=] [[note]](to the point that even ''Marvel'' powerhouses such as ''Hulk'', ''Thor'' and ''Venom'' struggles against her incredible might with again only Sorcerer's Apprentice Mickey and now Syndrome being able to truly fight off Violet (even the most powerful Disney Original character in ''Big Hero 6's'' Hiro Hamada struggles horribly against Violet due to his melee attacks being all range, meaning he has a higher chance to miss his targets)[[/note]], she was finally nerfed for ''3.0'' (Violet's damage output was hit the 2nd hardest to where it's comparable to Hiro's damage output), though she was made ''tankier'' and her attacks getting a speed boost as a result to compensate.
30** In [=PvP=] from 2.0 onwards Syndrome has since become this, because his Zero Point Energy is an ''infinite combo off a locking, high velocity projectile'', practically stun-locking every playable character in the roster to where they can't do anything at all and it's ''unblockable'' and like some characters, he comes equipped with a shield buff in his skill tree, making Syndrome as much of a nightmare to face in [=PvP=] due to his tank status.
31** In 3.0 for the ''Star Wars'' side we have the legendary Grand Jedi Master himself in Master Yoda who's also a beast to fight against in [=PvP=], primarily because of one move: his Super Special move which he strikes at lightning speeds [[note]](the same move he used to fight against Count Dooku in ''Star Wars Episode II: Attack of the Clones'' and throughout the ''Clone Wars'' series)[[/note]]. When fully maxed out, it can practically defeat any character in the roster once it starts hitting, meaning that characters who have very high shields [[note]](the 2.0 version of Iron Man, Syndrome, Violet, and Hulkbuster)[[/note]] will get sliced and diced very quickly before they knew what happened and go down fairly quickly long before Yoda's animation finishes.
32** Also on the ''Marvel'' side for ''3.0'' we have Vision, whose range attack when maxed out flattens everyone in the entire roster in just mere ''seconds'' (including the aforementioned Yoda and Syndrome) assuming players aim it right to where they can hit them quick enough for the hits to stack.
33* GoodBadBugs: [[https://www.youtube.com/watch?v=LELJqpZVCDg A glitch]] with [[WesternAnimation/InsideOut Sadness']] extended melee attack can cause her to be able to suddenly make a quick flying leap in any direction you push the control stick if you press and hold down the jump button at the right moment as she falls on the ground.
34** Another noticeable bug involves the Lightsaber duel mechanic with Ezra, whenever Ezra's lightsaber clashes with the ''Star Wars'' bosses (General Grievous, Darth Maul and Darth Vader), his blade will not connect with theirs, leading to a humourous scenario where Ezra's blade appears to make contact with his opponent's body. This was sadly never properly fixed before the series was cancelled.
35* SugarWiki/HeartwarmingMoments:
36** The announcement trailer for the Aladdin and Jasmine two-pack.
37** Most characters just sound so ''happy'' to see you when you put them on the base. Makes you wonder and wish they were real so you could give them a hug for being ''your'' best friend.
38* HarsherInHindsight:
39** One of Vanellope's idle quotes in 1.0 was "Hope they don't miss me [...] in ''Sugar Rush''." This may be seen in a darker light when she eventually says the other racers wouldn't miss her (because she's one of 16 racers) in ''WesternAnimation/RalphBreaksTheInternet''.
40** Disney [[http://www.nintendolife.com/news/2015/06/disney_infinity_producer_brands_amiibo_stock_shortages_irresponsible_and_rude mocked Nintendo]] over the poor roll-out of the amiibo figures and hinted that the Infinity figures would be much more successful and lasting. [[InsultBackfire Oops]].
41** [[https://www.pinterest.com/pin/506162445591200527/ This comic]] was made to show that ''Skylanders'' would be heavily overshadowed by ''Disney Infinity'', especially with the latter selling recognizable characters ranging from Marvel, Pixar, and ''Star Wars''. This is much harsher realizing that ''Disney Infinity'' announced it's throwing in the towel in May 2016, as they feel like their figures are selling poorly. However, said comic was made before amiibo and ''Lego Dimensions'', two other competitors, came in the scene.
