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3%% Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
4%%
5[[quoteright:348:https://static.tvtropes.org/pmwiki/pub/images/three_wonders_title_screen_edit.png]]
6
7An unusual coin-op made by Creator/{{Capcom}} in 1991, composed of three different games among which the player could choose: a PlatformGame (''Midnight Wanderers: quest for the Chariot''), a ShootEmUp (''Chariot - adventure through the sky'') and a PuzzleGame (''Don't Pull''). Strangely enough, ''Chariot'' was also the direct sequel to ''Midnight Wanderers''.
8
9Since ''Don't Pull'' has no plot to speak of, here's the story behind the world of ''Midnight Wanderers and Chariot'': the demon Gaia stole the legendary Chariot of Light, symbol of the Kingdom of Ashtar, and turned all the inhabitants of Ashtar into wooden statues. Lou and Siva, the wanderers of the title, are the kingdom's only hope: they must enter Gaia's castle, defeat the demon and use the magical Card of the Dawn to re-awaken the Chariot. After having recovered the artifact, Lou and Siva must use it to fly into the sky and save the princess of Ashtar who was kidnapped by Gaia's [[ManBehindTheMan superior]], Lar.
10
11The game(s) was ported to Platform/SegaSaturn and Platform/PlayStation in 1998, and later included in Capcom's ''Classics Collection'' for Platform/PlayStation2 and Platform/{{Xbox}}. Most recently, the game has also seen a rerelease as a part of ''Capcom Arcade 2nd Stadium'' in 2022, available as a pre-order bonus for ''Capcom Fighting Collection''. Lou and Siva made only a few appearances in subsequent Capcom games, most notably in ''VideoGame/MarvelVsCapcomClashOfSuperHeroes'' as helpers. Strangely enough, both of them also made cameos on the cover of issue #77 of ''ComicBook/SonicTheHedgehogArchieComics''.
12----
13!!Both ''Midnight Wanderers'' and ''Chariot'' provide examples of:
14* DefeatEqualsExplosion / PostDefeatExplosionChain: In both ''Midnight Wanderers'' and ''Chariot'', normal enemies explode when defeated and defeated bosses explode repeatedly. Balgoss also falls apart.
15
16!!''Midnight Wanderers'' provides examples of:
17* AllTrollsAreDifferent: The [[TheGoomba most common enemy type]], here they are very goblin-like rogues.
18* AssistCharacter: In Midnight Wanderers, you can pick up three different creatures who will follow you around and attack when you do: a little flame that breathes fire, a ghost that shoots a ground-following beam, and a little black blob that gains energy balls as you move that home in on enemies (very similar to the cleric in ''VideoGame/MagicSword'')
19* AutomaticCrossbows: Lou uses one, shaped like a gun.
20* {{BFS}}: The third boss, Dougar, uses a huge sword that he tries to stab you with.
21* BigBad: Gaia, [[PhysicalGod the god of the earth itself.]]
22* BreathWeapon: The flamethrower guy in the Terror Twins duo and the fat frog-like {{Mook}} both attack by breathing fire at you.
23%%* BubblegloopSwamp: Stage 02.
24* {{Crossover}}: Gaia and Laru (swordsman from the Terror Twins) appear in the quiz game ''Adventure Quiz: Capcom World 2''. In Capcom's {{Crossover}} shooter game ''VideoGame/CannonSpike'', the character of Shiba Shintaro is based off Siva. Lou also appears as one of several {{Assist Character}}s in ''VideoGame/MarvelVsCapcomClashOfSuperHeroes''.
25* ClothingDamage: Just like in ''VideoGame/GhostsNGoblins'', a more well-known Capcom production, getting hit once in ''Midnight Wanderers'' doesn't kill you, but strips you to your underwear. One more hit and you're history, though.
26* DegradedBoss: The flamethrower guy from the Terror Twins and [[MiniBoss Dumpty]] return as generic enemies in the later stages.
27* DenialOfDiagonalAttack: You can aim up and down, but not diagonally.
28* TheDragon: Moeban, a sun-like demon who is Gaia's right hand man and the penultimate boss. He is often seen ordering the other bosses around.
29* DualBoss: The second boss are a pair of skie pirates, fittingly named, the Terror Twins. The Dumpty MiniBoss may count as well.%%Examples are not ambiguous.
30* DualWield: Siva, who duel wields some sharp knives.
31* DumbMuscle: The first boss, Balgoss. A huge terrifying giant that is nevertheless quite dim-witted, making him easy to outmaneuver.
32* EvilLaugh: Some Mooks have a comic book-like "HA HA HA" over their heads while attacking you.
33%%* EvilTowerOfOminousness: The tower in the Demon's Castle.
34* FunnyAnimal: The frog in the intro that gives the heroes the summoning card.
35* GaiasVengeance: A rare case where Gaia herself (or himself in this case) is a purely malevolent being and is attacking more out of a hunger for power than actually protecting the environment.
36* GrandpaGod: A mysterious though [[GodIsGood highly benevolent spirit]] that looks like this appears leading the forces of good at the beginning and gives the Midnight Wanderers special chariots in the ending, [[SequelHook leading up to the sequel.]]
