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1[[quoteright:242:https://static.tvtropes.org/pmwiki/pub/images/Ultima_VII_Serpent_Isle_box_8976.jpg]]
2->''"Batlin! In the unlikely event that the Avatar stops me from coming through the Black Gate, I command you to follow the unwitting female human Gwenno to the Serpent Isle. There I shall outline my plan to destroy Britannia!"''
3-->-'''The Guardian'''
4
5''Ultima VII Part II: Serpent Isle'' is a PC game released in 1993 by Creator/OriginSystems. It is considered one of the best games in the VideoGame/{{Ultima}} series besides its predecessor, ''VideoGame/UltimaVII.''
6
7Though its name would suggest it's a GaidenGame, or that ''VideoGame/UltimaVII'' was so long that it needed to be divided into two games, it's actually neither. It is a stand-alone game that contains events important to the overall series. The only reason it was not officially named ''VideoGame/UltimaVIII'' is because Richard Gariott wanted all Ultima games to have different engines; Serpent Isle, however, uses the exact same one as ''VideoGame/UltimaVII.'' Thus "Part II" was slapped on.
8
9Eighteen months after the events of ''VideoGame/UltimaVII'', Lord British finds out that the Guardian has sent Batlin to a place called the Serpent Isle. Fearing the worst, he sends the Avatar, Iolo, Shamino, and Dupre after Batlin to find out what they are up to. As the Avatar and his/her companions search for Batlin, they quickly become involved in the CosmicHorrorStory going on behind the scenes.
10
11Like ''VideoGame/UltimaVII'', ''Ultima VII Part II'' comes with an ExpansionPack, ''The Silver Seed''. Here, the Avatar uses an amulet to travel back in time and collect a bunch of very useful items.
12
13''Ultima VII Part II'' was also released on DOS, and can be played on modern systems with the fan-made engine, [[http://exult.sourceforge.net/ Exult]]. It is now available to all along with its predecessor over at [[http://www.gog.com/en/gamecard/ultima_7_complete Good Old Games.]]
14
15----
16!!This game has examples of:
17
18* ZeroPercentApprovalRating: Lord British is liberally (and sometimes literally) demonized by the denizens of the Isle. Everyone hates him for all sorts of crimes, there's a libelous poem found here and there, and the trial in Fawn has one of your companions almost executed for mentioning British's name (and the trial itself tosses all sorts of baseless accusations at you and Lord British). All because their ancestors thought the Virtue system was a bit oppressive.
19* AllInARow
20* AnachronismStew: Captain Stokes plays pirated software on a computer.
21* AnarchyIsChaos: An unusual case, because here Anarchy is a perversion of Chaos. Ancient Sosarians had a belief system based on Order and Chaos opposing and balancing each other. One of the Chaos virtues--Tolerance--without being balanced by the correspondent Order virtue, Ethicality, turns into a Bane of Anarchy, which leads to many chaotic murders.
22* AnimalisticAbomination: The three snake gods.
23* ApocalypticLog: There's a lot of these left behind by the Ophidians, like the Hierophant scroll which you get in the hidden cave right at the beginning of the game. Also, there's a very disturbing diary in White Dragon Castle that details [[spoiler:how the king brutally tortured everyone to death.]]
24* ArtisticLicenseEconomics:
25** The False Coin spell, being an easy method of making CounterfeitCash, should be a major threat to the value of currencies so duplicated. The manual attempts to {{handwave}} this by claiming the false coins vanish after a while, but... they don't. The game actually has no method whatsoever of distinguishing false coins from real ones.
26** The pikemen at Bull Tower have a curious fixation on the inherent value of raw gold, since they will [[MovingTheGoalPosts demand increasing amounts of their regular currency]] no matter how much you offer, but immediately accept when you offer gold bars, which has a somewhat negligible value (two hundred monetari). This is meant as a measure against SequenceBreaking, as gold bars aren't possible to find until you've advanced the plot some more, but it stands out even so.
27* AscendedToAHigherPlaneOfExistence:
28** [[spoiler:The surviving Ophidians fled through the Wall of Lights when they realized the Imbalance would destroy everything.]]
29** [[spoiler:After his HeroicSacrifice, Dupre becomes one with the Chaos Serpent.]]
30* AssholeVictim: [[spoiler:Batlin is killed by the Guardian, and almost all of the {{Jerkass}} [=NPCs=] are killed by the banes.]]