42** The title itself is this considering its cancellation. See MemeticMutation below.
43* HilariousInHindsight:
44** Back in 2003, Disney had just taken control of ''Franchise/PowerRangers'' from Saban (who they sold it back to in 2010), and the first series under Disney's tenure, ''[[Series/PowerRangersNinjaStorm Ninja Storm]]'', utilized "Power Discs" (either from the Rangers' Morphers or teleported into their cockpits) to unlock new weaponry and gadgets for their Megazords. Come 2013, Disney applies the same concept for their video game.
45** Around 7 months after Disney decided to discontinue the game, ''VideoGame/MarvelVsCapcomInfinite'' [[SimilarlyNamedWorks would carry on with "Infinity" duty]].
46* ItsTheSameNowItSucks:
47** Different iterations of the same character (such as Captain America and Captain America-The First Avenger and, to a lesser extent, Black Suit Spiderman) tend to get some criticism for essentially being the same character with a different skin [[note]](moreso with Black Suit Spiderman whom prior to a patch update in ''3.0'', he had the same skill tree upgrades as normal Spider-Man. He since had his skill tree updated in a patch to make him play differently than his original counterpart)[[/note]] and the two Captain Americas have different skill trees to set them apart (First Avenger Cap has the ''3.0'' timeable combos and a new Special Move while sharing the same voice lines as his ''2.0'' self). Only Mickey Mouse (who has his standard red shorts and his [[WesternAnimation/{{Fantasia}} Sorcerer's Apprentice]] outfit as figures) tends to escape this stigma as the two different Mickeys have some marked differences.
48** This extended to the unreleased premium figures, as a number of folks couldn't get past the fact that all of the ones known to exist would have been re-issues of existing characters that a lot of people already had their hands on. (Such as the Hulk, [[Franchise/ToyStory Buzz Lightyear]], Jack Skellington, etc.) A lot of them were left wondering why the new movesets couldn't have been patched into the existing characters instead. [[note]]Though as seen under the {{What Could Have Been}} section for the franchise, both 1.0 and 2.0 characters were going to get moveset overhauls to bring them up to date with 3.0[[/note]]
49* JunkRare: Peter Pan's figure is ''incredibly'' rare, and one that went on Ebay sold for nearly 1000 dollars. However, just know that if you happen to come across one, you won't be able to actually play as him in the game outside of game mods since his character in-game wasn't properly patched in before the game was cancelled.
50* LowTierLetdown:
51** The 1.0 characters get this in comparison to the characters of later editions since they lack special moves and other abilities [[PowerCreep the later characters got]], though the buffed melee weapons pack can {{avert}} this somewhat, only 3 characters have {{averted}} this: Sorcerer's Apprentice Mickey (who's still formidable even in ''3.0''), Violet Parr (while her damage was {{nerfed}} in ''3.0'' she was given significant durability buffs to compensate to where she's nearly as durable as Hulk and Hulkbuster) and Elsa (though she was arguably the most affected by the nerfs).
52** And even among the 1.0 characters, the ''Franchise/{{Cars}}'' get this especially bad as [[CripplingOverspecialization they are mostly made for racing-type games and not platforming or other types of games that can be made in Infinity]], can't be used in Toy Box Takeover in 3.0 and are unable to use certain Power Discs.
53* MemeticMutation:
54** Referring to the game as "[[Creator/JohnnyDepp Depp]] Infinity" has become a popular in-fandom joke as there are three Johnny Depp-portrayed characters ([[Franchise/PiratesOfTheCaribbean Jack Sparrow]], [[Film/TheLoneRanger Tonto]], and [[Film/AliceInWonderland2010 the Mad Hatter]]) playable in the game.
55** "Pay without Limit", used in a number of Steam reviews to criticize the microtransactions for ''3.0''.
