1 | [[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/psychotronic_mastermind_wc_master.jpg]] |
2 | |
3 | ''Mastermind: World Conqueror'' is an online RTS/Tower Defense game made by Michael Swain (not [[Website/{{Cracked}} Swaim]]) based off the ''WebAnimation/{{Mastermind}}'' flash series. Play it [[http://www.theswain.com/Flash/MWC.htm here]]. |
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5 | The plot is this. You are [[DiabolicalMastermind The Mastermind]]. You wanna conquer the world. But you are just starting from your abandoned warehouse. |
6 | |
7 | Throughout the course of the game, you go from living in your abandoned warehouse, to owning a Moonbase, multiple evil businesses, hordes of Mooks, and a council of advisors and patsies, along with a specialist bodyguard, using stolen funds, kidnapping, and pretty much whatever you can, as long as it's evil, to conquer the world. |
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9 | ---- |
10 | !! The Game provides examples of: |
11 | |
12 | * AndThenWhat: [[spoiler:Once the Mastermind is alone in space after blowing up the world]], he realizes he forgot to plan further than that. |
13 | * BadBoss: The Mastermind enjoys killing off his own men more than he really should. |
14 | * BaldOfEvil: The Mastermind. |
15 | * TheBaroness: Several examples, including a "Generic Baroness" that can be hired as a early-game Patsy. |
16 | * BigNo: You've achieved your lifelong goal of [[spoiler:blowing up]] the Earth, but you forgot your [[spoiler:[[TheyWastedAPerfectlyGoodSandwich Cheesy Snacks]]]]! |
17 | * BloodKnight: Some of your mooks will express great joy over shooting down attackers. |
18 | * BoobBasedGag: Dark Ophelia's description notes that she makes a great cupholder. If you're not familiar with the original ''WebAnimation/{{Mastermind}}'' flash series, you'll find out that [[spoiler:she literally ''is'' a walking pair of massive breasts with legs]]. |
19 | * BoomInTheHand: If your minions fail to blow up a facility, you are shown how. It turns out one of them took the bomb with them when they bailed. |
20 | * TheCameo: [[Film/KungPowEnterTheFist Pain/Betty]] is literally one of the Patsies! |
21 | * ContemplativeBoss: If you attach a patsy to a mission, the ending cutscene will have a Minion report to the patsy looking out the window. |
22 | * DoomsdayDevice: |
23 | ** The "Blow Up" missions allow you to wipe out cities with the [[DoomyDoomsOfDoom Doomlaser]]. |
24 | ** [[spoiler: The Genesis Program allows you to wipe out ''the entire world''.]] |
25 | * TheDragon: The Henchmen that you can hire to help guard your base. |
26 | * DiabolicalMastermind: The main character himself. |
27 | * EarthShatteringKaboom: [[spoiler:The Genesis Program]]. |
28 | * EvilLaugh: The Mastermind. Of course. |
29 | * EvilGloating: The ''only'' thing you can do at the end, [[spoiler:up to [[SugarWiki/FunnyMoments flipping off the remains of the earth]]]]. |
30 | * FaceFramedInShadow: The Mastermind. |
31 | * ForTheEvulz: The only thing that really motivates The Mastermind. |
32 | * FacelessGoons: The mooks are identically masked (the only difference is in cutscenes where they have different voices). |
33 | * GoryDiscretionShot: In kill missions. |
34 | * HappinessIsMandatory: Minions in propaganda missions have had their faces and vocal chords surgically altered to always appear cheerful and happy, which they are very unhappy about. |
35 | * HeyYou: When assigning generic henchmen and baronesses to jobs, the Mastermind doesn't bother remembering their names. |
36 | * HoldTheLine: The endgame has you defending your base while you proceed with the Genesis Program. |
37 | * JackOfAllStats: Patsies usually have a mission specialty, giving bonuses only to certain kinds of mission, but the Generic Lieutenant patsy gives a small success bonus to any across the board. Some later, costlier patsies also have this ability, with beefier bonuses. |
38 | * MadLibsDialogue: In most cutscenes, the lines of dialogue are randomly selected from lists. When assigning a patsy to a mission, the dialogue changes depending on the patsy, the type of mission, and whether or not another patsy gets executed. |
39 | * MikeNelsonDestroyerOfWorlds: [[spoiler:The Mastermind himself in the ending.]] |
40 | -->[[spoiler:'''The Mastermind''':Go! Raze the land! Boil the seas! Scorch the skies and the wind! Bring civilization crumbling to the broken ground, and destroy this puny planet once and for all!]] |
41 | -->[[spoiler:'''Mook #1''': Whoa, did you say "destroy the planet"? Because I thought we were conquering it.]] |
42 | -->[[spoiler:'''The Mastermind''': [[TooDumbToLive Destroying IS Conquering. It's true, I looked it up!]]]] |
43 | -->[[spoiler:'''Mook #1''': Sir, it has truly been an honor to...]] |
44 | -->[[spoiler:'''The Mastermind''': OK, time to f**k off to space. Thanks, guys, I owe ya one!]] |
45 | -->[[spoiler:'''Mook #2''': (As The Mastermind blasts off into space) "WHAT AN ASS***!]] |
46 | * {{Mooks}}: Your most important resource. They can be assigned to missions, control rooms, and base defense, and more can be hired at any time. |
47 | * MyopicConqueror: The Mastermind not only doesn't have a plan for what to do after conquering the Earth, it turns out he thinks conquering the Earth and blowing it up are the same thing. As a result, the ending is the Mastermind escaping to space, blowing up the Earth, and then realizing he didn't bring any snacks. |
48 | * PsychoticSmirk: The diversion mook in the kill missions looks a ''bit'' too happy about the blood splattering on his mask. |
49 | * ShoutOut: |
50 | ** Various to several different Website/{{Newgrounds}} work, as well as the Newgrounds tank itself. |
51 | ** [[Film/KungPowEnterTheFist Master Pain]] (or [[LawyerFriendlyCameo "Payne",]] rather) is one of the many patsies you can hire. |
52 | * SupervillainLair: Several Examples. You start off in a warehouse in Philadelphia. You can eventually steal science that allows you to buy an IslandBase, a Gaelic Castle and a Moon Base, among a few others. |
53 | * StupidEvil: See TakeOverTheWorld. |
54 | * TakeOverTheWorld: The Mastermind [[spoiler:thinks that an EarthShatteringKaboom is the exact same thing]]. |
55 | * TheyCalledMeMad: As the Mastermind puts it in the ending, |
56 | -->"They told me I would never [[spoiler:destroy the earth]]! They told me I was mad! And now they can all go f**k themselves!" |
57 | * TheyWastedAPerfectlyGoodSandwich: [[spoiler:On the ending menu, clicking 'Furious' on the action panel will make Mastermind say this:]] |
58 | -->'''Mastermind:''' [[spoiler:Wait a minute... Where are my cheesy snacks? [[BigNo NOOOOO!!!]]]] |
59 | * VillainProtagonist: Naturally, for a strategy game all about managing your resources to take over the world. |
60 | * WeHaveReserves: It is eventually possible to create a random number of mooks to defend your base that don't count towards the limit. |
61 | * YouHaveFailedMe: A given and actually necessary considering that you can only hire three patsies at once. It also encourages your surviving patsies to work harder. It usually goes like this: |
62 | -->"Does anyone know why I called this meeting?" |
63 | -->(Patsy answers question) |
64 | -->"Actually, it's because I'm going to kill you now!" (presses trap door button) |
65 | * ZergRush: Clicking on an enemy causes all of your minions to attack it. |
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