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5[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pointing_and_laughing.png]]
6
7->''Dropsy is that clown\
8That the folks around town\
9Are wrong about\
10And he cares for them all anyway\
11With his signature smile\
12And warm, damp loving embrace.''
13
14''Dropsy'' is a [[{{Surrealism}} surrealist]] {{Point And Click| Game}} AdventureGame developed by Jay Tholen and A Jolly Corpse and published by Creator/DevolverDigital in 2015. In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for the deadly circus fire that happened before the start of the game and rejects him and his warm damp hugs. Dropsy has to [[ClearMyName clear his name]] and uncovers secrets about his past on the way.
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16While inspired by classic [[AdventureGame adventure games]] like VideoGame/MonkeyIsland, Dropsy has some aspects that are unique to the genre, like the complete lack of text and an open world. Dialog is instead shown in little speech bubbles with icons above the characters' heads.
17-----
18!!Dropsy provides examples of:
19* ActualPacifist: Dropsy doesn't have a violent bone in his body, even when self-defense might be justified. Probably the worst it ever gets is [[spoiler:trapping a giant, mutant rat-thing under a bathtub]].
20* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how grumpy, weird, or intimidating someone is, Dropsy wants nothing more than to be their friend and make them happy.
21* ArtStyleDissonance: The game's art looks like it's for kids, but it gets very creepy at times.
22* BadJobWorseUniform: In a RunningGag, one of the citizens of Dropsy's hometown seems to be unable to get a job that doesn't involve him having to wear a silly full-body costume.
23* TheBeastmaster: The player can use Dropsy's animal companions to perform small tasks [[spoiler:like retrieving a coin from under the fridge]].
24* BrokenBridge: This being an open-world game, there are relatively few of them, though.
25* CainAndAbel: [[spoiler:The S-Corporation CEO used to live with his and Dropsy's other brother and their stepfather. He lured them both to the basement of their home and killed them... ''on Christmas Day''.]]
26* ClownCar: [[spoiler:Dropsy gets one later in the game, which serves as fast-travel.]]
27* ClownSpecies: [[spoiler:Dropsy, the titular clown, initially seems like a very grotesque and weird human, but the ending shows that he actually comes from a race of whitefaced humanoid aliens that live in a spaceship resembling a circus tent.]]
28* CorruptCorporateExecutive: Subverted with the CEO of S-Corp. He seems all too happy to help Dropsy in getting his life back together by curing his father's sickness and building a new circus for him, and he doesn't seem to want any money in return. [[spoiler:Becomes double-subverted when it turns out to be a ruse to win his trust so he can kill him easier and become the only heir to the throne of his species.]]
29* CreepyCircusMusic: Especially at the very beginning of the game.
30* {{Cuddlebug}}: Dropsy can hug just about anyone and anything.
31* CypherLanguage: The game uses an alien-looking [[http://images.akamai.steamusercontent.com/ugc/643248853410856539/00561AA7FACF3FCD3008C010BDF57A400E54E84A/ cypher language]] for all written text (aside from numbers), due to Dropsy not being able to read.
32* DownerBeginning: Dropsy's circus burns down (and his mom dies in the fire), and everyone hates Dropsy because they think he's the cause.
33* FaceOfAThug: Dropsy is large and creepy looking, but he's innocent, sweet and physically affectionate.
34* FakeOutOpening: The game starts out inside one of Dropsy's trauma influenced dreams and is a result a lot more nightmareish than the game proper it ends up being.
35* ForHappiness: Dropsy's main motivation throughout the game.
36* {{Foreshadowing}}: [[spoiler:The S-Corporation CEO has a cigar box on his desk. A cigar was what used to start the fire that killed Dropsy's mother.]]
37* FriendToAllChildren: Subverted. Dropsy loves kids [[spoiler:(one of the puzzles has him help a little girl whose flower has died),]] but they are afraid of him.
38* FriendToAllLivingThings: Dropsy isn't very popular with humans, but animals just love him.
39* GeniusDitz: An AdventureGame protagonist will, by definition, be solving a lot of puzzles and noticing a lot of overlooked things. Dropsy is no exception, managing to solve many townspeople's problems by just listening, being observant, thinking outside the box, and most of all, [[AllLovingHero caring]].
40* GentleGiant: Dropsy is tall and rotund, and all he wants to do is hug people to make them feel better.
41* TheGrotesque: Dropsy is obese, bald, and has only a handful of yellowed teeth remaining. Visually, one might mistake him for a MonsterClown at first... [[NonIronicClown but only visually]]. People he meets along his way very quickly warm up to him.
42* HappilyAdopted: [[spoiler:Dropsy's father reveals to him near the end of the game that he and his wife found baby Dropsy in a capsule that crashed into Earth from space and raised him as their own child. Dropsy meets his real mother in the finale.]]
43* HeartIsAnAwesomePower: Dropsy's inability to do anything remotely mean may seem very limiting at first, but as the game progresses, you realize you can actually make a difference in other peoples' lives.
44* HeroWithBadPublicity: Dropsy starts off blamed for the deadly circus fire, and his ugly appearance doesn't help matters.
45* HumanHeadOnTheWall: [[spoiler:The S-Corporation CEO murdered his human stepfather and second brother on Christmas Day, mounting their heads on the wall of his hideout.]]