56** The very fact that the Prequel version of Obi-Wan Kenobi is a playable character and can even have a rematch with General Grievous has lead to a resurgence of the Prequel Era memes, now in Infinity form.
57** With the sudden announcement of ''Disney Infinity''[='=]s cancellation, it became a recurring joke to refer to the game as "Disney Finite".
58** The [="#SaveDisneyInfinity"=] hashtag and "I'm IN", the rallying cries of those [[SendingStuffToSaveTheShow trying to revive the series]] gathered some steam on social media websites such as Twitter, Tumblr, and [=YouTube=].
59* SugarWiki/NoProblemWithLicensedGames: Despite a few shortcomings, the series' reception has been mostly positive. ''2.0'', however, was met with more mixed reception. Praise was given towards the vastly improved Toy Box mode, but the Play Sets fell under a lot of criticism due to having extremely repetitive missions and not being anywhere near as unique and varied as the ''1.0'' Play Sets were.
60* PeripheryDemographic:
61** [[http://www.polygon.com/2013/9/13/4727490/disney-extremely-happy-with-early-days-of-disney-infinity A report]] shows that the average age of players for ''Disney Infinity'' is thirteen, with a good percent of them over twenty. Arguably, Disney not exploiting the periphery demographic enough (for one thing, by using many more pre-Revival Disney Original characters than just the handful that were released[[labelnote:*]]The two Mickeys, Minnie, Donald, Baloo, Aladdin, Jasmine, Jack Skellington, Mulan and Stitch; Tinker Bell doesn't really count due to being based on her ''Franchise/DisneyFairies'' franchise counterpart, and same goes for Maleficent as she was based on her film counterpart.[[/labelnote]]) probably played a small role (among many other reasons) as to why the series ended up not doing well enough for Disney.
62** Thanks to demographic stats from the ''Skylanders'' games, the people behind ''Disney Infinity'' expected a 70/30 male to female split and marketed it as such. [[http://variety.com/2014/digital/news/even-disney-is-surprised-by-the-success-of-disney-infinity-1201268283/ Instead, they were pleasantly surprised to find a nearly even 55/45 gender split by the time all of the figures of the first game were released]].
63* PortingDisaster:
64** It's long since been patched, but the [=PS3=] version had a save corruption bug for a while.
65** The Wii version doesn't have the online functions the HD consoles do. That means you can't upload or download levels created in the Toy Box by other users. There have also been reports of lack of multiplayer in the Play Sets.
66** The Wii U version of ''2.0'' added online functionality, but still has frequent frame rate drops.
67** The mobile versions of the Toy Box has lots of problems, such as severe frame rate issues and impractical touch-controls.
68** The PC versions have some bad screen tearing,[[note]]Only on the original Steam and standalone versions; the Windows Store versions do not because apps using the Universal Windows Platform automatically use vertical sync by default. However, the "Gold Edition" of ''3.0'' on Steam was later updated to have vsync on.[[/note]] lack multiplayer, and the free-to-play system on them is a serious point of contention for users. ''2.0'' for PC also caps the framerate at thirty frames per second. ''3.0'' for PC lacks support for any new content and figures beyond those of ''WesternAnimation/{{Zootopia}}''. The standalone PC versions and the Windows Store versions were also rendered unplayable after certain dates as a result of the cancellation; the original free-to-play Steam version of ''3.0'' was made unplayable as soon as the "Gold Edition" was released.
69* TheScrappy:
70** The in-game announcer, who never seems to shut up. See AnnoyingVideoGameHelper.
71** [[Film/GuardiansOfTheGalaxy2014 Yondu]] was mostly seen as a pointless addition to the roster by the fanbase (considering that he is vastly overshadowed by Star-Lord and company as well as Ronan) and as a result, was one of the poorest-selling characters in the game [[http://kotaku.com/sources-the-ambitious-now-cancelled-plans-for-disney-1776370484 according to this article.]]
