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1[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/psychotronic_mastermind_wc_master.jpg]]
2
3''Mastermind: World Conqueror'' is an online RTS/Tower Defense game made by Michael Swain (not [[Website/{{Cracked}} Swaim]]) based off the ''WebAnimation/{{Mastermind}}'' flash series. Play it [[http://www.theswain.com/Flash/MWC.htm here]].
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5The plot is this. You are [[DiabolicalMastermind The Mastermind]]. You wanna conquer the world. But you are just starting from your abandoned warehouse.
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7Throughout the course of the game, you go from living in your abandoned warehouse, to owning a Moonbase, multiple evil businesses, hordes of Mooks, and a council of advisors and patsies, along with a specialist bodyguard, using stolen funds, kidnapping, and pretty much whatever you can, as long as it's evil, to conquer the world.
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9----
10!! The Game provides examples of:
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12* AndThenWhat: [[spoiler:Once the Mastermind is alone in space after blowing up the world]], he realizes he forgot to plan further than that.
13* BadBoss: The Mastermind enjoys killing off his own men more than he really should.
14* BaldOfEvil: The Mastermind.
15* TheBaroness: Several examples, including a "Generic Baroness" that can be hired as a early-game Patsy.
16* BigNo: You've achieved your lifelong goal of [[spoiler:blowing up]] the Earth, but you forgot your [[spoiler:[[TheyWastedAPerfectlyGoodSandwich Cheesy Snacks]]]]!
17* BloodKnight: Some of your mooks will express great joy over shooting down attackers.
18* BoobBasedGag: Dark Ophelia's description notes that she makes a great cupholder. If you're not familiar with the original ''WebAnimation/{{Mastermind}}'' flash series, you'll find out that [[spoiler:she literally ''is'' a walking pair of massive breasts with legs]].
19* BoomInTheHand: If your minions fail to blow up a facility, you are shown how. It turns out one of them took the bomb with them when they bailed.
20* TheCameo: [[Film/KungPowEnterTheFist Pain/Betty]] is literally one of the Patsies!
21* ContemplativeBoss: If you attach a patsy to a mission, the ending cutscene will have a Minion report to the patsy looking out the window.
22* DoomsdayDevice:
23** The "Blow Up" missions allow you to wipe out cities with the [[DoomyDoomsOfDoom Doomlaser]].
24** [[spoiler: The Genesis Program allows you to wipe out ''the entire world''.]]
25* TheDragon: The Henchmen that you can hire to help guard your base.
26* DiabolicalMastermind: The main character himself.
27* EarthShatteringKaboom: [[spoiler:The Genesis Program]].
28* EvilLaugh: The Mastermind. Of course.
29* EvilGloating: The ''only'' thing you can do at the end, [[spoiler:up to [[SugarWiki/FunnyMoments flipping off the remains of the earth]]]].
30* FaceFramedInShadow: The Mastermind.
31* ForTheEvulz: The only thing that really motivates The Mastermind.
32* FacelessGoons: The mooks are identically masked (the only difference is in cutscenes where they have different voices).
33* GoryDiscretionShot: In kill missions.
34* HappinessIsMandatory: Minions in propaganda missions have had their faces and vocal chords surgically altered to always appear cheerful and happy, which they are very unhappy about.
35* HeyYou: When assigning generic henchmen and baronesses to jobs, the Mastermind doesn't bother remembering their names.
36* HoldTheLine: The endgame has you defending your base while you proceed with the Genesis Program.
37* JackOfAllStats: Patsies usually have a mission specialty, giving bonuses only to certain kinds of mission, but the Generic Lieutenant patsy gives a small success bonus to any across the board. Some later, costlier patsies also have this ability, with beefier bonuses.
38* MadLibsDialogue: In most cutscenes, the lines of dialogue are randomly selected from lists. When assigning a patsy to a mission, the dialogue changes depending on the patsy, the type of mission, and whether or not another patsy gets executed.
39* MikeNelsonDestroyerOfWorlds: [[spoiler:The Mastermind himself in the ending.]]
40-->[[spoiler:'''The Mastermind''':Go! Raze the land! Boil the seas! Scorch the skies and the wind! Bring civilization crumbling to the broken ground, and destroy this puny planet once and for all!]]
41-->[[spoiler:'''Mook #1''': Whoa, did you say "destroy the planet"? Because I thought we were conquering it.]]
42-->[[spoiler:'''The Mastermind''': [[TooDumbToLive Destroying IS Conquering. It's true, I looked it up!]]]]
43-->[[spoiler:'''Mook #1''': Sir, it has truly been an honor to...]]
44-->[[spoiler:'''The Mastermind''': OK, time to f**k off to space. Thanks, guys, I owe ya one!]]
45-->[[spoiler:'''Mook #2''': (As The Mastermind blasts off into space) "WHAT AN ASS***!]]
46* {{Mooks}}: Your most important resource. They can be assigned to missions, control rooms, and base defense, and more can be hired at any time.
47* MyopicConqueror: The Mastermind not only doesn't have a plan for what to do after conquering the Earth, it turns out he thinks conquering the Earth and blowing it up are the same thing. As a result, the ending is the Mastermind escaping to space, blowing up the Earth, and then realizing he didn't bring any snacks.
48* PsychoticSmirk: The diversion mook in the kill missions looks a ''bit'' too happy about the blood splattering on his mask.
49* ShoutOut:
50** Various to several different Website/{{Newgrounds}} work, as well as the Newgrounds tank itself.
51** [[Film/KungPowEnterTheFist Master Pain]] (or [[LawyerFriendlyCameo "Payne",]] rather) is one of the many patsies you can hire.
52* SupervillainLair: Several Examples. You start off in a warehouse in Philadelphia. You can eventually steal science that allows you to buy an IslandBase, a Gaelic Castle and a Moon Base, among a few others.
53* StupidEvil: See TakeOverTheWorld.
54* TakeOverTheWorld: The Mastermind [[spoiler:thinks that an EarthShatteringKaboom is the exact same thing]].
55* TheyCalledMeMad: As the Mastermind puts it in the ending,
56-->"They told me I would never [[spoiler:destroy the earth]]! They told me I was mad! And now they can all go f**k themselves!"
57* TheyWastedAPerfectlyGoodSandwich: [[spoiler:On the ending menu, clicking 'Furious' on the action panel will make Mastermind say this:]]
58-->'''Mastermind:''' [[spoiler:Wait a minute... Where are my cheesy snacks? [[BigNo NOOOOO!!!]]]]
59* VillainProtagonist: Naturally, for a strategy game all about managing your resources to take over the world.
60* WeHaveReserves: It is eventually possible to create a random number of mooks to defend your base that don't count towards the limit.
61* YouHaveFailedMe: A given and actually necessary considering that you can only hire three patsies at once. It also encourages your surviving patsies to work harder. It usually goes like this:
62-->"Does anyone know why I called this meeting?"
63-->(Patsy answers question)
64-->"Actually, it's because I'm going to kill you now!" (presses trap door button)
65* ZergRush: Clicking on an enemy causes all of your minions to attack it.

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