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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/walt_disney_world_quest_magical_racing_tour.jpg]]
2->"Welcome to Walt Disney World!"
3-->--'''[[WesternAnimation/{{Pinocchio}} Jiminy Cricket]]''' in the title screen of the console and PC versions
4
5''Walt Disney World Quest: Magical Racing Tour'' is a [[MascotRacer kart-racing]] video game released in 2000 for Platform/PlayStation, Platform/{{Dreamcast}}, and Platform/GameBoyColor, and 2001 for Platform/MicrosoftWindows. The [=PlayStation=] and Windows versions were developed by Creator/CrystalDynamics, while the Dreamcast and Game Boy Color versions were developed by Prolific Publishing; all versions were published by Creator/EidosInteractive.
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7As the name implies, the game takes place in the Ride/WaltDisneyWorld Resort. The game features an adventure mode (the "Quest" that the title alludes to) narrated at the beginning by [[WesternAnimation/{{Pinocchio}} Jiminy Cricket]]. He says that backstage at the Magic Kingdom, there's a magical machine that produces the amazing fireworks that go off every night. One morning, the ever-curious chipmunks WesternAnimation/ChipAndDale found the machine, but got a little too close to it; Dale dropped some of their acorns into the machine, ruining the machinery and causing it to explode, and the parts spread all over Walt Disney World. It's up to you, Chip, and Dale, to find all the parts of the machine and put it back together before the fireworks begin at night.
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9Unlike most other licensed Disney games, most of the playable characters are {{original|Generation}}, with only the aforementioned Chip, Dale, and Jiminy Cricket appearing. Disney refused to let any other characters appear, which led to the creation of new characters who've never been seen before or since. While the lack of established characters was a common criticism, the expies do have their fans.
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11Compare ''VideoGame/MickeysSpeedwayUSA'', where the concept is inverted; established Disney characters racing around in very ''un''-Disney environments. Also compare ''VideoGame/DisneySpeedstorm'', which also has established Disney characters (including [[Ride/JourneyIntoImagination Figment]]) ''and'' environments.
12----
13!!The game's tracks are inspired by the following attractions:
14!!!Magic Kingdom
15* Ride/BigThunderMountainRailroad
16* Franchise/TheHauntedMansion
17* Ride/JungleCruise
18* Ride/SpaceMountain
19* Ride/SplashMountain
20* Tomorrowland Speedway
21* Ride/PiratesOfTheCaribbean
22!!!Epcot
23* Ride/TestTrack
24!!!Disney Studios Florida[[note]]then actually named Disney–MGM Studios, today named Disney's Hollywood Studios[[/note]]
25* Disney Studios
26* Rock 'n' Roller Coaster
27!!!Disney's Animal Kingdom
28* Ride/{{Dinosaur}}
29!!!Water parks
30* Blizzard Beach
31* Typhoon Lagoon
32----
33!!TV Tropes Quest: Magical Troping Tour:
34* AdaptationDistillation: Chip and Dale are based on their WesternAnimation/{{classic|DisneyShorts}} appearances personality-wise, but their designs use their ''WesternAnimation/ChipNDaleRescueRangers'' outfits.
35* AdventurerOutfit: Oliver Chickly III's got the pith helmet, cargo shorts, and boots.
36* ArtisticLicenseGeography: Walt Disney World is [[SpaceCompression compressed]] in the console and PC versions to fit all the parks and the drivable tracks on one selection screen, cutting out roads, most unplayable attractions, the resorts, Bay Lake, Disney's River Country,[[note]]which ceased operation the same year that the PC version was released[[/note]] and Downtown Disney (today Disney Springs). Additionally, Ride/BigThunderMountainRailroad is inexplicably moved to Mickey's Toontown Fair[[note]]today the Storybook Circus sub-area of Fantasyland[[/note]] north of Tomorrowland on the east side of Magic Kingdom Park.
37* BewitchedAmphibians: One Power-Up you can get is The Frog Spell; using it turns all your opponents into slow-hopping frogs (though they are less sluggish in water tracks). It wears off after a few seconds.
38* BonusStage: Test Track, Typhoon Lagoon, and Disney Studios essentially serve as this. They are not standard race tracks, but rather courses where you have to drive around a small open area collecting thirty coins within a time limit. Completing them earns the player a trophy in the form of a car wheel, a life preserver, and a clapperboard, respectively.
39* CharacterCatchphrase: Jiminy Cricket introduces himself with his iconic introduction, "[[TheNameIsBondJamesBond Cricket's the name, Jiminy Cricket!]]"
40* TheComputerIsACheatingBastard: The Frog Spell, essentially the game's equivalent of VideoGame/MarioKart's Lightning, turns all the racers into frogs for a short time, greatly reducing their speed. In theory, it wears off the same as Lightning as well, with the player farthest behind returning to normal first and the furthest ahead last. The thing is, it only works that way if the AI racers are ''off-screen'' - if they're on-screen (i.e. within distance of the player), [[GangUpOnTheHuman it wears off for everyone]] [[MyRulesAreNotYourRules at the exact same time]].
