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1[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/Zombienation_8407.jpg]]
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3->''1999. What appeared to be a harmless meteorite crashing in the Nevada desert has turned out to be [[BigBad Darc Seed]], an evil alien creature with horrible powers. By shooting strange magnetic rays, Darc Seed had turned the helpless nation into zombies and had brought the Art/StatueOfLiberty to life to do his dirty work. These rays had also given him control over many deadly weapons, but none were more powerful than the legendary samurai sword, [[MacGuffin Shura]]. When the [[IncrediblyLamePun great head]] of the samurai, Namakubi, heard that the sword had fallen into evil hands, he set off immediately for the United States. For only he possessed the strength and knowledge needed to recapture the magical sword and free the U.S. from the evil clutches of Darc Seed.''
4-->-- Intro to ''Samurai Zombie Nation''
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6A 1990 NES game developed by [[Creator/{{Kaze}} [=KAZe=]]]. ''Samurai Zombie Nation'' chronicles the epic struggle of one man's giant head against an army of zombie ninjas, whom he must kill with {{Eye Beams}} and acid spit, and eat the corpses for extra points.
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8!!This game provides examples of:
9* AbnormalAmmo: Namakubi fires his eyeballs and ''vomit'' at enemies.
10* AlwaysNight: There's not a single daylight area in the game, and that includes cutscenes.
11* AmericaSavesTheDay: Inverted. The entirety of America is imperiled, and is being saved by a Japanese Samurai head.
12* BattleshipRaid: Stage 3's boss, Atlas, happens to be one of these. He also doubles as a CoresAndTurretsBoss.
13%%%%* BigBad: Darc Seed.
14* BilingualBonus: "Namakubi" literally means "severed head" in Japanese.
15* {{Bowdlerize}}: An interesting case: Namakubi was originally supposed to be in the original Japanese version. Replacing him with the tengu was the result of the game developers thinking the Japanese consumers would find playing as a severed human head too gross, so they saved him for the western release.
16%%%%* ChasingYourTail: Boss of stage 4.
17* CompilationRerelease: ''Abarenbo Tengu & Zombie Nation'' pairs the game versions together for the UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} with various additions such as achievements, rewinding, and an art gallery.
18* CulturalTranslation: The original, ''Abarenbou Tengu'', was very different, focusing on a Tengu mask instead of a floating samurai head. Oddly enough, the floating samurai head makes more sense.
19* DarkIsNotEvil: Namakubi is a ghostly severed head and is a DestructiveSavior, but he's firmly on humanity's side and still rescues America from Darc Seed.
20* TheDragon: The Statue of Liberty acts as one to [[BigBad Darc Seed]] after he brings it to life.
21* DestructiveSaviour: Namakubi saves the U.S. by shooting his own eyeballs and vomit at zombified American citizens, eating their corpses and destroying random buildings along the way.
22* EverythingsDeaderWithZombies: The plot of the game involves Darc Seed using magnetic rays to turn the American population into zombies.
23* EverythingIsSmashableArea: All the buildings and certain mountains can be blown apart spectacularly.
24* FlunkyBoss: Stage 3 once again.
25* KonamiCode: Inputting this during gameplay refills your lifebar.
26* IncrediblyLamePun: The game's opening refers to Namakubi as the ''great head'' of the legendary samurai.
27* LosingYourHead You play as a disembodied head, whenever it be a samurai or a tengu.
28* MindScrew: Look back up at the description and tell us if anything makes any kind of sense.
29* OurZombiesAreDifferent: Apparently they are able to man heavy machinery, use weapons, and are created by exposing human beings to '''magnetism'''.
30* PaletteSwap: Namakubi encounters blue-tinged [[EvilTwin clones]] of himself near the end of the second stage.
31* ScoringPoints: Done in an odd way. This is the only way to not only get extra lives, but ''heal yourself'' as well. Can also be considered PinballScoring due to how easily and quickly you can rack up points.
32* StationaryBoss: This applies mostly to Darc Seed himself, but could also apply to Stage 1's boss the Statue of Liberty.
33* TwentyMinutesIntoTheFuture: 1999 was only 9 years ahead at the time of the game's release. Of course, that has since passed with no Darc Seed, no zombie nation, no robot Statue of Liberty, and no samurai head shooting eyeballs.
34* WeaponizedLandmark: The Statue of Liberty, who can use her torch as a flamethrower and (in the American version) has snakes for hair.
35* WhatHappenedToTheMouse: The manual makes mention of the sword Shura that fell into the wrong hands, but it is never seen or mentioned again.
36* ZombieApocalypse: When you're playing a game called "Samurai Zombie Nation", you'd expect this. Part of Darc Seed's plan involves turning all the people in the US into zombies.

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