1 | %% |
2 | %% Zero-context examples are not allowed on wiki pages; all such examples have been commented out. |
3 | %% Please add proper context before uncommenting them -- a good example should explain *how* it's an example. |
4 | %% |
5 | [[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/Insanely-Twisted-Shadow-Planet_1293.jpg]] |
6 | [[caption-width-right:349:ExactlyWhatItSaysOnTheTin.]] |
7 | |
8 | ''Insanely Twisted Shadow Planet'' is a {{Metroidvania}}-style game developed by Fuelcell Games. The player assumes the role of an alien {{flying saucer}} exploring an [[ExactlyWhatItSaysOnTheTin insanely twisted shadow planet]] which has encapsulated the alien planet's sun. |
9 | |
10 | The game is available on Platform/{{Steam}} and Platform/XboxLiveArcade. |
11 | |
12 | ---- |
13 | !!''Insanely Twisted Shadow Tropes'': |
14 | %%* AsteroidsMonster |
15 | %%* BlackoutBasement: The Electrical area. |
16 | %%* CueTheSun: [[spoiler:The ending]]. |
17 | %%* DeflectorShield |
18 | %%* EldritchAbomination: The Shadow Planet and its spawn. |
19 | * EldritchLocation: The opening cinematic seems to indicate that the Shadow Planet is something between a PlanetEater and a HordeOfAlienLocusts. |
20 | * EleventhHourSuperpower: The final ship upgrade is [[spoiler:a solar energy conduit capable of destroying the entire Shadow Planet. Which it does.]] |
21 | * EnemyScan: Anything the player can interact with can be scanned, revealing what item needs to be used on it. |
22 | %%* EternalEngine: The Mechanical and Electrical areas. |
23 | %%* EvilEvolves: The backstory of the Shadow Planet, seen by collecting artifacts.%%Is? |
24 | %%* EvilIsVisceral: The larger shadow creatures and constructs, particularly the final boss.%%How? |
25 | * ExactlyWhatItSaysOnTheTin: The title is a pretty good indicator of the game's setting. |
26 | * FlyingSaucer: |
27 | ** The player's ship. |
28 | ** All alien weaponry tropes from the 80s-90s are in full force. Your spacecraft is eventually armed with a blaster, lasers, a tractor beam, deflector shields, a manipulator claw, and missiles. The only odd one is the saw. |
29 | %%* GoForTheEye |
30 | * GrapplingHookPistol: The pincher arm and tractor beam both serve this purpose at various points. |
31 | * HeWasRightThereAllAlong: The big room with black tentacles and camera zoom out in the Organic region. Probably nothing, right? |
32 | %%* InsectoidAliens |
33 | * LoadBearingBoss: Defeating the final boss [[spoiler:destroys the shadow planet]]. |
34 | %%* MalevolentArchitecture: Naturally, given the name of the game. |
35 | %%%%* {{Metroidvania}} |
36 | * PlugNPlayTechnology |
37 | %%* PuzzleBoss |
38 | %%* SwissArmyWeapon |
39 | * UnderTheSea: The Ocean area with its incredibly annoying currents, and arguably the hardest to fully map out even with all items. Also, your standard blaster is severely weakened underwater. |
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