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Context VideoGame / SNKVsCapcomSVCChaos

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16[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/52713_front.jpg]]
17
18''SNK vs. Capcom: SVC Chaos'', is the final [[FightingGame fighting game]] entry for the ''VideoGame/SNKVsCapcom'' series, which is also part of the ''VideoGame/CapcomVs'' series. It was launched in 2003 for arcades, the Platform/NeoGeo AES, and the Platform/PlayStation2 (and a year later for Platform/{{Xbox}}), after SNK's bankruptcy and rebirth as SNK Playmore.
19
20The gameplay is based on that of ''The King of Fighters 2002'', and is the only game on this series to follow the traditional one-on-one battle system. The gauge system also allowed the players to execute many special attacks, plus Guard Cancels, Super Special Moves and Exceeds (which also requires the player to have half of its lifebar).
21
22This game is notable for breaking the trend of only having fighting game characters as playable characters, as several bosses and secret characters come from genres other than fighting games:
23
24[[folder:Character roster]]
25!!SNK side:
26* ''[[VideoGame/TheKingOfFighters The King of Fighters]]'': Kyo Kusanagi, Iori Yagami and Choi Bounge
27* ''VideoGame/FatalFury'': [[Characters/FatalFuryTerryBogard Terry Bogard]], Mai Shiranui and Kim Kaphwan
28* ''[[VideoGame/ArtOfFighting Art of Fighting]]'': Ryo Sakazaki, Mr. Karate and Kasumi Todoh
29* ''VideoGame/SamuraiShodown'': Genjuro, Earthquake, and Shiki
30* [[MiniBoss Mid Bosses]]: [[VideoGame/MetalSlug Mars People]], [[Characters/FatalFuryGeeseHoward Geese Howard]], [[VideoGame/TheKingOfFighters Goenitz and Orochi Iori]]
31* FinalBoss: [[OriginalGeneration Serious Mr. Karate]]
32* [[TrueFinalBoss Bonus Boss]]: VideoGame/{{Athena}}
33!!Capcom side:
34* ''[[VideoGame/StreetFighterI Street Fighter]]'': Ryu, Ken, and Sagat
35* ''VideoGame/StreetFighterII'': Chun-Li, Dhalsim, Guile, Balrog, Vega, M. Bison, and Akuma
36* ''VideoGame/StreetFighterIII'': Hugo
37* ''VideoGame/RedEarth'': Tessa
38* [[MiniBoss Mid Bosses]]: [[VideoGame/{{Darkstalkers}} Demitri Maximoff]], [[VideoGame/MegaManZero Zero]], [[VideoGame/StreetFighterAlpha Dan Hibiki]] and [[OriginalGeneration Violent]] [[Anime/StreetFighterIITheAnimatedMovie Ken]]
39* FinalBoss: [[VideoGame/StreetFighterAlpha Shin Akuma]]
40* [[TrueFinalBoss Bonus Boss]]: [[VideoGame/GhostsNGoblins Red Arremer]]
41[[/folder]]
42----
43![[{{Engrish}} Battle In Real Earnest]]:
44* AfterTheEnd: Most of the environments are dilapidated, crumbling and devoid of any signs of life, hinting at some apocalyptic event having occurred. However, none of the dialogue actually explains or even ''mentions'' this. Making things more confusing is that some of the endings (such as Chun-Li's) seem to be taking place in a more normal setting.
45** AllThereInTheManual the manhua states that M. Bison blew up the world with a satellite laser and everybody is dead and in purgatory. Winning the game restores the world and brings everyone back to life, ostensibly.
46* AmbidextrousSprite: Sagat's eyepatch or Vega's claw.
47* AnimeHair: Guile's hair is even taller and flairs out wider than any other game.