41** Oh, and the AI will spam this item a ''minimum'' of twice per race, often within seconds of the last one wearing off. The player will be lucky to just get this item ''once'' per race. Picking up Lucky Fairies during the race can help increase your chances of getting better items; better make sure you get them before your opponents do!
42* DressedToPlunder: Polly Roger, who feels right at home at Ride/PiratesOfTheCaribbean. She's definitely on the [[FriendlyPirate side of good]], though.
43* ExcusePlot: The story is only explained at the beginning of adventure mode and used as a set-up as to why you're driving karts all around Walt Disney World. How racing around and collecting coins is supposed to fix a fireworks machine is anyone's guess.
44* ExtremelyShortTimespan: The events of Adventure mode take place in the course of one day at Walt Disney World, as reflected by the changing sky in the track selection screen which turns from sunrise to sunset.
45* HauntedHouse: Franchise/TheHauntedMansion, of course.
46* InconsistentSpelling: Is Oliver's last name Chickly, or Chickley? The [=PlayStation=], Dreamcast, and PC versions go with the former, the Game Boy Color version with the latter.
47* OriginalGeneration: All characters in the game except for Chip, Dale, and Jiminy Cricket.
48* Over100PercentCompletion: The game goes up to 105% completion, which requires winning all races and collecting everything in Adventure mode.
49* PassThroughTheRings: Most race tracks have these glowing purple rings, and passing them gives off a sound. Passing three of them in a row (usually, the next one doesn't show up until you hit the previous one) reveals a shortcut nearby that you can use.
50* PerpetualFrowner: Tiara Damáge, a teenaged duck who cosplays the Evil Queen from ''WesternAnimation/SnowWhiteAndTheSevenDwarfs''. She always has a nasty scowl, on and off the race track.
51* ProductDisplacement: At the time of the game's release, Disney's Hollywood Studios was called Disney-[[Creator/MetroGoldwynMayer MGM]] Studios. Since Disney could not use the MGM name in certain marketing contexts, it was renamed the "Disney Studios" in the game, much like how ''VideoGame/TheWaltDisneyWorldExplorer'' called the park "Disney Studios Florida".
52* PunnyName:
53** One assumes Baron Karlott has no issues finding a parking space.
54** [[MoodWhiplash Moe Whiplash]].
55* RecycledSoundtrack: While most of the tracks use music from the rides they're based on, three tracks had songs recycled from other, completely unrelated games. The Ride/{{Dinosaur}} track uses the theme from the Prehistory Channel level of ''[[VideoGame/{{Gex}} Gex: Enter the Gecko]]''. The Blizzard Beach track uses a slightly rearranged version of Totally Scrooged from ''Gex 3: Deep Cover Gecko''. The Rock 'n' Roller Coaster track uses the theme from the Aqueous Major level of space shooter ''Total Eclipse''. All four games were developed by Crystal Dynamics.
56* {{Secret Character}}s: Amusingly, despite being called "secret" characters, the manual clearly tells you who they are. They also regularly appear as CPU opponents and on loading screens right from the very beginning, meaning you'd have to REALLY not be paying attention to be surprised by their presence. To unlock them...
57** Ned Shredbetter, a TotallyRadical dog affiliated with Blizzard Beach and Typhoon Lagoon, is unlocked by completing the trophy challenges on all nine Adventure mode tracks.
58** X.U.D. 71, a robotic duck character affiliated with Space Mountain, is unlocked by collecting all the green sparkles on all the tracks except the three BonusStage tracks (Test Track, Typhoon Lagoon, and Disney Studios).
59** Jiminy Cricket is unlocked by collecting all the Firework Machine parts as well as completing the BonusStage tracks.
60* SecretLevel: Ride/SplashMountain, unlocked after collecting all nine first-place pennants in Adventure mode. Like the above secret characters, the manual flat-out tells you Splash Mountain's a secret track, although at least the game's better at hiding this.
61* ShoutOut: The game's subtitle is derived from Music/TheBeatles' ''Film/{{Magical Myst|eryTour}}[[Music/MagicalMysteryTour ery Tour]]''.
62* SlippySlideyIceWorld: Blizzard Beach, which, unlike in RealLife (outside of Disney's own lore), is portrayed as an actual snow-covered mountain in the middle of Florida.
63* VirtuousCharacterCopy: Bruno Biggs is a fat dog instead of cat like WesternAnimation/{{Pete}}, and is Mickey Mouse's biggest fan instead of his archenemy.
64* WraparoundBackground: The tracks of the Game Boy Color are essentially this due to the limitations of that platform.

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