72** [[WesternAnimation/StarWarsRebels Kanan Jarrus]] was also a relatively unpopular character. Even well before the series's end, his figure had already been knocked down to as low as five bucks and still filled shelves in many stores.
73* ScrappyMechanic:
74** Leveling up a character after it grows past level five is difficult enough, but try doing it with a Toy Box-exclusive character, and then try it after you've completed all the feats! Unless (in ''2.0'' and ''3.0'') you make a [[{{Whoring}} spark farm or generator]] [[GameBreaker that automatically kills enemies for you]].
75** ''2.0'' makes things quite a bit easier with the addition of "Survival Challenges", which involve an endless series of [[RandomlyGeneratedLevels randomly-generated]] dungeon crawler-esque and tower defense levels, giving you plenty of mooks for you to beat up for XP.
76** If you have ''Toy Box Challenge'' for your 3DS, good luck adding your characters to it. Every time you sync a figure to the game, it resets their level,[[note]]Even though the 3DS game doesn't use the level saved on the figure's RFID chip ''anyway''[[/note]] meaning if you want to go back and use them on the console game, you have to do that grinding all over again.
77* SophomoreSlump: ''2.0'', despite the Toy Box box mode being improved and introducing Marvel, caught flack for having some of the most disappointing Play Sets in the series. (Repetitiveness was the most common complaint.) The Play Sets in ''3.0'' would see a vast improvement over those in ''2.0'', along with other improvements to the other game modes.
78* TheyWastedAPerfectlyGoodCharacter:
79** Some feel this way about [[WesternAnimation/TheGoodDinosaur Arlo]], who was relegated to being a mountable character via a Power Disc rather than getting a figure. One can infer that the reason Arlo was simply a mount was because quadrupedal characters (such as those from ''WesternAnimation/TheLionKing1994'') were never implemented, and with deuteragonist [[WildChild Spot]] already being playable in the game, Arlo would have to become much closer to his size and this would look and seem awkward. Despite this, some feel that he really deserved better, considering that he's the eponymous character of his own movie, and that the "everyone is toys" motif the game has would have justified Arlo's change in size anyway.
80** [[WesternAnimation/PhineasAndFerb Ferb Fletcher]]. Something that aggravates the fanbase terribly was that Ferb [[WhatCouldHaveBeen was not only planned to be in 1.0 alongside Phineas, but was even seen in gameplay footage pre-release]]. Theories that they would save Ferb for the next game were dashed when the ''Phineas and Ferb'' figures wound up being among the worst-selling figures in the game, thus eliminating any hopes that Ferb would be considered for inclusion again. A lot of the fanbase called for him to gain a figure all the way up to the cancellation, if only so that it would be Phineas '''and''' Ferb and not Phineas '''without''' Ferb (As well as the fact that he is one of the show's most popular characters).
81** In light of the series's cancellation, many highly requested characters got hit with this. This includes the likes of [[WesternAnimation/GravityFalls the Pines twins]], WesternAnimation/DarkwingDuck, [[WesternAnimation/LiloAndStitch Lilo Pelekai]] (and possibly one or two of [[WesternAnimation/LiloAndStitchTheSeries Stitch's cousins]]), WesternAnimation/{{Goofy}}, [[WesternAnimation/StarWarsRebels Hera]], WesternAnimation/{{Moana}}, Franchise/WinnieThePooh and Tigger, the aforementioned Ferb Fletcher, and numerous others.
82** Randy, despite being playable in the Monsters University playset, doesn't really have any importance to the story. Being a member of Mike and Sully's rival fraternity who are working to beat their rival college Fear Tech, could make for a decent EnemyMine story, with Randy either helping Mike and Sully or conspiring with Fear Tech.