48* ArtShift: One of the game's strong points are the SNK-made sprites for the Capcom characters, especially notable in the ''Street Fighter'' characters. Compare Dhalsim, for example, who has beefy muscles in the ''Alpha'' series, and his ''SVC'' sprite, which is skinny, for emphasizing the Yoga side; and Demitri, who looks even more menacing than his 1994 sprite. [[OffModel However, they can also be inconsistent in quality]]. [[http://images3.wikia.nocookie.net/__cb20080211015809/streetfighter/images/4/42/Ryu-snk-stand.gif Ryu's sprite,]] especially, appears to have been directly traced over [[http://images3.wikia.nocookie.net/__cb20080211020010/streetfighter/images/7/72/Sf-ryuold.gif his anatomically questionable]] ''Street Fighter II'' sprite. Same goes for Ken and Akuma. Furthermore, [[http://forums.shoryuken.com/discussion/comment/6510094/#Comment_6510094 it looks as though the "Shoto" characters aren't the only ones whose sprites have been traced over another.]]
49* AscendedExtra:
50** [[VideoGame/MetalSlug Mars People]] as a mid boss.
51** The [[VideoGame/GhostsNGoblins Red Arremer]] is a bonus boss.
52* AssKicksYou: Earthquake.
53* AttractMode: The game shows pre-recorded fights between two characters in between the logos and presentations.
54* BattleAura: Demitri has one, which is seen during his stance.
55* BlandNameProduct: Chun-Li's ending shows her using a "daidas" gym bag.
56* BossWarningSiren: The klaxons sound whenever Zero is about to confront any of the bosses, including Shin Akuma and Serious Mr. Karate, but not against any normally playable characters.
57* BreakingOldTrends: Prior to this game, previous games in the ''VideoGame/SNKVsCapcom'' series had only fighting game characters as playable characters and bosses. This game breaks the trend with its sub-bosses and main bosses coming from other genres: Zero from ''VideoGame/MegaManZero'', the Mars People from ''VideoGame/MetalSlug'', Athena from [[VideoGame/{{Athena}} her namesake game]] (rather than the usual Athena from ''VideoGame/PsychoSoldier'') and the Red Arremer (Firebrand) from ''VideoGame/GhostsNGoblins''.
58* TheCameo:
59** Hugo's [[http://www.fightersgeneration.com/characters/hugo-sc-intro.gif pre-fight]] and [[http://www.fightersgeneration.com/characters/hugo-sc-win.gif victory]] animations, with cameos by [[VideoGame/TheKingOfFighters Bao]] and, obviously, [[VideoGame/FinalFight Poison]]. In fact, Hugo is so large he doesn't even ''fit'' his win screen, with the view centering on Poison standing before him instead!
60** There are several cameos of the playable and secret characters in the endings. As for the non-playable ones, we have [[VideoGame/FinalFight Sodom, Damnd and what appears to be Edi.E.]], (in Chun-Li's ending) [[VideoGame/StreetFighterAlpha Juni and Juli]], (in M. Bison's ending) [[VideoGame/GhostsNGoblins Astaroth]], (in Dan, Akuma and Demitri's endings) [[VideoGame/ArtOfFighting Robert Garcia and Yuri Sakazaki]], (in Ryo and Mr. Karate's endings) [[VideoGame/ArtOfFighting Lee Pai Long]] (in Serious Mr. Karate's ending) [[VideoGame/MetalSlug Marco, Fio and Tarma]] (in Mars People's ending) [[VideoGame/FatalFury Billy Kane, Leaper and Hopper]] (in Geese's ending) [[VideoGame/TheKingOfFighters Lucky Glauber and Heavy D!]] (in Orochi Iori's ending) [[VideoGame/TheKingOfFighters Chizuru]] (in Goenitz's ending) [[VideoGame/TheKingOfFighters Chang]] (in Choi and Kim's endings), [[VideoGame/TheKingOfFighters May Lee]] (in Kim's ending) and surprisingly, [[VideoGame/ArtOfFighting Ryuhaku Todoh]] (in Kasumi Todoh's ending).
61* CanonImmigrant: Violent Ken (who as mentioned below, is already an homage to a scene from the ''Street Fighter II'' anime movie) would later appear in ''Ultra Street Fighter II: The Final Challengers'', an UpdatedRerelease of ''VideoGame/StreetFighterII'' for the Platform/NintendoSwitch.
