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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/slithercover.jpg]]
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3''Slither.io'' is a massively multiplayer [[WebGame online]] 2D TopDownView action game developed by Lowtechenterprises, inspired by (and named after) the online game ''VideoGame/{{Agario}}''.
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5The player is given control of a snake (somewhat resembling a googly-eyed gummy worm) or, rather, control over the direction in which the snake moves after spawning. The space into which the snake appears features masses of glowing neon dots similarly sprouting randomly into existence. Your snake grows longer and larger with each dot that it intersects with and consumes. Also inhabiting this space are roughly 500 similar snakes controlled by other human players.[[note]]Well, in theory. In reality, many snakes are bot-controlled.[[/note]] Any snake that collides head-on with another snake's body dies; its body becomes a bunch of dots that can be scarfed down by the survivors. Crashing into the circular wall which surrounds the play-field is also fatal, but in that the snake just disappears. The gameplay is therefore a RisingUpTheFoodChainGame where trapping other players takes the place of the eating mechanic: getting larger makes it easier to envelop and trap players.
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7This game can be played for free [[http://slither.io/ here]], and similarly to ''Agar.io'', it is also available on mobile devices.
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10!!''Slither.io'' provides examples of:
11* AnyoneCanDie: Every snake, regardless of size, can die instantly with just one bad move. Surviving and growing as long as possible are your main priorities.
12* BigEater: If you happen to be present during the kill of a particularly large rival snake, your snake can become this, and can massively increase in size and length.
13* BoringButPractical: You can increase your score safely and reliably by staying away from enemy snakes and just patiently gobbling up the free blobs, but where's the fun in that? Much more fun to attack the other snakes, get into the big melees and race against the other snakes for the big meal whenever a big guy dies.
14* {{Bowdlerise}}: Attempts have been made at this; in the names of snakes, swear words or words that are generally inappropriate are modified; for example, "penis" is replaced with "cactus". And so, of course, some players create an actual penis [[LoopholeAbuse using [=ASCII=] characters]].
15* CollisionDamage: As noted, if a snake collides head on with either another snake's body or the boundaries, they will perish, dropping all of the dots they collected. These can be then collected by other snakes. Interestingly enough, unlike the original VideoGame/{{Snake}} game, you can cross over yourself without dying; see Everyone Chasing You below.
16* CosmeticAward: A player can unlock custom skins by sharing the game on social media; examples include an [[EagleLand American flag]] motif, and various Website/YouTube game-reviewer personalities. (Website/{{Reddit}} mascot Snoo was an option briefly.)
17* DavidVsGoliath: No matter how big you get, you die if you hit even the smallest snake. Small snakes are a possibly the biggest danger to huge snakes, because of the latter's difficult mobility.
18* DeaderThanDead: See DeadlyWalls below.
19* DeadlyWalls: There's red border enclosing the entire playing area. Colliding into it doesn't just kill your current snake - it [[DeaderThanDead completely vanishes]], leaving no mass behind that other players could consume.
20* DisasterDominoes: The feeding frenzy that generally ensues after a large snake dies often leads to a chain of additional casualties.
21* EndlessGame: You slither around collecting dots until you crash into something or quit.
22* EveryoneChasingYou: Potentially everyone's an enemy, and may try to kill your snake.
23* GiantMook: Players can become this relative to smaller snakes, once they consume enough dots.
24* {{Griefer}}: You'll be surprised at the amount of players who actively ''hunts'' larger snakes just for the heck of it.
25* HelloInsertNameHere: Gives the same liberties as ''Agar.io'', but with some restraints. See {{Bowdlerise}} above.
26* MiniMap: A small map showing the player's location and snake concentration is on the bottom-right corner of the screen.
27* NintendoHard: Having to deal with several large snakes in close proximity requires careful timing, reflexes, and luck. Firmly averted with the Website/{{Facebook}} version, which is so crippled it's essentially a different game.
28* NitroBoost: Snakes can travel faster through boosting by holding down the primary mouse-button. However, boosting snakes release snake droppings and lose mass. The droppings are themselves food for snakes, leading to routine references to eating poop in snake names.
29* NoPlotNoProblem: There's no reason for this enclosed world of endless glowing food and snakes to exist, and no player cares.
30* PatrioticFervor: Like in ''VideoGame/{{Agario}}'', many players name themselves after their countries, and then race to the top with the goal of ensuring everyone sees its name on the leaderboard. Unlike ''VideoGame/{{Agario}}'', Lowtechenterprises chose to meet this demand through making custom skins for just about every flag they could think of. You'll likely see snakes with US and British flag skins, blue snakes littered with EU's yellow stars, black-red-and-yellow German snakes, and even green, yellow and yellow-stars-on-blue Brazilian snakes.
31** On the flip side, only a fraction of players who use flag skins also name themselves after their country (or even the current leader of said country), preferring their own handles. Though, some may combine a flag skin with the name of whatever media they favour, thus killing two birds with one stone.
32* ProperlyParanoid: Is that other snake just wandering around collecting dots, or actively stalking you to jump out at you at the right time?
33** If you're a big snake, there's a chance of one or more small snakes being following you while waiting you to crash and, due to your size, you will not be able to see them if they are behind you.
34* RisingUpTheFoodChainGame: Trapping other players takes the place of the eating mechanic in this type of game: getting larger makes it easier to envelop and trap players.
35* ScunthorpeProblem: Before late April 2016 (in which the profanity filter was removed entirely), trying to make your name "Scunthorpe" will get it filtered to "S''runt''horpe", along with pretty much any other word with an accidental profanity in it.
36* SlasherSmile: The smiling green snake, especially when it's circling you or devouring your remains.
37* ShoutOut: As noted above, you can unlock a skin modeled after WebVideo/{{Jacksepticeye}}'s logo, along with other [=YouTubers=] who have promoted the game.
38* SphereEyes: The snakes all come equipped with a pair, except for a single-eyed green snake.
39* {{Spoonerism}}: Appears in nicknames to avoid censorship:
40** I have a Pet Wussy
41** Tuck Frump
42* WeaksauceWeakness: Hit any snake, regardless of size, and you die.
43* AWinnerIsYou: Your only reward for nurturing the biggest snake into existence is seeing your chosen name displayed on an in-game leaderboard.

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