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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fuun_5964.png]]
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3''Fu'un'' is a short series of two fighting games made by {{Creator/SNK}} for the Platform/NeoGeo.
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5''Savage Reign'' (1995), the first installment, was an hodgepodge of pretty much every popular fighting game series on the Platform/NeoGeo, featuring weapon-based combat (''VideoGame/SamuraiShodown''), large scaling sprites (''VideoGame/ArtOfFighting''), the ability to switch between the background and foreground (''VideoGame/FatalFury''), gimmicky and booby-trapped arenas (''VideoGame/WorldHeroes'') along with a much bigger emphasis on ranged attacks. However, the game's stiff controls and dated graphics did not compare favourably to other fighters released around the same time, leading to it being ignored by many.
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7''Kizuna Encounter: Super Tag Battle,'' the sequel, came out just a year later. It ditched the plane-switching and gimmicky stage design in favour of a TagTeam battle system (indeed, one of the very first fighters to feature one), and a much more {{combo}}-friendly system than its predecessor. It is by far the more popular of the two games.
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9Set in the futuristic Jipang City (which is rumored to be an upgraded version of ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting'''s South Town), the plot of the series has a mysterious legendary fighter known only as King Leo emerge from out of the shadows of secrecy. Seeking a potential challenge in his own given chance and opportunity, he organizes and sponsors the ''Battle of the Beast God'' fighting tournament, promising humongous wealth and legendary fame to the victor. Out of the nine contestants that enter the competition, [[TheHero Sho Hayate]] is the winner. The tournament is then renewed a year later with a new rule, in which two fighters must join forces and work together as a team in order to gain victory in the new tournament.
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11Though the ''[=Fu'un=]'' series isn't as popular as ''VideoGame/TheLastBlade'', SNK's other fighting game duology, SNK hasn't forgotten about it and characters from the series still occasionally appear in crossovers like ''Franchise/TheKingOfFighters'' and ''VideoGame/NeoGeoBattleColiseum''.
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13[[Characters/FuunSeries Character sheet]] available.
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16!!The series contain examples of the following tropes:
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18* TwoAndAHalfD: ''Savage Reign'' allows fighting in both the foreground and background like ''Fatal Fury'', with the background always being on an higher elevation.
19* {{Combo}}: ''Kizuna Encounter''[='s=] bread and butter. Combos exceeding 50 hits are readily available.
20* CompilationRerelease: ''Fu'un Super Combo'' on the Platform/PlayStation2, which contains both games along with arranged soundtracks, color edit and online play. However, it was [[NoExportForYou only released in Japan.]] Although, it has since been released digitally on Platform/PlayStation4 overseas (both games also have the option to set the text language to English).
21* ContinuityNod: The wrestling company that Eagle works for (SWF: Southtown Wrestling Federation) is the same one used in the classic SNK wrestling arcade game ''3 Count Bout''. Also, Chung's backstory states that he had gotten his cap from a man known only as [[VideoGame/FatalFury The Legendary Wolf]] when he was young.
22* ChuckCunninghamSyndrome: Nicola is one of the two characters not to return in ''Kizuna Encounter'', and unlike Carol, doesn't have any further [[TheCameo cameos]] in the wider SNK-verse, save for a ''KOF'' artwork depicting him stuck in a tiny locker room full of other SNK nobodies. Aside from that, Nicola also makes a single cameo appearance in Hayate's special picture ending in ''VideoGame/TheKingOfFightersXI'' alongside his older twin brother.
23* DarkerAndEdgier: ''Kizuna Encounter'', somewhat. The ridiculous character design hasn't been toned down but the silly pre-fight conversations have been removed, the backgrounds are grittier and less colourful and some of the endings are quite dark.
24* {{Expy}}:
25** Kim Sue Il has an uncanny resemblance to [[VideoGame/FatalFury a certain Taekwondo master]], though SNK claims the two Kims are not related.
26** Chung is Master Roshi from ''Manga/DragonBall'', no ifs, ands, or buts.
27** Gordon seems to be based on John "Sleepy" Estes from ''Manga/MadBull34'', both being ruthless, heavyset police officers who are feared by criminals and famous for solving crimes at fast rates. Gordon's super attack is even called "Mad Police", which sounds similar to "Mad Bull."
28* FightingAShadow: King Lion is merely a double sent out by King Leo. Once Lion goes down in the first game, Leo reveals himself. "Ha ha ha ha! Did you really see all of the King? He's just a shadow. You will know who's the strongest!"
29* GuestFighter: Hayate and Jyazu show up in ''VideoGame/TheKingOfFightersXI'' as mid-bosses/playable characters while King Leo (and King Lion) appear in ''VideoGame/NeoGeoBattleColiseum''.
30* MarketBasedTitle: ​''Savage Reign'' and ''Kizuna Encounter'' are known in Japan as ''Fu'un Mokushiroku: Kakutou Sousei'' and ''Fu'un Super Tag Battle'', respectively.
31* NoNewFashionsInTheFuture: Apparently, early [[TheNineties '90s]] style fashion will be all the rage halfway through the 21st century.
32* ShoutOut:
33** So there's a crazy criminal clown called Joker and the local police officer is called "Gordon"... where the hell is Franchise/{{Batman}} when you need him?
34** Joker's pet monkey is named Bubbles, obviously referencing Music/MichaelJackson's famous chimpanzee.
35** Nicola's "Power Frisbee" looks exactly like a scaled-down version of ComicBook/CaptainAmerica's shield.
36* TheSmurfettePrinciple: Carol in ''Savage Reign'' and Rosa in ''Kizuna Encounter''.
37* SNKBoss: Well duh.
38* SpellMyNameWithAnS: The uneven translation of ''Savage Reign'' switch between romanizing the ninja organization's name "Jaga" (邪呀, "evil fang") as "Jaguar" and "Jagger."
39* SpiritualAntithesis:
40** Of all things, it's one to ''Franchise/TheKingOfFighters'', since most of ''Savage Reign'''s features taken from older SNK fighting games (namely ''VideoGame/FatalFury'', ''VideoGame/ArtOfFighting'' and ''VideoGame/SamuraiShodown'') are the ones that weren't used in ''KOF'' [[note]]''Samurai Shodown'' came out very shortly before ''[[VideoGame/TheKingOfFighters94 KOF '94]]'', and by the time SNK realized its popularity, its characters and engine didn't fit with the ''KOF'' setting... although they eventually added ''SS'' characters later on in the series[[/note]] -- technically, ''VideoGame/WorldHeroes'' wasn't a SNK property until they bought Creator/{{ADK}} in the late [[TheNineties '90s]]. The only things it shares with ''KOF'' are the South Town setting and the ClothingDamage K.O..
41** ''Kizuna Encounter'''s TagTeam mechanics can also be seen as a more dynamic alternative to the round-based team combat of ''KOF'', which didn't have true real-time tagging until ''[[VideoGame/TheKingOfFighters2003 KOF 2003]]''.
42* TheEndOrIsIt: Reaching the OptionalBoss in ''Kizuna Encounter'' shows a cutscene where Jyazu impales King Leo with his own sword. After the credits, a [[TheStinger stinger]] shows the still-alive King Leo pick up his sword and say "Heh, heh, heh... [[NotQuiteDead I'm not dead yet!]]"
43* ThreeRoundDeathmatch: Played straight in ''Savage Reign''; but averted in ''Kizuna Encounter'', in which the defeat of your rival would net you full match victory no matter the state of his/her teammate.
44* WeaponizedBall: Carol packs one in the first game, ''Savage Reign''.

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