62** The Midnight Bliss versions of both Goenitz and Terry would appear in other spinoff games, the former in a mobile game and the latter in ''VideoGame/SNKHeroinesTagTeamFrenzy''
63* CombatTentacles: The only plausible explanation as to how Mars People made the cut over [[VideoGame/MetalSlug Marco Rossi]].
64* CurseCutShort: Balrog comes ''this'' close of calling Chun-Li a bitch:
65-->''Why you thick-legged... ...Die!''
66* DamnYouMuscleMemory: The game tried to keep some of the medium attacks as SNK-style command moves (a direction + a button) with hit-and-miss results; many of those could now be canceled into, but the inputs often conflicted with instinctive 2D fighter reflexes (such as holding back to block).
67* DesperationAttack: The Exceed ultras, inherited from ''VideoGame/{{Art of Fighting}}'' and ''VideoGame/FatalFury''[='=]s similar modes. Its execution at the end of a match allows you to get to a different mid boss battle. If one Exceed finish is obtained and you don't lose any rounds in the first three stages, you will face Geese or Demitri. If three Exceed finishes are obtained and you don't lose any rounds in the first three stages, you will face Zero or Mars People. Otherwise, you fight Dan or Goenitz by default.
68* DialogueTree: All of the pre-battle conversations among the characters.
69* DubNameChange: A notable subversion is Red Arremer, who is usually called Firebrand in English-speaking markets.
70* DumbIsGood: Ryo and Terry sure don't seem to be the sharpest tools in the shed in this game, going by many of their pre-fight dialogues (the latter goes so far as to mistake Sagat for ''Joe Higashi'').
71* EveryoneHasStandards: Akuma shows his disdain for child abuse with this winquote:
72-->''"Defeating you takes less effort than smacking a baby. Not that I'd ever do that!"''
73* ExcusePlot: According to [[AllThereInTheManual supplemental material]], the story is that all of the regular characters have died and are now locked in a war between Order and Chaos to decide the fate of the universe. However, none of their pre-battle conversations suggest this at all.
74* {{Fartillery}}: One of Earthquake's moves is him during this.
75* FirstInstallmentWins: On the Capcom side, nine out of twelve characters are from the original ''VideoGame/StreetFighterII''.[[note]]Ryu, Ken and Sagat are technically from the original ''[[VideoGame/StreetFighterI Street Fighter]]''; only Zangief, Blanka and E. Honda did not make the cut.[[/note]]This is especially noticeable when compared to the SNK side, which has quite a number of {{ensemble darkhorse}}s (which isn't to say Capcom doesn't have theirs; in particular, Hugo in lieu of the better known Zangief sticks out).[[invoked]]
76* {{Flanderization}}: As much as Dan's [[JokeCharacter joke character]] status was better known to gamers at large before, this game takes that part of his character and runs with it. He's portrayed as a completely pathetic SmallNameBigEgo here, and Ryu is the only character to even show him a smidge of respect. Given that Dan is Capcom's parody of SNK protagonists, and SNK made this game, [[SelfDeprecation it could be seen as SNK having fun with the concept.]]
77* ForcedTransformation:
78** Losing to either [[DubNameChange Red Arremer]] or Athena results in your character being transformed into a demonic creature (vs. Arremer) or an animal (vs. Athena). Much like M. Bison in ''VideoGame/StreetFighterAlpha 3'', losing here causes an immediate game over, with the ending text stating that your player character [[DownerEnding has gone missing and was never seen again.]]
79** A small version of this is Demitri's Midnight Bliss attack, where he transforms male characters into women (for the girls, he makes them more attractive). The change isn't permanent, thanks to Demitri's courtesy to suck your blood and blow you up before turning you back to normal.
80** One of the Cyber Elves that Zero can summon in battle will walk into his opponent and transform them into itself, preventing them from doing anything other than move around the screen. The effect wears off after a few seconds, and the cyber elf can actually be blocked.
81* GenderBender: Demitri's Midnight Bliss briefly turns the male characters into females.
82* GiantSpaceFleaFromNowhere: The encounter with Athena or the Red Arremer.