31* BadBoss: Erstam's assistants often find themselves [[AnArmAndALeg going to pieces]] while working for him.
32* BagOfSpilling:
33** Explained here, as your items are taken away by a magical storm. If you try and subvert this event by dropping all the affected items then walking to the trigger point for the storm, [[DevelopersForesight the results are the same]]. There are two copies of that starting beach. You begin on one, and are transported to the other one as the Teleport Storm happens.
34** As to why your party is back to level 3, ''The Black Gate'' notes that returning to Britannia has the effect of sapping the Avatar's experience, essentially bringing them back to the state they first entered the land in (and also returning their virginity). Possibly the same thing applies to travelling to the Serpent Isle.
35* BeautyIsBest: The city of Fawn values the principle of Beauty instead of the traditional Britannian principle of Love.
36* BeautyEqualsGoodness: The religion of Fawn centers around this.
37* BigGood: The Great Earth Serpent.
38* BigfootSasquatchAndYeti: The Gwani
39* BubblegloopSwamp: Gorlab Swamp.
40* ChaosIsEvil: Averted in that Chaos is an actual important part of keeping the universe balanced. But this doesn't stop the followers of Order from thinking so anyway. In fact, [[spoiler:when the Hierophant of Balance was mysteriously murdered, the followers of Order blamed it on the followers of Chaos with almost no evidence at all. They used this as a excuse to wage a genocidal war on the latter.]]
41* CommonplaceRare: One of the common reagents you use for spellcasting is mandrake, and indeed it can be found and bought in plenty of places. Later in the game, an NPC gives you the task to obtain mandrake. For some reason, only mandrake from one specific location qualifies, all the other mandrake doesn't work; and you can't get to that spot yet (semi-justified in that he wants ''fresh'' mandrake, and the stuff you can buy is presumably dried: it doesn't make a difference as a spell reagent, though).
42* ContinuityNod:
43** In the previous game, repeatedly tapping a parrot with a mallet will eventually have him tell you coordinates where a treasure was located. Doing it in this game, the parrot eventually says "That will not work this time!"
44** As well as the cause of the impending disaster. It's actually [[spoiler:a side effect of events in the third game]].
45* ConvectionSchmonvection: Averted here, as your characters will complain about the heat in Furnace and lose health if you don't cast Chill on them. But played straight in that you can walk right up to lava pools and not burn.
46* CrapsackWorld: If the magical thunderstorms weren't bad enough, most of the people living on the Serpent Isle are a bunch of bloodthirsty, treacherous, vain [[JerkAss assholes]].
47* CypherLanguage: The Ophidian script is a snake-themed geometric cipher similar to the [[https://en.wikipedia.org/wiki/Pigpen_cipher pigpen cipher]]. It has a 1 to 1 correspondence to the Latin alphabet. Erstam lampshades its non-intuitiveness in the manual, and the presence of the Translation spell also suggests that it is intended to be a cipher rather than an actual alphabet.
48* DarkIsNotEvil: Despite being a specialist in death magic, Mortegro is one of the few half-decent people in Moonshade.
49* DarkerAndEdgier: Even more so than even ''[[VideoGame/UltimaVII The Black Gate]]''. The inhabitants of Serpent Isle are, for the most part, very petty, vain, and xenophobic, there are teleport storms threatening to bring about the EndOfTheWorldAsWeKnowIt, and you witness several genocides over the course of the game.
50* DeadAllAlong: [[spoiler:The ranger you meet in the Mountains of Freedom. Gwenno is also dead, but you get to revive her.]]
51* DebugRoom: Claw Island, which you can only get to by teleporting.
52* DefeatMeansFriendship: Beating Luther's overconfident self into the ground, in Monitor, makes him your eternal friend. (Sadly, he won't join your party, though.)
53* DepravedBisexual: Frigidazzi comes close when she tries to cast a love spell (or rather, a love dance) on the Avatar. She DOES apologize for getting you into trouble and gives you important PlotCoupons later.
54* DialogueTree
55* DigitalPiracyIsEvil: You can go after a guy pirating Origin video games in a sidequest.
56* DiscOneNuke: The Silver Seed ExpansionPack offers some (such as the Ring of Reagents, which allows the player to cast any spell without having to have all the necessary ingredients). You can start it not too long after you arrive in Monitor.
