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1[[quoteright:500:https://static.tvtropes.org/pmwiki/pub/images/titlescreen_mikumono.png]]
2''Miku Monogatari : Yume to Taisetsu na Mono'' [[note]]''Miku's Story : Dreams and Treasures''[[/note]], or ''Mikumono'' for short, is a free [[PlatformGame Platformer]] and a Music/{{Vocaloid}} fan-game by Peposoft. It was released at 2013 and supports two players, albeit only locally.
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4One day, [[Music/HatsuneMiku Miku]] just woke up from her nap when he noticed one of her storybooks was conspicously open and has a glowing spot on it. All of sudden, she got [[TrappedInAnotherWorld sucked in and trapped]] in the book. To return to the real world, she must travel to various colorful worlds inside the storybook whilst dealing with several EldritchAbomination that tried to stop her.
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6The game has a subweapon system, taking inspiration from Franchise/{{Castlevania}}. The player always starts with the SpreadShot spring onions, but the player could pick up another from the levels, replacing the one currently active. The weapons themselves are rather... unusual, ranging from exploding eggplants, rockets in the shape of a green onion, musical notes, to flying roaches. The subweapons are powered by spring onions, which the player could gather from treasure chests or from destroying large mysterious bundles.
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8The game is available on the creator's site [[http://www.peposoft.com here]] [[note]] click on the ミクものがたり ~ユメとたいせつなもの~ (2DACT)[[/note]]
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10!! This game contains examples of:
11* ActionBasedMission: Stage 2 - 3 has you plowing through a lot of enemies at a straight path. Luckily, you have several cute animals allies helping you.
12* AlliterativeTitle: '''M'''iku '''M'''onogatari.
13* AutoScrollingLevel: Stage 1 -5 , 3 - 4 , and 3 - 5 automatically scroll to right (1 - 5 and 3 -4) or to up (3 - 5).
14* BlobMonster: Level 4 - 4 has green blob enemies that shoot purple goo. They are highly resilient, requiring 3 hits from Len or more from everyone else. Even the powerful large speaker subweapon cannot kill them in one-shot.
15* BossRush: This game has two boss rush mode based on difficulty.
16* CartoonBomb: The boss of stage 2 - 4 uses bombs in fight. Also, stage 5 - 2 features bombs falling down at the stage.
17* ChestMonster: Some of the bundled leeks contains bunch of enemies. Ironically, the actual treasure chests always contain a leek (used for your subweapons) and never an enemy.
18* CirclingBirdies: Len has the star variant when he took damage.
19* DeathFromAbove : Most prominent in stage 5 - 4. For every few seconds, the screen shakes before flame rains from the skies, forcing you to take a shelter.
20** Several stages has large rocks falling from the skies.
21** The final boss shoots lasers that fall from above the stage in its second phase.
22* DraconicAbomination: The boss of stage 4 - 5 is a monstrous, one-eyed dragon with long neck (its body is never shown).
23* EdibleAmmunition : Rin attacks with throwing three oranges at once. This can be spammed to quickly clear multiple {{Mooks}} and still usable even whilst holding onto a swinging rope or a glider.
24** Several of the subweapons are this, like the exploding eggplant or the SpreadShot thrown leeks.
25* EternalEngine: Stage 1 - 2 and 1 - 7 took place inside a food factory, while 3 - 3 took place inside a clockwork tower.
26* EveryTenThousandPoints: Everytime you collect 1,000 coins, the game reward you with 10 lives.
27* FlyingSeafoodSpecial: Fish enemies are found flying outside water in some levels.
28* GameplayAndStorySegregation: Even though Miku is the only one who sucked into the storybook, you can play as Rin, Len, or Tako Luka. Likewise, the ending shows only Miku manage to escape to the real world even if you use someone else when defeating the final boss.
29* GiantEnemyCrab: One serves as a boss in stage 1 - 4.
30* GoForTheEye: The final boss is only vulnerable at its eye.
31* ImprobableWeaponUser : Len has a keytar (a portable keyboard) which he uses as a large sword. It deals the most damage from all normal attacks, but has a noticeable delay as Len need to lift the thing before strikes.
32* InvincibleMinorMinion: There's an uncommon spike ball enemy that is invulnerable from any attack.
33* LevelAte: World 1 has this as its main theme.
34* LocomotiveLevel: Stage 2 - 1 has player hitchhiking a train. Note that the train and the goal platform is the only solid platform.
35* TheOneGuy: Len is the only male among the playable characters.
36* OneWingedAngel: When you deplete the final boss' first HP bar, it will grow big and now it trying to trap you inside gigantic claws. It also occasionally makes lasers falling from above the stage and the sparks that it drops become so big it's unavoidable if you're at its path.
37* PinballZone: Stage 3 - 6 features one before facing the boss. In Extra mode, the time limit is noticeably shorter, so you must act fast.
38* PortalBook: The basic premise of the game. Miku found herself sucked into the world of one of her storybooks.
39* PlayerGuidedMissile : The leek missile subweapon is manually controlled with the direction buttons. Oddly, the missiles doesn't explode.
40* ShamuFu: Tako Luka attacks with tossing a tuna that rolls on the ground.
41* SkeletalMusician: Stage 3 - 5 has guitar-playing skeletons that shoot musical notes.
42* SlippySlideyIceWorld: World 2 has this as its main theme.
43* SpreadShot: Tako Luka's bubbles spreads as they float upwards. Some of the subweapons does this.
44* SuperNotDrowningSkills: You can stay underwater as long as you want without drowning (or at least before the timer runs out).
45* TokenNonHuman: Tako Luka is the only non-human among the playable characters.
46* UnusualHalo: The boss of stage 3 - 6 has a green one, which probably playing the fact that it's an EldritchAbomination.
47* VoiceGrunting: Interestingly, the game used the Vocaloids' voicebanks (which is for intended to sing and not speaking) for this.
48* WombLevel: Stage 4 - 4 took place in the insides of... something.

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