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1A simple iPhone game about a little doodle figure that... jumps. (Trust us, it's SugarWiki/BetterThanItSounds.)
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3Described by the developer Lima Sky as "[[JustOneMoreLevel Insanely Addictive]]" and not given much description beyond that.
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5For a game character that doesn't really do anything beside jump and shoot the occasional pellet, Doodle the Doodler ("Doodle" hereby used as a name rather then description) really gets around. The game has been featured on ''Big Bang Theory'', CBS Evening News, ''VideoGame/PocketGod'' and many other places. Heck, it even has a arcade game.
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7Creator/DynamiteEntertainment published a ''Doodle Jump Comics'' series from June 2014 to February 2015.
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9!!This game provides examples of:
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11* AbnormalAmmo: The projectiles you shoot depend on the theme, leading to various examples of this trope. Among others, in the Easter theme you shoot eggs and candy, in the Christmas theme you shoot snowballs and your starting costume in the pirate theme throws bottles.
12* AlienAbduction: [=UFOs=] will try to abduct the player character with a TractorBeam.
13* BossBattle: In the pirate theme, treasure chests are guarded by enemies with a lot of health. Often you'll also have to deal with projectiles coming from the sides and threatening to push you off the stage.
14* BottomlessPit: The bottom of the screen is always one. You can also fall through the occasional "hole" in the background.
15* CirclingBirdies: The creature gets these if you get hit by a monster.
16* CollisionDamage: Averted if you GoombaStomp the monsters.
17* {{Crossover}}: With ''VideoGame/PocketGod'', The Creeps and many others. And for crossovers with non-apps, there's Film/{{Hop}}.
18* DontLookBack: The platforms stop existing as soon as they fall out of view. Thus, if you try to jump down to get a power-up you missed then there is nothing to land on - you will fall to your death.
19* EndlessGame: The game keeps on going until you fall.
20* ExactlyWhatItSaysOnTheTin: The doodle jumps.
21* FakePlatform: Jump on a broken platform and you simply fall through it.
22* FlyingSaucer: [=UFOs=] occasionally appear as enemies, with their design depending on the theme. Instead of dealing CollisionDamage, they try to trap you with a TractorBeam.
23* GoombaStomp: You can defeat enemies by landing on their heads.
24* GrievousBottleyHarm: In the pirate theme, your starting costume has you throwing bottles at the enemies.
25* JetPack: Jet packs appear as power-ups, and essentially let you get much higher up for free. There's also a propeller hat.
26* {{Knockback}}: In the pirate theme, there are traps and cannons whose projectiles don't directly harm you, but can push you off the stage.
27* MiniBoss: Most enemies can be defeated with a single projectile. Occasionally, however, a monster will fly by who takes several hits to defeat. They still die to a single GoombaStomp, though.
28* NoPlotNoProblem: The game doesn't really have a plot. You're just a weird little doodle guy trying to get higher for no particular reason.
29* OneHitpointWonder: If anything happens to you, you die. Period.
30* PlatformGame: It's all about little platforms rapidly passing by.
31* RatchetScrolling: Upwards.
32* {{Retraux}}: The 8-bit level, purported to be the original version of the game made back in TheEighties.
33* ShoutOut:
34** The Raggedy Creeper costume for the Halloween level is based on [[WesternAnimation/TheNightmareBeforeChristmas Sally]], with stitched-up clothing and light blue skin.
35** The 8-bit level has monsters based on classic games like ''VideoGame/PacMan'', ''VideoGame/DonkeyKong'' and ''VideoGame/SpaceInvaders''.
36* SheatheYourSword: Sometimes, it's easier to just ignore an enemy and walk past them than it is to try to shoot them down or GoombaStomp them.
37* SnowySleighBells: The Christmas level has some sleigh bells as a part of their soundtrack.
38* SoundCodedForYourConvenience: The player can hear the monsters' growls before they appear on the screen.
39* TemporaryPlatform: Some platforms disappear as soon as you bounce off them; others turn red and explode (dealing no damage) after an undisclosed amount of time.
40* TractorBeam: [=UFOs=] try to trap you with these.
41* WearingAFlagOnYourHead: In the Soccer theme, the groups of monsters you'll encounter will all be designed after a specific country's flag.

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