57* DoesThisRemindYouOfAnything: The settlers of Serpent Isle were former citizens of Sosaria who fled in the aftermath of the first three games, after they decided that Lord British's attempts to unite all of the individual feudal kingdoms under a single rule (HIS rule) to be questionable. So they're basically the puritans, leaving to the New World so they can practice their individual beliefs without persecution from the Monarchy. And like those original American colonies, each of the three towns have got historical links based in a place in the 'mother land', named for Britannian towns in fact, even if the citizens themselves are by this stage no longer wish to be subjects of the crown and celebrate their individuality more than the things they share in common.
58* DoomedHometown: [[spoiler:When you finally reach Shamino's castle, you find that it's been in ruins for a very long time.]]
59* DreamLand: You'll be transported here when you enter Gorlab Swamp.
60* EndlessCorridor: The Mountains of Freedom has one. You have to search for a randomly generating invisible passageway in the right wall.
61* EverybodysDeadDave:
62** [[spoiler:Upon reaching Shamino's Castle, you find out that everyone there died a long time ago.]]
63** [[spoiler:Upon confronting Batlin, nearly everyone on the isle dies after the Banes of Chaos are set loose.]]
64** When you go back to the Gwani village after the Wall of Lights is opened, [[spoiler:you find that Hazard has killed all the Gwani except the chieftain, her mate, and their baby daughter.]]
65* EveryoneHasStandards: Even though the mages from Moonshade are largely {{Jerkass}}es, even they couldn't abide by Vasculio's cruel, unethical experiments, and sentenced him to death. It didn't work.
66* FetchQuest: Varo leaves, blood moss, mandrakes, etc.
67** TwentyBearAsses: You need "worm hearts" to make [[SoulJar Soul Prisms]], which are dropped by ice snakes. Thankfully, you can get them from other sources too, such as Frigidazzi's lab.
68* FindTheCure:
69** After getting poisoned by [[spoiler: Lydia]], the party must make a trip to Fawn to get the cure.
70** You also have to get the blood of an Ice Dragon to cure a baby Gwani.
71* FireWaterJuxtaposition: The main theme of the game. Fire represents chaos and water (as ice) represents order.
72* ForcedTransformation: Ale the parrot is actually a shepherd named Edrin who got hit by a Transmutation Storm
73* FurAndLoathing: Hazard. Even moreso since he has no problem with wearing the pelts of ''fully sapient beings.'' He also [[CardCarryingVillain prides himself]] on the fact that every animal he ever skinned, including the sapient Gwani, he skinned ''[[ForTheEvulz alive]]''.
74* GayOption: If your Avatar is female, you can have some LesYay with Frigidazzi.
75* GenreShift: Despite being made on the same engine as ''The Black Gate'', the gameplay of ''Serpent Isle'' is very different from that of its predecessors, playing more like an EasternRPG.
76* GetOnTheBoat: Traveling to Moonshade. To reach Erstam's lab, you have to Get On The Turtle.
77* GlamourFailure: [[spoiler:Simon is actually a Goblin in a human disguise. He is outed by his love for Fawnish Ale, which no one else in Monitor likes.]]
78* GlobalCurrency: Averted here, as each town (including the fortress in the Silver Seed add on) use different currency.
79* GreatOffscreenWar: The Ophidian civil war.
80* GuestStarPartyMember:
81** Selena, who joins your party when going to the mint. She suddenly (and suspiciously) leaves when your party is ambushed by a group of hired thugs.
82** Stefano, who joins you in the Mountains of Freedom. He leaves after you break out.
83** Sethys, who you have to take with you to find the Chaos Hierophant[[note]]Assuming you're not exploiting the powder keg factory ghosts glitch[[/note]]. As soon as you exit the Temple of Tolerance, he dies due to being ReallySevenHundredYearsOld.
84** Mortegro, who got teleported to the Temple of Tolerance thanks to a storm. As soon as you leave the temple, he gets killed by a lightning bolt[[note]]Unless you use the Serpent Bond spell to bypass it[[/note]].
85** Boydon can be this if you're not careful, since he'll perma-die if killed, and will die when [[spoiler:the Banes are freed]]... unless you dismiss him before that happens, and pick him up again afterwards.
