1 | [[quoteright:386:https://static.tvtropes.org/pmwiki/pub/images/eai_photo.jpg]] |
2 | %%[[caption-width-right:386:some caption text]] |
3 | |
4 | ''Elevator Action: Invasion'' is a 2021 UsefulNotes/ArcadeGame. Unlike ''VideoGame/ElevatorActionDeathParade'', the game's development was outsourced by Creator/{{Taito}} to Universal Space (UNIS) Technology. |
5 | |
6 | The CID has Zach [Zack] and Irina being tasked to take on a terrorist group that seized control of a skyscraper. |
7 | |
8 | ---- |
9 | !!Elevator Action: Invasion provides examples of: |
10 | |
11 | * AttackItsWeakPoint: The only to avoid taking damage by certain enemies is to shoot its weak point enough times in a short duration. |
12 | * BottomlessMagazines: Players have infinite ammo and will never have to reload their guns. However, the rate of fire decreases the longer the trigger is held. |
13 | * InconsistentSpelling: Zack's name is spelled as "Zach" in this game. |
14 | * MechaMooks: Some of the later enemies confronted are smaller mechs that are able to manuever around the building. |
15 | * ScaryScorpions: The last boss is a mecha scorpion that chases after the duo. |
http://tvtropes.org/pmwiki/context.php
FollowingContext VideoGame / ElevatorActionInvasion
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load