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1!!'''For all the media following the original game, see [[VideoGame/MrHoppsPlayhouse here]].'''
2[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/header_63.jpg]]
3[[caption-width-right:350:It may be her family's house but now it's his.]]
4
5->''"Every kid has that one toy that scares them. Imagine if it came to life."''
6
7''Mr. Hopp's Playhouse'' is an indie SurvivalHorror StealthBasedGame by Moonbit Studios and released on October 7th, 2019. The game's mechanics are inspired by ''Lasagna Boy'' by Trashy Rascal Studios.
8
9You play as a little girl named Ruby, who is unnerved by the stuffed rabbit that her late grandmother Esther gifted to her. One night, the doll suddenly goes missing as she decides to leave her bed and find her parents about it, unaware that she's in danger...
10
11On May 2024, it was announced that [[https://youtu.be/nM4FIS3vAV0?si=yc0845h0TjA9B8jt the remake is in the work]] titled ''Mr. Hopp's Playhouse HD'' and released on May 22 with an addition of the art style implemented in the later games alongside a few extra features such as difficulty settings and character customization. The Platform/{{Steam}} page for the remake can be seen [[https://store.steampowered.com/app/2945990/Mr_Hopps_Playhouse_HD/ here]].
12----
13!!''Mr. Hopp's Playhouse'' contains examples of:
14* AdaptationExpansion: Downplayed, but there's a few extra additions to the story in the HD remake, which is either not available or altered in the newer release of the original game.
15** Ruby has a few extra dialogues that are both new and borrowed from the game's original release.
16** [[spoiler:After he turn himself into spider form, now Mr. Hopp remains in that form during the patrol afterward until the eventual face-off against him.]]
17* AloneWithThePsycho: Your parents have gone missing, so it's just you and Mr. Hopp inside the house.
18* AntiFrustrationFeature: The HD remake bringing chapter selection that is introduced in [[VideoGame/MrHoppsPlayhouse2 the second game]], allowing you to collect all the missed items and secrets without the need to replay the whole game.
19* ArtEvolution: The HD remake is notably overhaul the artstyle from a somewhat realistic pixel art to a traditional 2D cartoony look introduced in the later games, bringing animated cutscenes, as well giving Ruby in-game expressions through her IdleAnimation and reactions to the game's events.
20* ArtificialStupidity: Sometimes, the Hopp AI patrols require the player to wait a little too long for him to pass to proceed.
21* ArtisticLicenseLaw: With the game takes place somewhere in UK, [[spoiler:David owning a gun in the original release of the game would be unrealistic given the strict gun laws over there that outlawing private ownership of most handguns.]]
22* BigBad: The titular Mr. Hopp is Ruby's demonic stuffed bunny who traps her in her house and seeks her out to kill her.
23* BizarreDreamRationalization: In the "Sleep Tight" ending, Ruby dismisses Mr. Hopp being alive (and demonic) as a nightmare and goes back to bed. [[spoiler:Then, Mr. Hopp is seen looming over her, implying that he'll kill her in her sleep.]]
24-->'''Ruby:''' This can't be real... This must be a bad dream.
25* BottomlessMagazines: [[spoiler:You'll never have to worry about your handgun/slingshot running out of ammo once you get it.]]
26* {{Bowdlerise}}: The [[spoiler:blood in the master bedroom]] was removed and [[spoiler:the handgun in the safe was replaced with a slingshot]] in version 2.0, which is also the Steam version. Consequently, the story as well as one of the endings were altered slightly to fit these changes. WordOfGod claims the latter was because of [[https://twitter.com/moonbitgames/status/1400224418241073152 "kids being dumb with guns and merchandise possibilities"]]. The HD remake seemingly sets to [[spoiler:bring back the blood at minimum]], downplaying this trope.
27* TheCameo:
28** In the newer version of the game, the [[Franchise/TheSlenderManMythos Slenderman]] easter egg in Ruby's room is replaced with the cameo of Mr. Stripes and Miss Bo, which serves as a CallBack to [[VideoGame/MrHoppsPlayhouse2 the second game]] where they antagonized her grandma Esther alongside Mr. Hopp.