86** Petra joins you so you can temporarily switch bodies with her and pass the Test of Discipline (since her body is immune to the acid); after it's done, she'll leave. However, you can pass the test just fine on your own by healing yourself repeatedly, and then pick up Petra - since you don't have to do the test again now, she won't leave.
87* HeroesPreferSwords: Averted. The strongest weapons in the game are (in order) an axe, a hammer, and a staff. You do need the Black Sword for the Banes battle, but it does less damage than the one-handed sword!
88* HeroicSacrifice: [[spoiler:Dupre sacrifices himself to restore the Chaos Serpent so that the Avatar doesn't have to.]]
89* HoistByHisOwnPetard:
90** [[spoiler:Batlin is killed by the Guardian, whom he was trying to betray.]]
91** [[spoiler:After killing the Chaos Serpent, the Order Serpent became brain dead thanks to the resulting imbalance.]]
92* HookersAndBlow:
93** When the Avatar is in the dream realm, s/he comes across Stefano, who is sitting on a throne surrounded by naked women (some of whom are playing tag). After discussing plot points with the Avatar, Stefano tells him/her to lighten up. If you have a ranged weapon you can kill his dream form and force him to wake up; he is not amused.
94** In addition, Stefano has his own "bachelor pad" full of naked women that you can get to by normal means[[note]]You first have to find Stefano's old house west of Moonshade. You then have to climb up on a large nearby stump by constructing a staircase out of rocks or bread. If you're using Exult, you can identify the stump by making eggs visible. When you climb on the stump, you'll be teleported to a tiny island with money. Walk straight north into the water and through an invisible wall into the mountainside to enter.[[/note]]. It's considered cheating, however, since some future story items can be found in there.
95* HospitalSurprise: Played with here. If the Avatar is killed, s/he is teleported to Monk Isle. The monks try to teleport you back to where you were, though they do miss sometimes.
96* HubLevel: The "Dark Path" that connects all the Serpent Gates.
97* AnIcePerson: Frigidazzi
98* ImAHumanitarian: Shal the Fiend from the Silver Seed.
99* AnInteriorDesignerIsYou: The Dark Path is perfect for this.
100* IronicName:
101** While Frigidazzi's name fits with her [[AnIcePerson magic specialization]], in romantic matters she's anything but frigid.
102** Also the Mountains of Freedom, with the system of caves there serving as a prison.
103* IsometricProjection
104* JerkassGods: The Chaos and Order serpents are more concerned about killing each other and becoming TopGod than the universe they're supposed to be sustaining.
105* KangarooCourt: TWICE. Dupre is put on trial in Fawn [[spoiler: which is being manipulated by Kylista and Voldin]], and the Avatar is put on trial in Moonshade.
106* KillTheGod: [[spoiler:After Exodus kidnapped the Great Earth Serpent, the Order Serpent killed the Chaos Serpent.]]
107* KleptomaniacHero: The game practically encourages it. Lampshaded in the KangarooCourt in Fawn, when the prosecution points this out as suspicious behavior.
108** KleptomaniacHeroFoundUnderwear: You can find some disturbing stuff if you look around Rotoluncia's "love cabin."
109* LeaningOnTheFourthWall: After saving a game, sometimes a party member will say, "I have a bad feeling..."
110* LethalLavaLand: Furnace and the larger Ophidian ruins.
111* LightningCanDoAnything: Like teleport or transmute things. It is explained that these storms are magical, however.
112* LostWorld: The Serpent Isle itself.
113* MadScientist: Erstam the Mad Mage, who is obsessed with immortality. His experiments often include cutting up his own assistants and seeing if he can put them back together again.
114* TheMaze: The labyrinth in the Silver Seed add on.
115* MeaningfulName: How convenient that the mage who specializes on death magic is named '''Morte'''gro and the one on ice magic '''Frigid'''azzi.
116* MinusWorld: The "land of the dead" where dead characters are sent. You can get there through the teleport cheat.
117* TheMole:
118** [[spoiler:Lord Marsten and Spektor give secrets to the Goblins so that they can kill off the Bear and Wolf clan members.]]
119** [[spoiler:Simon is secretly a Goblin spy.]]
120** [[spoiler:Selina is working for Batlin.]]