37* GreenHillZone / TheLostWoods: The first stage is a big lush mystical forest.
38%%* TheHero: Lou is referred to as such in the intro.
39* HighAltitudeBattle: The Terror Twins are fought aboard a flying machine.
40* InexplicableTreasureChests: They come out of the ground and are dropped off by friendly fairies.
41%%* InHarmsWay: Implied in the intro.
42%%* McGuffin: The Chariot. The card needed to summon it would count too, but the heroes are already in its possession at the beginning.
43%%* PaletteSwap: Some {{Mooks}}.
44* PlayingWithFire: The Firestorm helper, it will set enemies on fire with its flaming breath.
45* RecurringBoss: Balgoss and Dougar are fought again in the last level, revived by Gaia.
46* RecycledInSpace: ''[[VideoGame/GhostsNGoblins Ghouls n' Ghosts]]'' in a magical kingdom.
47%%* ReflectingLaser: One of the powerups turns the arrows into these.
48%%* ShockAndAwe: One of Gaia's two attacks.
49* ShoutOut:
50** The ''Midnight Wanderers'' title is written in the iconic, red-and-yellow ''Franchise/IndianaJones'' font.
51** Balgoss has a splitting jaw that looks like the one Franchise/{{Predator}} has.
52* TakenForGranite: Instead of stone, everyone in Ashtar is turned into wooden statues by Gaia's magic.
53%%* ToyTime: Stage 3.
54%%* TreeTopTown: Stage 1 starts in a tree top town.
55* VillainousDemotivator: Gaia threatens his minions just as the Wandereres are reaching the top floor.
56%%* WalkingTheEarth: The Midnight Wanderers.
57* WaddlingHead: Dougar is just a head with a very long arm.
58* WesternZodiac: Stage 5 has a building with a circle of the signs of the zodiac, surrounded by a circle with unknown symbols.
59* WhenTreesAttack: Golem Wood, the first MiniBoss.
60
61!!''Chariot'' provides examples of:
62* AsteroidsMonster: One enemy consists of a pair of clouds with lightning in between. Destroy one and the other splits into four clouds.
63* BackupTwin: Possibly in the case of sixth boss Alcazar, which is identical to ''Midnight Wanderers'' Moeban.
64* BigBad: Lar, a mysterious sun-themed spirit who was Gaia's superior.
65* BodyArmorAsHitPoints: The armor powerup gives you an extra hit point.
66%%* BossRush
67%%* DeathFromAbove: Alcazar's shower of spikes.
68* DualBoss: Unsurprisingly Gemini, the third boss, is this. Two huge maidens who start beautiful, but steadily deteriorate into gruesome skeletons.
69* EnergyWeapon: Hypnos shoots lasers from both his ends and [[EyeBeams eyes]].
70* FloatingContinent: The scenery in Stage 06 shows several chunks of land (and castles) floating around.
71%%* FlunkyBoss: The first boss, Aeolus.
72* GiantEnemyCrab: The fourth boss, Cancer, is naturally a giant crab. In this case a giant flying enemy crab.
73* InexplicableTreasureChests: These ones fly with little bat wings.
74* KingMook: Aeolus is a boss version of the cloud enemies, and Hypnos is a boss version of the moon enemies.
75* LosingYourHead: Halfway through the boss fight, Lar loses his body and becomes [[OneWingedAngel a flying sphere-throwing head]].
76* ManBehindTheMan: Lar was behind Gaia's stint.
77* MiniBoss: The trio of [[{{BFG}} big-gun totting]] techno-devils Bazz, Dazz and Jezz. Also a sort of RecurringBoss, as they are mostly {{Palette Swap}}s of each other.
78* NonIndicativeName: The Chariot is more like a hang-glider.
79* OneHitPointWonder: Without the aforementioned armor powerup, you die in one hit.
80* ReligiousAndMythologicalThemeNaming: Bosses are named after either deities (Aeolus, Hypnos) or [[WesternZodiac zodiac symbols]] (Gemini, Cancer, Sagittarius).
81%%* SaveThePrincess
82* SchrodingersPlayerCharacter: Siva only appears in the ending in a singleplayer game.
83* ShowsDamage: The moon enemies deflate as you shoot them.
84* ThatsNoMoon: [[http://www.vazcomics.org/mamend/png/3won0060.png Second boss Hypnos]] appears to be some crescent-shaped, steampunk-ish creature shooting lasers.
85
86!!''Don't Pull'' provides examples of:
87%%* BlobMonster
88%%* BlockPuzzle
89%%* BreathWeapon: The dragon {{Mooks}}.
90%%* EndlessGame
91* ExactlyWhatItSaysOnTheTin: It's a puzzle game where you only can PUSH blocks (think like ''Pengo''), so what do you expect?
92* NoPlotNoProblem: Unlike the other games, ''Don't Pull'' has no plot.
93%%* PaletteSwap
94* PunnyName: The player characters are named Don and Pull.

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