29** In the HD remake, [[spoiler:Isabelle made [[FreezeFrameBonus a brief appearance]] in Ruby's room, setting her involvement in [[VideoGame/MrHoppsPlayhouse3 the third game]].]]
30* CassetteCraze: Ruby's father has an audio diary spanning across six cassette tapes, which Ruby must collect in order to proceed with the plot.
31* CharacterCustomization: Taking note from ''VideoGame/MrHoppsPlayhouse2'', the HD remake features customization for Ruby in a form of multiple hats to wear.
32* ContentWarnings: At the very beginning:
33-->"This game contains scary themes, flashing visuals, and jumpscares. Player discretion is advised."
34* DeathIsASlapOnTheWrist: If you get caught by Mr. Hopp, after a {{jumpscare}}, you'll just be sent back to the progress from the last major item you found.
35* EasterEgg:
36** In the attic, when you have exactly three tapes, there is [[spoiler:a door that will lead you to a black room full of giant, floating eyes]]. In the same zone, after collecting the fifth tape, you will also find [[spoiler:a message of Hopp that says as follows: "Nana looked into the fires of Hell... and she saw me"]].
37** If you put "[[spoiler:1987]]" as the safe code, [[spoiler:you will be jumpscared by [[VideoGame/FiveNightsAtFreddys1 Golden Freddy]]. Yes, ''that'' Golden Freddy[[note]]In the newest version of the game, Golden Freddy is replaced with his hat.[[/note]]]]
38* FiveSecondForeshadowing: [[spoiler:In the original version of the HUD, when you run into Esther near the end of the game, the VisibilityMeter goes from "Hidden" to "Visible" to a flashing "Danger" the closer you approach her. After Ruby only gets a few words in, a gigantic Mr. Hopp appears before her.]]
39* GameBreakingBug:
40** There has been an issue where [[spoiler:by the end, dying at all makes your gun refuse to work on subsequent attempts until you exit to the main menu and come back]].
41** [[spoiler:If you crouch at the end to try to dodge out of the way, it doesn't act as if you've been caught, but you can't move and are stuck crouching]].
42* HellIsThatNoise: Mr. Hopp's growling, stomping, radio-static and [[{{Leitmotif}} music box-tune]] are signs he's nearby.
43* IronicNurseryTune: Mr. Hopp's patrolling sound is an eerie nursery room-esque theme.
44* JumpScare:
45** When you get caught, Mr. Hopp's face flashes across the screen. There are two different versions- one in the early part, and one after the first tape onwards.
46** Three in relation to the tapes- [[spoiler:on the way to the tape player, Mr. Hopp briefly appears in the dark basement; after finding the second one, his arm breaks through one of the walls; and after finding the fourth one, his arm breaks through the floor]].
47* MaybeMagicMaybeMundane:
48** Is Mr. Hopp actually possessed/demonic, or is it all just in Ruby's imagination? It's never made clear how he is alive, or if he's alive at all and it's all just Ruby's imagination. Though [[spoiler:Ruby's father]] finding the toy unsettling and then hearing weird noises at night [[spoiler:along with his wife]], and the "Sleep Tight" ending where [[spoiler:he kills Ruby]], hint Mr. Hopp is ''very much'' real. The second game confirms that Mr. Hopp is indeed a demonic plushie.
49** Also in regards to Esther. [[spoiler:Was she just suffering from dementia or was something more sinister and supernatural occurring? Scrawling on the wall that reads "Nana looked into the fires of hell... and she saw me" seems to lean more towards the latter.]] However, Ruby being a (possible) UnreliableNarrator makes this somewhat dubious. [[spoiler:The second game reveals that the Entity influenced Esther and has a personal vendetta against her.]]
50* MultipleEndings: This game has three endings.
