1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chipwits.png]] |
2 | A ProgrammingGame for the original 1984 Platform/{{Macintosh}}, later ported to Platform/{{Commodore 64}} and Platform/AppleII, with a [[Platform/IBMPersonalComputer Windows]] version [[http://chipwits.com/ currently in progress.]] |
3 | |
4 | In ''[=ChipWits=]'', players use an icon-based programming language to create robots which will explore a challenging environment. The surprising result is that children have fun learning about operators, registers, stacks, and conditional testing. |
5 | |
6 | !! Provides examples of: |
7 | * ArcadeSounds |
8 | * CoolShades |
9 | * EatingMachine: The [=ChipWits=] are rolling steel boxes fueled by pie and coffee. |
10 | * GiantEnemyCrab: ''Electrocrabs''. |
11 | * LifeMeter |
12 | * MustHaveCaffeine |
13 | * RollerbladeGood |
14 | * ScoringPoints |
15 | * ShoutOut: The eight-spoked environment is called [[Music/TheBeatles Octopus' Garden]]. |
16 | * SlidingScaleOfRobotIntelligence (Level 1 only) |
17 | * StealthPun: The visually oriented Icon-Based Operating Language, or IBOL. |
18 | * TimedMission: The [=ChipWits=] have lifespans measured in cycles. |
http://tvtropes.org/pmwiki/context.php
FollowingContext VideoGame / ChipWits
Go To
- Show Spoilers
- Night Vision
- Sticky Header
- Wide Load