1 | [[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/zelda_classic.png]] |
2 | |
3 | How do you play a classic game when you don't have the old systems and you want to avoid the trouble of UsefulNotes/{{emulation}}? |
4 | |
5 | The answer: get a re-creation. |
6 | |
7 | ''Zelda Classic'' is a mostly faithful {{freeware|Games}} FanRemake of ''VideoGame/TheLegendOfZeldaI''. It includes the first and [[NewGamePlus second]] quests, along with a big LevelEditor called [=ZQuest=] for making your own quests. Do not think that you are stuck with just everything from the first ''Legend of Zelda'' game: there are items implemented from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' to name a few; you can change the HouseRules for each individual quest as needed; and with the latest versions, you can now create your own items, enemies, and script. |
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9 | You can get the game at the [[http://www.zeldaclassic.com/index.php Zelda Classic homepage]]. |
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11 | The program has been used to create over 300 fan games, all of which but a few can be found at [[http://www.purezc.net/ PureZC]]. Quests with their own pages include: |
12 | |
13 | * ''VideoGame/{{Eiyuu}}'' |
14 | * ''VideoGame/HiddenDuality'' |
15 | * ''VideoGame/IsleOfRebirth'' |
16 | * ''VideoGame/IsleOfTheWinds'' |
17 | * ''VideoGame/LostIsle'' |
18 | * ''VideoGame/{{Origin}}'' (not to be confused with the Electronic Arts program that shares the same name) |
19 | * ''VideoGame/UmbralCloud'' |
20 | * ''VideoGame/ZeldaRandomizer'' |
21 | |
22 | '''This page is for the computer game, Zelda Classic, NOT the first ''Zelda'' game. For that, go [[VideoGame/TheLegendOfZeldaI here]].''' |
23 | ---- |
24 | !!Master using Tropes and you can have these: |
25 | * ADayInTheLimelight: The "Legend of Lana" custom quest stars Lana from the Zelda spin-off game ''VideoGame/HyruleWarriors'', using her retro-style Adventure Mode map screen sprite. |
26 | * AscendedGlitch: The original [[VideoGame/TheLegendOfZeldaI The Legend of Zelda]] had a minor bug in Level-1 of the First Quest that caused the locked door in the entrance room to disappear if the player left and re-entered the dungeon. This is retained in the recreation of the First Quest used in Zelda Classic. In fact, there's a whole slew of glitches from the original [=LoZ=] that were deliberately programmed into the game, which can be enabled or disabled when making a custom quest. |
27 | * BossInMookClothing: Some of the new enemies count. Magic Octoroks are essentially a boss fight unless you have a Mirror Shield. Mirror Wizzrobes are nigh invulnerable without their weakness. |
28 | %%* BulletHell: Levels 8 and 9 in the Third Quest. |
29 | * ClassicCheatCode: It has been expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and [[spoiler:GANON]] launches the "official" fourth quest. |
30 | * DamageDiscrimination: Usually averted by quest makers, who want the bombs to hurt Link. |
31 | * DenialOfDiagonalAttack: Averted with an item that gives you the ability to slash your sword. |
32 | * EasterEgg: Entering [[spoiler:GANON]] as the file's name launches the "official" fourth quest one turns the save screen red. |
33 | * FanRemake: It is a Zelda 1 remake with items ranging from the series. It includes items from VideoGame/ZeldaIITheAdventureOfLink to VideoGame/TheLegendOfZeldaSpiritTracks. |
34 | * FreewareGames: This game is distributed online at no charge. |
35 | * GameBreakingBug: Older versions have a Continue bug that can mess up where you spawn after you die. |
36 | * JumpPhysics: Gaining the Roc's Feather allows Link to jump. |
37 | * LevelEditor: and there's an Item Editor and Enemy Editor too. |
38 | * MagicMeter: It works almost similar to the magic meter from Zelda II. An upgrade to halve magic consumption, like how it was in VideoGame/TheLegendOfZeldaALinkToThePast is also available. |
39 | %%* MatrixRainingCode: The screen saver is this. |
40 | * MegaDungeon: ''To The Top'' revolves around a boy climbing a ten-level dungeon, each with its own gimmick. The gimmick of Floor 9 can be treated as a game on its own, acting more like a traditional ''Zelda'' adventure with a set of dungeons, complete with a BonusDungeon accessed under special circumstances. |
41 | * MookBouncer: The Windrobes[=/=]Wind Wizzrobes catch you in a tornado to send you back to the start of the dungeon or cave. |
42 | * NewGamePlus: Sticking with the "official" quest line, there are now third and fourth quests as well as the second. |
43 | * NoFairCheating: Using cheats and saving in a quest brands that file with a "Used cheats" text below the time in the status screen. |
44 | * NoSidepathsNoExplorationNoFreedom: The "official" third and fourth quests could be seen as this. In them, you go through every dungeon. Every path leads either to a hidden staircase or a dungeon item, and you get marched through every single room in the dungeon before fighting the boss. |
45 | %%* NintendoHard: Many of the custom quests can fit in this. |
46 | * PlayingWithFire: Din's Fire is available as a mostly-screen circle that burns enemies vulnerable to fire to a crisp. |
47 | * {{Retraux}}: Making a quest using the classic tileset. |
48 | * SaveGameLimits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. In 2.50, the limit is now 15. |
49 | * StuffBlowingUp: The Super Bomb in quests it appears in, blows apart super bomb flags and [[NighInvulnerable phantom Ghinis]] and Peahats in flight. It can also deal severe damage to Link, if the "bombs hurt Link" rule is checked. Enemies can use explosions, bombs or super bombs as a weapon, including enemy Bombchus. |
50 | * TheRemake: Creator/DarkFlameWolf made the excellent [[http://www.purezc.net/forums/index.php?showtopic=29180 Origin]] quest. Now has [[VideoGame/{{Origin}} its own page]]. [=Old-Skool/King Aquamentus=], in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game. |
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