83* ThatOneBoss: Try fighting [[Film/GuardiansOfTheGalaxy2014 Ronan the Accuser]] as a boss in 3.0's Toy Box Takeover sometime (on harder difficulties). Not only does he hit like a truck with his hammer and move fairly fast, but he also turns ''invisible'' (which is his Special Move). Have fun trying to dodge and keep up with him as he dances in circles around you, smashing your face in all the way, he's far more manageable on the easier difficulties.
84** Another special mention goes to the bosses that you can spawn in the Boss Maker toy in Toy Box Mode (whom are just as annoying to fight [[note]](special case made for Syndrome as he's meant to be fought within Toy Box Takeover with a sidekick where as he hits surprisingly hard when summoned in Toy Box mode)[[/note]], outside of the 3 main Star Wars bosses whom are ridiculously easy), one of the last bosses added was Time from ''Alice in the Looking Glass'' who (due to him being largely unfinished) as soon as a player spawns Time's boss fight, he immediately uses his Special Move ''right off the bat'' as soon as he spots the player, not only stunning them in place in an unstable time loop, but also dealing a ''huge'' amount of damage to the point of almost ''one-shotting'' a large chunk of the roster (even characters who have high shields such as 2.0 Iron Man, Violet [[note]](who can easily beat Time on her own just by spamming range projectiles at Time while she's Invisible as attacking Time with a range weapon while she's Invisible won't have Violet reveal herself as both the button to toggle Violet's invisibility and to fire range weapon are mapped together (unfortunately due to Violet not having any range attacks and having no range upgrade investments in her skill tree whatsoever unlike the rest of the playable cast (since her Invisibility is mapped as her "range" attack) makes Time even more of a {{Damage Sponge Boss}} meaning that Violet players will have to stay far enough away out of Time's line of sight to properly cheese through the fight), though this will cause Time to follow the Invisible Violet around due to unfinished programming if she's in his line of sight, making attacking Time very risky with equipped ray gun if he's right in front of her)[[/note]], Syndrome and Hulkbuster will be seeing their timey-wimey clocks wittle away once Time catches them and uses his Special Move on them, meaning that they'll most likely be at half health once the move ends), and he will spam it relentlessly on end and it has a huge radius too, meaning that it could cover a small toy box stadium should he set it off there. If that doesn't finish them off, his powerful melee attacks will and they hit extra hard (unless you time your blocks so that he hurts himself and can't complete his combo chain, though this only causes him to go back to using his Special Move again as it has a very fast cool down unlike his playable counterpart who doesn't get that without skill tree investments). To make matters worse, he's also incredibly durable to boot, making him a {{Damage Sponge Boss}} on higher difficulties (to the point he could become {{Unwinnable}} on Extreme difficulty should the player set the difficulty to it), he's still a very hard challenge even on the easiest difficulty (as he still hits hard primarily with his Special Move which deals the same damage regardless of difficulty). Disney Interactive definitely went out of their way to make Time an irritating but rewarding boss to fight due to Time being the very last boss added before the series cancellation.
85* ThatOneLevel:
86** Any Hero Destroyer segment in ''Toy Box Takeover'' where your character is stuck in a vehicle and the chosen enemy set is [[Film/TheLoneRanger Cassidy's gang]], more so if you're playing a single-player game. Consider the following: your vehicle stops dead in its tracks when hit by a projectile. Cassidy's gang fire their bullets very fast, and in these levels where you are locked in a vehicle there is a ''ton'' of them. The result? You can't even pick up speed and either escape or defeat the desperadoes because your vehicle keeps screeching to a halt thanks to the constant barrage of bullets from them. And obviously you can't simply run away from them since you can't leave your vehicle. Thus, your character(s) is a sitting duck getting curb-stomped by two dozen enemies until you somehow manage to beat the level or RageQuit to the hub world.
87** Overlapping with LastLousyPoint, the stars requiring you to beat a level on Extreme difficulty to earn it, especially in the ''Star Wars'' playsets. One example gets the player curbstomped by Mandalorian missiles, better hope you have extra Star Wars figurines to spare.
