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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lostwinds.jpg]]
2[[caption-width-right:300:From left to right, [[{{Mooks}} a Glorb]], [[KidHero Toku]], and [[SealedGoodInACan Enril]].]]
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4''[=LostWinds=]'' is a unique UsefulNotes/WiiWare PlatformGame developed and published by Creator/FrontierDevelopments and released in 2008. One day, while out playing, a young boy named Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
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6The 2009 sequel, ''[=LostWinds=] 2: Winter of the Melodias'', begins with a new character, Riveren. After being late for his duties regarding the Melodias King's homecoming event, he stumbles onto a black stone containing Balasar's spirit. Incidentally, [[EvilCounterpart this sounds rather familiar]]. The rest of the game shifts back to Toku as he and Enril attempt to discover and break the curse befalling the Melodia City and also affecting his mother, Magdi. This game features the ability to change the seasons with the spirit Sonte, adding a new dimension to solving the various environmental puzzles.
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8It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later. Both games were eventually released on UsefulNotes/{{Steam}}.
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10!!This series contains examples of:
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12* ActionMom: Toku's mother Magdi, explorer extraordinaire.
13* AndNowForSomeoneCompletelyDifferent: ''Winter of the Melodias'' starts out with you controlling a Melodia named Riveren to start.
14* BagOfSpilling: You keep all your wind powers from the first game, but due to falling out of a tree, your Jumpbrella Cape gets ripped at the start of the sequel. [[spoiler:Don't worry. You get it back.]]
15* BlowYouAway: The premise of the game is manipulating gusts of wind to help the protagonist traverse the environment.
16* CollectionSidequest: The Melodia Idols scattered around the levels serve no purpose but to reward exploration. There are 24 in the first game and 48 in the sequel.
17* EasingIntoTheAdventure: The first game starts with Toku waking up late before going to see his mentor. The second game has Riveren waking up late before a festival.
18* EscortMission: The entire endgame of ''Winter of the Melodias'', including the FinalBoss fight, centers around guiding the Melodias King around the areas and using his singing powers to solve puzzles. Luckily, he cannot take damage.
19* ExpositionFairy: Enril fulfills this role, acting as the voice of the SilentProtagonist. Calling her gives the player a hint of where to go next.
20%%* FloatingContinent: You're on one!
21* GentleGiant: Magmok is a giant golem that has been corrupted by Balasar and acts as the final boss of the first game. After being purified, he becomes gentle and helps Toku in the sequel.
22%%* GiantMook
23* IronicEcho: Not with dialogue, but with action. The sequel starts with Riveren [[EasingIntoTheAdventure waking up before a festival]], just like Toku. And just like Toku, he finds a fragment of a mystical stone in a glade just like the one Toku woke up in that starts to fly and glow. But because this power is ''black,'' it's clear that this is going to end ''much'' worse.
24* KidHero: Toku is forced into the adventure because Enril is confined to a stone. Without Toku to carry her, she's helpless.
25* KillItWithFire: You can't control fire directly, but if there's a fire nearby, you can push it and control the flames with Enril to an extent. Effective for killing enemies and burning vine barriers.
26* MagicMusic: The Melodias had {{Magitek}} powered by their singing.
27%%* MookMaker
28* PermanentlyMissableContent: There is a glitch in ''Winter of the Melodias'' that, if invoked, will prevent the player from getting one of the Melodia Statues.
29* PlayableEpilogue: The first game lacks one, but the second one lets you play around all you like in the overworld after the final boss. Good thing, too--collecting all the Melodia Statues unlocks character profiles for you, [[spoiler: and the last two are in the final boss' lair. It'd ''have'' to save afterwards to make sure you get all the goodies.]]
30%%* {{Precursors}}: The Melodias.
31* SceneryPorn: Absolutely gorgeous cel-shaded scenery with the world's most soothing soundtrack. You'd be forgiven for just wandering around and taking in the sights.
32* SealedEvilInACan: Balasar is an evil spirit that Enril has trapped in a stone along with herself. Before the events of the first game, he has managed to shatter the seal, fragmenting the stone and enabling him to partially influence the world around him.
33* SealedGoodInACan: Enril was trapped along with Balasar when the two fought in the backstory. The same is implied to be true to all the remaining benevolent spirits, with the plot of the first game specifically revolving around helping one of them regain his memory: [[spoiler:your mentor, Deo.]]
34* SequenceBreaking: In Winter of the Melodias, it is possible to find the [[spoiler:Jumbrella Cape]] sooner than you're meant to, making some subsequent puzzles a bit easier.
35* SlippySlideyIceWorld: The entire world in ''Winter of the Melodias'' has been locked in perpetual winter. Toku seeks the Spirit of Seasons to reverse the curse.
36* TakenForGranite: [[spoiler:The citizens of Melodias City, as well as Magdi,]] are frozen in time due to the winter curse brought upon them by Balasar.

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