121* MonsterTown: The Goblin and Gwani villages
122* MovingTheGoalPosts: Trying to pay the fine at Bull Tower will result in the pikemen demanding a sum higher than what you carry. If you come back with enough money to cover their demand, they just demand more, no matter what. This is because you're supposed to go on a little side quest to find gold bars, which they immediately accept. Hilariously, the gold bars aren't that valuable, and certainly don't measure up to the regular money you're likely to have available.
123* {{Muggles}}: The "Mundanes" of Moonshade.
124* NoGearLevel:
125** Subverted several times here. In the places where you are stripped of your inventory, you quickly come across replacements.
126** It's also possible by abusing the Serpent Bond spell to enter some of these areas without losing your gear at all.
127* OneSizeFitsAll
128* OptionalSexualEncounter: You have a couple here. You can have some in Monitor and with Frigidazzi in Moonshade.
129* OrderVersusChaos: The quite literal war between Order and Chaos is the main theme of this game. Your task is to restore balance between these two forces.
130* OrganDrops: Animals usually drop meat if they are killed - including a wolf you have to fight early in the game. The deer, for some reason, drop ''five'' deer legs.
131* OurVampiresAreDifferent: Vasculio. He's not a vampire proper, but an undead wizard who needs blood as one of the raw materials to cast the spells that keep him "alive". However, he does otherwise behave like a traditional vampire, with habits such as sleeping in a coffin, and writing bad emo poetry.
132* {{Permadeath}}: Boydon, being a Frankenstein-esque reanimated flesh thing, will be irrevocably destroyed if he runs out of HitPoints.
133* PixelHunt: Happens a lot, especially with finding the Ring of Shal amidst a pile of rubble.
134* PlotlineDeath: [[spoiler:Generally a lot of people, but Dupre in particular.]]
135* PolarPenguins: Naturally, lots of penguins are found in the polar regions. Your Magebane sword even gets switched out with one of their eggs. Watch out though, [[FeatheredFiend they'll peck you to death]]!
136* PowerGlows: Most magic weapons glow. The Helm of Light[[note]]And the Firedoom Staff in the Exult version[[/note]] glows so brightly, it lights up a room (justified, as it was explicitly designed to do just that).
137* PrecisionGuidedBoomerang: Magic Axes and Juggernaut Hammers, as well as regular boomerangs.
138* {{Precursors}}: The Ophidians
139* RagnarokProofing: Both Shamino's castle and the Castle of the White Dragon are in excellent shape despite having outlasted two burgeoning civilisations.
140* ReallySevenHundredYearsOld:
141** [[spoiler:Columna is actually an old woman. If you take away the Comb of Beauty before she dies, she'll go back to her true age.]]
142** There's also the realization when you find Shamino's old castle, which predates even the Ophidians. Just how old is he, really?
143* ReptilesAreAbhorrent: Played straight with the Wildmen, humanoid enemies with snake heads. Averted with the Great Earth Serpent, who is the BigGood of the game.
144* ScriptBreaking: You can do this by talking to the ghosts at the burnt out factory, providing you're not using any mods that fix that glitch.
145* SelfDeprecation: The mocking of Lord British, especially in books.
146* ShaggyDogStory: [[spoiler:The resolution to finding Batlin, the whole reason you travel to the island in the first place, ends without you having to do anything. Batlin attempts to use the parts of the Chaos Serpent to become a god and overthrow the Guardian, who won't have any of that and fries him. Exactly what the Guardian's original plan on Serpent Isle is isn't stated either.]]
147* ShopFodder: Gold nuggets, gold bars, jewelry, and gems. You can also sell leather and metal armor in Monitor.
148* ShoutOut:
149** The black "magic orbs" are Magic 8-Balls
150** The [[Film/MontyPythonAndTheHolyGrail killer rabbit]] in The Mountains of Freedom. His crazy owner also called him "[[WesternAnimation/LooneyTunes Bugs]]."
151* SlippySlideyIceWorld: The northern region of Serpent Isle.
152* StealthPun:
153** The Sleeping Bull Inn is built on the ruins of an old town, from which it gets its name. The map of ''VideoGame/UltimaI'' indicates the town was called Bulldozer.
154** Why is there a pirate playing games on a computer? Because he's a software pirate.
155* StupidityIsTheOnlyOption:
156** When you go to get a tattoo from Lydia, [[spoiler:she poisons you. It's pretty obvious that's what she's going to do, since she ''has a poison dagger in her hand''.]] However, you need to have the tattoo in order to advance.