83* GirlOnGirlIsHot: One of the [[https://twitter.com/VGArtAndTidbits/status/1321772595981725696/photo/1 promotional posters]] for the game shows Chun-Li and Mai standing across from one another. They're so ludicrously close that their breasts are touching and [[AlmostKiss it looks like they're about to kiss]].
84* GoldenEnding: The game will show you this for the character you've chosen if you defeat the bonus boss.
85* GratuitousEnglish: BATTORU CHIRU DON![[note]]Battle 'til you drop![[/note]]
86* HighlyVisibleNinja: Mai, lampshaded by [[NotSoStoic Ryu]], of all people.
87* HijackingCthulhu: Achieving the Red Areemer or Athena endings with Dan results in a cutscene where Dan...puts the various demons of Hell or Athena and Lord through a Saikyo Style training regimen. In all fairness, he just [[DidYouJustPunchOutCthulhu beat either a powerful hell demon or an agent of the Almighty]], demonstrating that he has superior combat ability and that he's someone who shouldn't be messed with.
88* LegFocus: KickChick Chun-Li, of course, gets a lot of this in the game. Funnily enough, Kasumi's confrontation with Chun-Li started due to a misunderstanding when Chun-Li herself made an innocent comment about Kasumi's legs (even though she wears a hakama, which pretty much gives no clue about the wearer's leg shape):
89--> '''Chun-Li''': (Nice legs. She must tell me her secret).\
90'''Kasumi''': Huh? Menace! Yah!\
91'''Chun-Li''': Yeek! What's your problem?\
92'''Kasumi''': Silence! You tried to ambush me! I read your thoughts.\
93'''Chun-Li''': Hold on! I was just noticing your legs and... [[OhCrap uh, oh!]]\
94'''Kasumi''': You dare insult me! Defend yourself!
95* LetsGetDangerous: Serious Mr. Karate, [[SNKBoss who lives up to his name]].
96* LongSongShortScene: In a roundabout way. Most of the soundtrack consists of [[https://www.youtube.com/watch?v=lr7Ma6cBnmA incredibly]] [[https://www.youtube.com/watch?v=G3j3CiEYZyY well-written]] [[https://www.youtube.com/watch?v=LAUKSErX6Os pieces]] wasted on horrendously cheap, horrendously inadequate ''KOF 2002'' soundfonts.
97* MirrorMatch: If you do one, the game hilariously lampshades this, with both characters commenting on encountering themselves.
98* MissionControl: Ciel serves this role for Zero, providing him with enemy intel before most battles. He even calls her up during his taunt and she also appears in his ending.
99* MotorMouth: The announcer.
100* MythologyGag: Dan's origins as a parody character is referenced throughout the game, as several characters confuse him for Robert Garcia. Including Dan himself during a MirrorMatch.
101* NoPlotNoProblem: Subverted. The game never tells you what is happening before you press the Start button, but seemingly tries to "spice it up" which pre-battle conversations and endings. And even then, nobody will tell you [[AfterTheEnd why you have to fight in a post-apocalyptic world]]. The comic book adaptation gives you a better understanding of the game's story.
102* NonDubbedGrunts: Applies to a few characters. For example, Akuma and Ryu reuse their voice clips from ''VideoGame/CapcomVsSNK2MarkOfTheMillennium''; in the former's case, it goes back further into the ''VideoGame/StreetFighterIII'' series.
103* OriginalGeneration:
104** To an extent, Violent Ken, based on the BrainwashedAndCrazy version of Ken from ''Anime/StreetFighterIITheAnimatedMovie'', and Serious Mr. Karate, a beefed up version of Mr. Karate, being variants created only for their sole appearances.
105** Serious Mr. Karate would get a new lease on life via ''The King of Fighters XIII'', where he's DownloadableContent. However, there he's simply known as "Mr. Karate" as the regular Mr. Karate is just an alternate outfit for Takuma.
106* PleasePutSomeClothesOn:
107** Mai seems to get a ''lot'' of this, for obvious reasons.
