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Context VideoGame / CrystalCastles1983

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1[[quoteright:158:https://static.tvtropes.org/pmwiki/pub/images/crystal_castles_2600_box_4896.jpg]]
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3Creator/{{Atari}} released this isometric video game in 1983. The player uses a trackball and a jump button to control Bentley Bear as he collects gems along the paths of the castles. Wearing the magic hat allows Bentley to kill the WickedWitch, Berthilda. Her gem eaters are vulnerable only while they are eating. Bentley can jump over the trees to stun them for a short time. Other enemies cannot be killed, so Bentley must avoid them. Secret warps take Bentley to higher levels.
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5A level ends when all the gems are collected. If Bentley gets the last gem, the player gets bonus points. Unlike most video games of the time, ''Crystal Castles'' actually has an [[http://www.vgmuseum.com/end/arcade/c/crycas.htm ending]].
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7Bentley made an appearance as a playable character in ''Atari Karts'' for the Platform/AtariJaguar. Afterwards Bentley seemed to disappear from existence barring ''Crystal Castles''[='=] appearance in a few compilations. Years later, a homebrew FanSequel in the form of a PlatformGame for the Platform/Atari7800 titled ''Bentley Bear's Crystal Quest'' from developer [=PacManPlus=] was announced. After some time in DevelopmentHell, it was ultimately released on [=AtariAge=]'s store in 2017.
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9!!This game provides examples of:
10* BearyFriendly: Bentley Bear himself.
11* EndlessGame: Averted. In the early 1980s, when most games just went on until the difficulty outdid the player or the game [[KillScreen went awry]], its inclusion of a proper ending was quite unusual.
12* ExtremeOmnivore: The Gem Eaters very much do ExactlyWhatItSaysOnTheTin.
13* InvincibilityPowerUp: The Magic Hat makes Bentley invulnerable for a few seconds.
14* IsometricProjection: Specifically, this game uses trimetric projection.
15* PublicDomainSoundtrack: The game's "level finished" fanfare is the opening bar of "The Nutcracker Suite".
16* ScaryStingingSwarm: If Bentley takes too long collecting gems, a dangerous swarm of bees will appear. It also appears if Bentley doesn't collect the bonus honey pot quickly.
17* SpeciesSurname: Bentley ''Bear''.
18* SymbolSwearing: Die on your last life and Bentley shouts "#?!" before he rises off-screen.
19* WarpZone: The first, third, and fifth levels have a secret warp that takes the player to the next odd-numbered level, triggered by jumping in a specific corner of the level, sometimes while wearing the Magic Hat.
20* WhenTreesAttack: The Nasty Tree enemy.
21* AWinnerIsYou: The text shown after level 10:
22-->I give up: you win
23-->You must be very good[[note]]The last words vary depending on how many lives you have left.[[/note]]

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