157** Another example is Frigidazzi. She flirts with you the second she sees you, and it's pretty obvious what she wants to do when she asks you to stop by her house ''after midnight.'' And being that she's the Mage Lord's girlfriend, you just KNOW you'll be caught. However, you still have to see her and get caught in order to continue.
158* SurprisinglyRealisticOutcome: As it turns out, not everyone supported Lord British renaming Sosaria after himself and declaring that everyone had to follow the new religion he'd invented.
159* SwordOfPlotAdvancement:
160** The Black Sword is needed to leave the Mountains of Freedom[[note]]You have to set the demon free[[/note]] and to capture the Banes.
161** You need all of the Serpent gear in order to get through [[TheVeryDefinitelyFinalDungeon Sunrise Isle]].
162* TakeYourTime: [[spoiler:Don't worry, the universe won't come apart at the seams THAT quickly...]]
163* ATasteOfPower: You start out with good gear only to have it swiped by a magic storm.
164* TechnicallyLivingZombie: Boydon was chopped into pieces then put back together, but since he was kept alive the whole time by magical means, he's not undead. He still smells like rotting flesh, however.
165* UndergroundMonkey: Arctic-themed versions of enemies appear in the polar regions, such as ice snakes, Ice Dragons, Ice Trolls, and timberwolves.
166* TheUnfought: [[spoiler:Batlin. He's killed at the Wall of Lights in a cutscene.]]
167* UnintentionallyUnwinnable: The game release was rushed, so there are many bugs left in the game that can break the plot.
168** Supposedly, talking to the factory ghosts way too early could accidentally seal off certain places.
169** Similarly, touching any one of the reused black pillars throughout the game will trigger the Test of Purity - which then drops you off somewhere you're not supposed to be just yet. Not only does this break sequence, it can break the whole game.
170* {{Unobtanium}}: Stoneheart. It's needed for instant-death spells.
171* UnusuallyUninterestingSight: During the dinner with the Magelord, Rotoluncia suddenly decides she wants to interrogate you and starts flinging explosive spells. Gustacio's response is is to get mildly annoyed and cancel her magic, which just makes her complain and leave in a huff. Coupled with the fact that everyone (including yourself) just continues to sit at the table and enjoy the meal, the whole thing plays out as an embarrassing tantrum rather than magical assault. Admittedly, is ''is'' in character for Rotoluncia.
172* UnwinnableByDesign:
173** The number of plot-critical items in this game is simply crazy, and dropping or consuming one by mistake will leave you stuck forever. By the end of the game your characters' backpacks will be filled with layers upon layers of random items. Things are only made worse by the fact that the game world is still so huge that you're extremely lucky if you even remember where to begin looking for it.
174** The Fawnish ale you picked up by the Goblin hangout is important to the plot [[spoiler:because it gets Simon to reveal his true identity.]] If you drink the ale by accident, you may have to start over or resort to cheating because [[spoiler:you can only get the key to the Goblin village by defeating Simon. Casting Vibrate on him will not work, as he only has this key as a Goblin.]]
175** Inverted with the Fawn trial, which is also a surprising aversion of HoldingOutForAHero. If you don't bother to [[spoiler:reset the Oracle]] before proceeding to the next day of the trial, some local resistance fighters will do everything for you.
176* VideoGameCrueltyPotential: There's plenty of opportunities in this game for Evil Avatars.
177* WeirdWeather: The "teleport storm" at the start that [[BagOfSpilling swaps a whole bunch of your most useful items with random junk]] and causes Iolo to vanish.
178* WhamEpisode:
179** The event at the Wall of Lights. [[spoiler:Batlin dies, your friends get possessed, they run off, and kill generally a lot of people.]]
180** [[spoiler:Dupre's]] HeroicSacrifice.
181* WhoNeedsTheirWholeBody: When you first meet Boydon, he's a living head on a table. This doesn't stop him from having a conversation with you.
182* WhyDidItHaveToBeSnakes: Invoked. In Furnace, Iolo complains about the snakes and demands to know why Lord British couldn't have sent them to someplace like Daisy Isle instead.
183* WithThisHerring: Averted; Lord British rather sensibly sent you on this mission armed to the teeth with all your loot from [[VideoGame/UltimaVII the previous game]], including the InfinityPlusOneSword. Unfortunately, [[BagOfSpilling you don't keep it very long]].

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