108** This exchange between Kim and Athena:
109--> '''Kim:''' [[PleasePutSomeClothesOn Put on some clothes!]] Have you no shame?! \
110'''Athena:''' [[ComicallyMissingThePoint Do you object to my fashion sense? Doesn't it suit me?]] \
111'''Kim:''' That's not what I'm talking about! Cover yourself! \
112'''Athena:''' I'm rather fond of this outfit...
113* RealIsBrown: Most of the backgrounds have been done in one and the same gray tone. Compared to ''[=KoF2002=]'' and ''2003'', however, it's [[DarkerAndEdgier darker and edgier]] and includes a few, in not none, living beings. Good luck finding one.
114* RefusalOfTheCall: Sagat [[spoiler:turns down his chance to become the leader of Shadaloo]] in his ending.
115* SceneryGorn: The scenerios do ''not'' suggest a healthy planet.
116* SesquipedalianLoquaciousness: Thanks to the strange use of British English, in the pre-battle conversations, so much it is funny (especially when people like Balrog and Dan [[SophisticatedAsHell mix it with street-level talk]]). One of the better known examples is Sagat calling Mr. Karate a "supercillious[[note]](i.e. pretentious)[[/note]] jester".
117* ShesAManInJapan: Thanks to inconsistency in the localization, Tessa is referred as a man in the Spanish version.
118* ShoutOut: Check [[ShoutOut/CapcomVs the page]].
119* SidelinedProtagonistCrossover: The game has ''VideoGame/MetalSlug'''s Mars People as the MidBoss, but none of the ''MS'' player characters.
120* SNKBoss: Both pairs of final bosses and bonus bosses.
121* SpellMyNameWithAnS:
122** There's the [[JapaneseRanguage misspelling]] of [[VideoGame/StreetFighterAlpha Juli]]'s name (as Juri). It wouldn't hurt as much, until, seven years later, when another Juri makes her debut in ''[[VideoGame/StreetFighterIV Super Street Fighter IV]]''. And no, they aren't related in any way aside from being Shadaloo members.
123** This game was the first to use the spelling Genjyuro instead of Genjuro.
124* SpiritualSuccessor: ''[=NeoGeo=] Battle Coliseum''. And yes, that one uses recycled sprites from its predecessor.
125* TheStarscream:
126** Balrog becomes this in his ending by [[spoiler:taking control of Shadaloo. He even wears an uniform reminiscent of Bison's one, only sleeveless]].
127** [[spoiler: Averted by Sagat, who is offered this by the remaining Shadaloo members but he refuses and returns home to keep training.]]
128* {{Stripperific}}: Mai and Athena wear outfits that show off their bodies.
129* SugarWiki/SurprisinglyGoodForeignLanguage: The Xbox port of the game uses a native English-speaking announcer in a game where the voices are mostly Japanese.
130* {{Touche}}: In Terry's intro dialog with Balrog, he says "All you boxers are pretty ugly", and Balrog quips "You mean we look like you?" Terry's response (due to the game's odd translation) is "Toosh."
131* TranslationTrainWreck:
132** In the English version, Zero keeps using the word "Irregulars," when the term used in the English releases is "Maverick." He also refers to Ciel as "Shell" in his victory quotes, but she's named properly in his ending.
133** The game has stage names such as "Green of forest," "The village in the maniac world" (and overtly literal translation of ''[[VideoGame/GhostsNGoblins Makaimura]]''), and "Nude place."
134** Ciel refers to Akuma as a murderous martial artist who has lived since Japan's feudal age. In reality, Ciel was referring to his fighting style, which is a murderous martial ''art'' founded during Japan's feudal age.
135* TrueFinalBoss: Two of them. For the SNK side, it's VideoGame/{{Athena}}. For the Capcom side, it's [[VideoGame/GhostsNGoblins Red Arremer]].
136* VisualPun: Balrog wears Bison's outfit when he takes over Shadaloo in his ending. It becomes hilarious when you remember that Balrog is known as M. Bison in Japan. He also turns into a bison if he loses to Athena.
137* WorthyOpponent: Serious Mr. Karate acknowledges Akuma as one and the feeling is mutual.

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