1 | [[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ardy_lightfoot.jpg]] |
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3 | ''Ardy Lightfoot'' is a PlatformGame developed for the Platform/SuperNintendoEntertainmentSystem, published by ASCII in Japan in 1993 and in the Western world by Creator/TitusSoftware a year later. |
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5 | A sacred rainbow is shattered into seven {{Mineral MacGuffin}} fragments which, when collected, can grant a person one wish. With one of the fragments in possession, Visconti searches for the remaining six. Our hero [[TheHero Ardy Lightfoot]] and his RidiculouslyCuteCritter Pec find a tablet containing the history of the sacred rainbow. Afterwards, they set out on a quest to retrieve the pieces of the rainbow and must stop Visconti from his tyrannical reign. Though the game has a plot and cutscenes, there's no dialogue. |
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7 | ---- |
8 | !!This game provides examples of: |
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10 | * AbortedArc: The [[spoiler:"To Be Continued..." phrase]] at the end implies that there's supposed to be a sequel. There never was. |
11 | * TheAce: Don Jacoby |
12 | * ActionPrologue: The game opens with Ardy and Pec finding the tablet in a cave. |
13 | * AutoScrollingLevel: Scene 15, which takes place on the fourth gate of the castle where Ardy has to avoid electrified arrows. |
14 | * BackFromTheDead: At the end of the game, [[spoiler:Nina]] is revived thanks to the power of the fragments. |
15 | * BigBad: Visconti is the main antagonist of the game. |
16 | * BigDamnHeroes: In the final level, [[spoiler:Don Jacoby]] intervenes to stop Visconti's attacks but gets knocked out. He survives, however. |
17 | * {{Bowdlerize}}: The U.S. version scrubs out one of the characters smoking, and edits Catry's death (see below). |
18 | * CartoonCreature: It's a little unclear what species Ardy is exactly, but he looks mostly like a cat. |
19 | * DamselInDistress: Nina gets kidnapped by Beecroft on Visconti's orders towards the end of the game. |
20 | * DefeatMeansFriendship: Gilson the pirate owl, who becomes your ally as soon as you defeat him. |
21 | * DependingOnTheArtist: There are two official designs for Ardy, a simple, cartoony design used by the game and cover art, and a more complex, manga-esque design used by the manual and the comic in the Super Famicom version. |
22 | * TheDragon: Beecroft is Visconti's second-in-command. |
23 | * EatenAlive: After Catry escapes with the second fragment, she is eaten alive by a giant worm. Ardy and Pec are eaten as well, but they make it out alive. |
24 | * FamilyUnfriendlyDeath: A beta version has Catry, the vulpine boss of the fourth level, sporting a ninja costume (and a slightly more pronounced bustline). On the flip side, her final fate in the bowels of the next level's giant worm is as a half-digested corpse (as opposed to a skeleton in the final Japanese version and just lying prone on the ground in the U.S. version). |
25 | * FinalBoss: Visconti is the last enemy Ardy has to encounter [[spoiler:after infiltrating the castle]]. |
26 | * HeelFaceTurn: Once Gilson is defeated, he hands over the fourth fragment and helps Ardy recover the remaining fragments and confront Visconti. |
27 | * HeroicSacrifice: Don Jacoby covers for Ardy's escape when the exit is collapsing after the latter recovers the third fragment. Though it turns out to be a DisneyDeath. In Scene 17, [[spoiler:Jacoby intervenes to help Ardy defeat Visconti but at the cost of being knocked down into a wall. Like the previous scene, he survives]]. |
28 | * InterfaceScrew: The potions in the Mouse Trap level, which reverse left and right-- the only way to remedy them is to get the other potion a screen or so away. Over spikes of doom. |
29 | * ISurrenderSuckers: After Ardy beats Catry in Stage 5, she kneels down in defeat, but it turns out to be a trick so that she can escape. |
30 | * MineralMacGuffin: The seven fragments of the sacred rainbow. |
31 | * MoodWhiplash: For the first few levels of the game, it's fairly cartoony and upbeat. Then suddenly, [[spoiler:you get eaten by a giant worm and your opponent is digested, door-nail dead.]]) |
32 | * MoreTeethThanTheOsmondFamily: Pec has a lot of teeth in his mouth. |
33 | * NoBodyLeftBehind: After [[spoiler:Visconti]] is defeated, his body disappears into nothing. |
34 | * NonHumanSidekick: Although Ardy himself isn't human, Pec is a super-deformed animal. |
35 | * OhCrap: |
36 | ** Ardy when the mining town is set on fire by Grounder. |
37 | ** Ardy again in Scene 17 when [[spoiler:Nina]] is killed. |
38 | * {{Pirates}}: Gilson leads a group of pirates who are in possession of the fourth fragment. They ally with Ardy once Gilson is defeated and redeemed. |
39 | * ProjectilePlatforms |
40 | * RidiculouslyCuteCritter: Pec. |
41 | * SilenceIsGolden: There's no dialogue in this game. |
42 | * ToBeContinued: The phrase appears verbatim at the end of the credits. |
43 | * TokenHuman: Nina and the old man are the only humans seen in this game. |
44 | * TurnsRed: Every boss turns red when they are close to being defeated, except for Beecroft. |
45 | * WeaponizedHeadgear: Grounder uses his spiked hat as a weapon in Scene 3. |
46 | * WombLevel: Scene 6, "Eaten!", which is [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]]. |
47 | * WouldHarmASenior: Beecroft knocks the old man unconscious before kidnapping Nina. Thankfully he does not kill him. |
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