51** [[DownerEnding "Sleep Tight"]]: [[spoiler:Ruby convinces herself it's all a nightmare and goes back to bed, and Mr. Hopp is looming over her.]]
52** "Escape Artist": The normal end. [[spoiler:Ruby shoots Mr. Hopp with a gun/slingshot, and the police arrive and either take both her and Mr. Hopp away, or just Ruby while Mr. Hopp ominously watches her from the house window.]]
53** "Firestarter": The Secret End, obtainable if Ruby gets a lighter and matches. [[spoiler:Ruby starts a fire, which results in her house burning down along with Mr. Hopp.]]
54* NightmareFace: Getting caught will treat you to a flashing screen with Mr. Hopp's mug.
55* NothingIsScarier: You never know when Mr. Hopp will appear due to him often hiding behind walls.
56* PermanentlyMissableContent: If you don't check on certain secrets or items before obtaining the next tape (ex. lighter fluid in the kitchen's counter after collecting the first tape), then those things will become unavailable to nab anymore until you either beat the game or start a new playthrough. This is averted in the HD remake, as the game allows you to grab any missing items and secrets with the chapter selection.
57* PrivacyByDistraction: Can be invoked by the player. While stepping on the wrong toys at the wrong time will definitely lead Mr. Hopp right to you, the toys can also serve as a distraction; it makes it easier to control where you want him to end up.
58* {{Retraux}}: The graphics and gameplay can certainly bring ''VideoGame/ClockTower1995'' to mind. And while the gameplay itself remain intact, the graphics are completely overhauled in the HD remake, downplaying this trope.
59* RunOrDie: You have no means of fighting off Mr. Hopp and can only hide, [[spoiler:until you find a gun/slingshot in a safe, that is]].
60* ScareChord: Plays when you get noticed by Mr. Hopp.
61* ShoutOut:
62** In a hidden sewer room, you can find a [[Literature/{{It}} red balloon]].
63** After collecting the fourth tape and going back to Ruby's room, you can hear the static that plays when [[VideoGame/{{Slender}} Slenderman]] sees you on the window.
64** You can find a doll of the [[VideoGame/{{Doom}} Doom Marine]] on the corner of the front door after collecting the 2nd tape. It plays a snippet of the classic theme from the first mission and shows the "A Secret Is Revealed" message from the original game.
65** Putting [[spoiler:"1987"]] in as the safe combination triggers [[spoiler:a jumpscare from Golden Freddy (or just his hat in the newer version of the game)]] from ''Franchise/FiveNightsAtFreddys''.
66* SprintMeter: Ruby has a Stamina meter that drains when she runs. [[spoiler:Though the stamina becomes infinite during the final chase with Mr. Hopp.]]
67* StealthBasedGame: In addition to hiding and running away from Mr. Hopp, you have to be careful while exploring. Footsteps can be deafening, and toys will make noise if you accidentally step on them (you have to jump over them when walking), which can draw unwanted attention.
68* SurprisinglyRealisticOutcome: [[spoiler:Firing a gun inside of your house, especially at nighttime? Don't be surprised when the cops come banging down your door]]. Subverted in the newer version where [[spoiler:the gun]] is replaced with a [[spoiler:slingshot]][[note]]Though in the newer version of the game, her neighbor Mark would call Ruby on the phone at one point about the situation before it gets abruptly cut out, which suggests that he's the one who called the police to pick her up.[[/note]]
69-->[[spoiler:"Armed Police! Drop the gun, now!"]]
70* TragicKeepsake: Mr. Hopp is the only thing Ruby has to remember her Nana by, but even then, she wants nothing to do with him given [[CreepyDoll how creepy he is]]. And that is before she discover that he's demonic.
71* UnexpectedGameplayChange: [[spoiler:When you pick up a gun/slingshot from the safe, you can use it to shoot Mr. Hopp.]]
72* VisibilityMeter: You have one labeled "Status", which can go from "Hidden" (green) to "Visible" (yellow) to "Danger" (red) depending on where you are and how much noise you make.

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