1 | * SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=AYEblYwTeNc This level music]]. |
2 | * DemonicSpiders: Rocket-launching enemies. They have at least '''20''' health, and their rockets, while destructible, will destroy you in three hits. The easiest way to beat them is to use a bomb, but it's not a good idea to get near. |
3 | * GoddamnedBats: |
4 | ** The flying enemies are a nuisance in general, especially those that fly in a wave pattern. You'll be swarmed all over by them in certain levels, and they start firing aimed shots at a rapid rate later on. |
5 | ** However, should you run out of bombs and are stuck in a hard place where you cannot reach the Mooks, these guys will be your only source of bombs. |
6 | * ItsHardSoItSucks: One of the many complaints of the game was because it was beyond NintendoHard. |
7 | * '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''! |
8 | ** The sequel is much easier, however. |
9 | * SpiritualSequel: To ''VideoGame/{{Bomberman}}''. The Japanese name for the game is even titled "Bomber King". |
http://tvtropes.org/pmwiki/context.php
FollowingContext YMMV / RoboWarrior
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load