88* TheyWastedAPerfectlyGoodPlot:
89** All of Disney in one video game? That's awesome! We could have Jack Skellington teaching scaring in Monsters U, or Elsa can freeze the ocean in the pirates playset! The possibilities truly are infinite… Oh, they're all designated to their own play set? And some of them can only be used in the Toy Box? Well, maybe that can be fun, too. Fixed by ''3.0'' with the near-play set level experience ''Toy Box Takeover'' and ''Toy Box Speedway'', which allow you to use every character in specialized gameplay worlds.[[note]]Except for ''Cars'' characters in ''Toy Box Takeover''.[[/note]] Had the series not been cancelled, 4.0 would have ''finally'' included a story mode which allowed you to use any of the figures.
90** As mentioned before, many feel that the series had a ton of untapped potential as a whole when it came to the characters and Play Sets that got in the game, as Disney Interactive seemed to prioritize marketing new movies over actually giving what the fans (both young and old) wanted and requested. Part of the reason many ''Infinity'' players are [[SendingStuffToSaveTheShow pushing for the series to be uncancelled in some way]] is so all that potential from focusing on the fans along with promoting recent movies can be realized instead of the former taking a backseat to the latter.
91* TooGoodToLast: Despite being a resounding success and dethroning ''VideoGame/{{Skylanders}}'' as ''the'' Toys-to-Life game, the series wound up costing so much (the primary factor being a large inventory write-up involving the ''2.0'' figures) that Disney Interactive couldn't afford to keep it going and ceased production.
92** ''VideoGame/LegoDimensions'' shut down in 2017 and ''Skylanders'' hasn't gotten a new game since ''Imaginators'', revealing that the Toys-To-Life genre [[EndOfAnEra has come to a close]].
93* UnderusedGameMechanic: Two ''1.0''-exclusive mechanics were horribly underused, with neither returning in later versions:
94** The first game had growing/shrinking mechanics relating to colored goo in the ''Toy Story'' playset. Pink goo shrunk players down while green goo made them giants; both of which had special guns which you could use on vehicles to make them tiny or turn them into monster trucks. While it saw some use in some Toy Box games, the mechanic didn't return in subsequent games, with the monster truck functionality being transferred to drivable convertible pads and the shrinkable feature being removed altogether.
95** Pedal bikes in the ''Monsters University'' playset could be used to do tricks and get around quickly, along with having a unique control style compared to the cars and motorbikes. However, not only did they not return for later editions of ''Infinity'', they weren't even usable outside their playset to begin with!
96* UnexpectedCharacter: While they didn't get as far as having gameplay or physical figures, when word got out that [[Franchise/{{Avatar}} Jake Sully and Neytiri]] [[https://www.youtube.com/watch?v=NFPsGH0WWak were considered for inclusion in Infinity]], the fanbase was quite surprised. Even with the reasoning for their considered inclusion (to tie into the new ''Avatar'' attractions at Disney World), it was still seen as an odd choice since ''Avatar'' is mostly associated with Fox and not Disney, though Disney's purchase of 20th Century Fox has since rendered the argument moot.
97* UnintentionalPeriodPiece:
98** Where to begin? Every character is indicative of when they came out, such as [[WesternAnimation/SleepingBeauty Maleficent]] being the [[Film/{{Maleficent}} 2014 version]] instead of the original.
99** Film/TheLoneRanger and Tonto couldn’t have joined the game at any other point, as their film got the “accolade” of being one of the biggest {{Box Office Bomb}}s ever made, making them the most JustForFun/{{Egregious}} examples in a game filled with egregious examples. Both came out in 2013, which was the only year that Creator/{{Disney}} would even openly acknowledge the movie in such a large manner. Not only that, but the Ranger himself was reprised by his film actor, Creator/ArmieHammer, whose career has since been [[RoleEndingMisdemeanor absolutely destroyed]] by a rather embarrassing [[ImAHumanitarian cannibalism scandal]], making it rather awkward to associate him now with a family-friendly game.

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