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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/enclave.jpg]]
2Thousands of years ago, the kingdom of Celenheim was invaded by the EvilOverlord Vatar. Just as TheHorde was about to triumph, TheArchMage Zale arrived to save the day. After killing Vatar, he used his magic to create an abyssal Rift in the ground around Celenheim, turning it into the eponymous enclave surrounded by the darkness-infested Outlands. Over the centuries of peace that followed, the people of Celenheim grew proud and forgot about the evil that lurked beyond the chasm... but when the Rift suddenly began closing up again and the forces of darkness came back, they came back angry.
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4Also known by its working title ''Into the Darkness'', ''Enclave'' is a DarkFantasy ActionAdventure game released by Starbreeze Studios (who later made the ''Franchise/TheChroniclesOfRiddick'' video games) for the Platform/{{Xbox}} and the [[Platform/IBMPersonalComputer PC]] in 2002. Its most notable feature is a complete aversion of NoCampaignForTheWicked: the game consists of two full-length campaigns, one where a [[TheHero nameless hero]] vanquishes evil and saves Celenheim, and the other where a nameless minion leads the Darkness to the triumph they were denied centuries ago. As you progress through either campaign, other fantasy characters join your group, though you can only steer one of them during missions.
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6A sequel was announced in 2003, but with no news whatsoever since then, it seems to have become an OrphanedSeries. The original game was, however, ported onto the Platform/{{Wii}} in 2010. A remaster by Ziggurat Interactive was announced in 2021 for Platform/PlayStation4, Platform/XboxOne and Platform/NintendoSwitch.
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8!!Tropes found in this game:
9* AlignmentBasedEndings: The game features two campaigns, Light and Dark, and accordingly a good and an evil ending.
10* TheArchMage: Zale.
11* {{BFG}}: The two secret characters carry a GIGANTIC rifle/cannon that's done in '50s retro-future style. The rifle launches a missile at enemies for massive damage.
12* BoxedCrook: The Knight and Huntress start off like this, having both been imprisoned for being unable to pay Celenheim's exorbitant taxes. After helping repel an outlander invasion at the start, they're offered their freedom in exchange for their continued martial services.
13* CheckpointStarvation: There aren't any. Especially frustrating given the overall difficulty, slightly wonky jumping mechanics, and occasional instant death traps (generally located at the very end of the level).
14* DarkFantasy
15* DarkIsEvil: Quite rightly.
16* TheEmperor: Alecto.
17* EvilOverlord: Demon Vatar.
18* FantasyCharacterClasses:
19** Knight is the Knight, duh. His EvilCounterpart is Berserker, TheBerserker, and TheBrute.
20** Huntress is the archer and a hunter. Her evil counterpart is Assassin, a ProfessionalKiller ColdSniper.
21** Wizard is the SquishyWizard. His evil counterpart is Sorceress, a VainSorceress.
22** Druid is the [[SummonMagic Summoner]]. Her evil counterpart is Lich, the {{Necromancer}}.
23** Engineer is the GadgeteerGenius. His evil counterpart is Bombardier, the AxeCrazy MadBomber.
24** Halfling is the JackOfAllStats. Her evil counterpart is Goblin.
25* GuysSmashGirlsShoot: Most female playable characters specialize in ranged combat; most melee specialists are male. The axewoman Halfling and the male Wizard are the only exceptions.
26* {{Golem}}s: Summoned by the Druid.
27* GreatOffscreenWar: Vatar vs. Celenheim.
28* {{Hobbits}}: Hafling.
29* TheHero: The Knight.
30* InterfaceScrew: The Huntress and Assassin are hit hard with this in third person, as the bow's aiming reticule doesn't quite match where they fire. As a result, it's quite easy to completely miss the enemy standing a foot away. First-person averts this but makes it easier to walk off a cliff.
31* LightIsGood: Not the straightest example, since while the player characters of Light are quite heroic, the people upstairs who they are supposed to work for are supremacist, arrogant jerkasses.
32* NoCampaignForTheWicked: Averted. The Darkness campaign is just as long (and at times, more interesting) as the one for the Light.
33* OurMonstersAreDifferent:
34** OurDemonsAreDifferent: Vatar was one, a personification of evil and fear.
35** OurDragonsAreDifferent: Fyrlakith, the guardian of the Tome of Souls.
36** OurElvesAreDifferent: Huntress is a member of an isolationist Elven clan.
37** OurGoblinsAreDifferent: Goblin.
38** OurGnomesAreWeirder: Stone Gnomes are regular enemies.
39** OurLichesAreDifferent: Lich.
40** OurOgresAreHungrier: Berserker is an elite Ogre fighter.
41* RPGElements: You can spend the gold you collect on the mission to purchase better equipment between them.
42* SecretCharacter: Collect 13000 gold pieces in the Light campaign and you'll unlock a 9320 Battle droid. Doing the same in the dark campaign will give you Feticia.
43* TheUndead: Lich and his summons.
44* VainSorceress: [[spoiler:Mordessa and Zurana]]. Also, Sorceress and Lich.
45* WeaponSpecialization: Each class has its own, almost perfectly mirrored by their evil counterparts:
46** Axes: Halfling/Goblin
47** Crossbows: Knight/Berserker, Huntress/Assassin, Engineer/Bombardier, Halfling/Goblin
48** [[DeviousDaggers Daggers]]: Huntress/Assassin, Druid/Lich, Wizard/Sorceress
49** Longbows: Huntress/Assassin
50** [[MagicStaff Magic staves]]: Druid/Lich, Wizard/Sorceress
51** [[LuckilyMyShieldWillProtectMe Shields]]: Knight/Berserker, Engineer/Bombardier, Halfling/Goblin
52** [[CoolSword Swords]]: [[HeroesPreferSwords Knight]], Bombardier
53** [[ThrowDownTheBomblet Thrown explosives]]: Engineer/Bombardier
54** Warhammers: Engineer, Berserker
55* SummonMagic: The Astral Staff and the Staff of the Damned can summon an Earth Golem and shadowy skeletons respectively.
56* WomenAreWiser: Averted. The Dark side has more notable women in their ranks.

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