46%%(ZCE)* ICantReachIt: The tire in the bird's nest, for example.
47* InformingTheFourthWall: Dropsy being mute, his version of saying he can't do a certain action is a shrug.
48%%(ZCE)* LockAndKeyPuzzle: This being an adventure game, it happens a lot.
49* LongLostRelative:
50** It is implied that the BigBad, the CEO of the "S" corporation, is in fact a long lost [[spoiler:brother of Dropsy]].
51** [[spoiler:The hermit who lives on the little island off the coast of the red clay village]] is the long-lost brother of the foreman in the city. Reuniting them will grant you access to the inside of the mines.
52* LoyalAnimalCompanion: Dropsy's faithful dog, Eughh, and later, Birdy and Mousy. They'll always stick by Dropsy and perform small tasks for him, like fetching objects Dropsy can't reach.
53* ManChild: Despite apparently being an adult, Dropsy seems to have very little understanding of how the world works. He doesn't seem to fully comprehend language, he's illiterate, and he can't even dial a phone correctly. His understanding of social norms and boundaries is also a bit underdeveloped, though almost everyone seems to consider it endearing when they warm up to him, and his openness with others proves to be an asset.
54* MessianicArchetype: Dropsy is an AllLovingHero, who heals people by laying hands on them, [[spoiler: has a miraculous birth, a humble upbringing, is betrayed, publicity humiliated, murdered, raised from the dead, and ascends to heaven.]]
55* MissingMom: Dropsy's mother was one of the victims of the circus tent fire. Dropsy is still haunted by her death.
56* MonsterClown: Defied. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't and is actually a NonIronicClown through and through.
57* NamelessNarrative: Since everything is communicated in [[RebusBubble rebuses]].
58* NightmareSequence: The fire that burned down Dropsy's circus left him with some serious trauma, something that is reflected by his dreams.
59* NoNameGiven: Due to the textless nature of the game, no characters have an official name, except for Dropsy himself.
60* NonHumanSidekick: Dropsy's dog, Eughh, is his first trusty sidekick. Later, he recruits a mouse and a bird.
61* NonIronicClown: Dropsy is able to perform a surprising variety of tricks and eager to please. Most people don't see him this way at first, but he wins them over with time.
62* NoSenseOfPersonalSpace: Dropsy just doesn't understand why anyone would reject his hugs. He does take no for an answer, though.
63%%(ZCE)* RabidCop: The ScaryBlackMan who restrains Dropsy.
64* ReasonableAuthorityFigure: The S-Corp CEO chooses to find out ''why'' Dropsy would steal an experimental drug instead of immediately throwing Dropsy in jail. Upon discovering that Dropsy's father is sick, the CEO immediately gets the father a nurse and hires Dropsy to work at his amusement park. [[spoiler:''Harshly'' subverted when it turns out he only helped out Dropsy in order to attempt to kill him.]]
65* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, [[GameplayAndStoryIntegration it fits Dropsy's difficulties interacting with the world]].
66* RubberHoseLimbs: Dropsy's arms are apparently boneless and very flaily. He whips them around in excitement whenever he hugs a new friend.
67* ScareChord: One plays after you get the mouse, as Dropsy's father collapses from his illness.
68%%(ZCE)* SetPiecePuzzle: The game has a few, though {{Lock and Key Puzzle}}s dominate.
69* ShoutOut:
70** One of the shows on Dropsy's TV is ''Series/MysteryScienceTheater3000''. A couple channels down from that is ''Series/TheJerrySpringerShow''.
71** On the game's soundtrack, the titles of several songs are references to other famous songs and albums.
72*** "[[Music/MarkMothersbaugh Mothersbaugh]] [[Music/PhilipGlass on the Beach]]"
73*** "[[Music/InTheCourtOfTheCrimsonKing In the Court of the Junkyard King]]"
74*** "[[Music/NancySinatra These Clown Shoes Are Made for Walkin']]"
75** In the cache at the junkyard, there's a copy of ''Literature/AtlasShrugged'' sitting on top of some cans.
76* SpeakingSimlish: Everyone speaks in gibberish, and the player, much like Dropsy, is supposed to work out what they are saying from their {{Rebus Bubble}}s.
77%%(ZCE)* SurrealHumor: The game runs on this.
78* TomatoInTheMirror: [[spoiler:Dropsy is unbeknownst to himself an alien, and the BigBad is implied to be his brother.]]
79* TookALevelInKindness: The preacher at the homeless shelter starts off spewing a lot of fire and brimstone in her sermons. Outside of the shelter, Dropsy finds her depressed and wondering why she has so few tenants at her shelter. [[spoiler:When Dropsy opens the window during a cult session, she sees the homeless woman literally sleeping in her backyard, hitting her with the implication that her preaching is driving people away. In the next scene, the shelter is full and she's adjusted to a more 'peace and love' approach, to the happiness of all.]]
80* WideOpenSandbox: The game has elements of this, as Dropsy has the ability to explore pretty much the entire map and solve most puzzles in any order the player wishes right from the beginning of the game, though there are a few puzzles and areas that only open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
81* WorldHalfFull: At first, not only is Dropsy universally hated, but nearly all characters seem unhappy in one way or another. Dropsy tries to help them solve their problems, and generally succeeds.

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