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1* CashCowFranchise: In Japan the series has been this since ''Mystery of the Emblem'', but InvisibleAdvertising resulted in the series being lesser known out of Japan until ''Awakening'' debuted on the 3DS in 2012/3, with extensive advertising, thus putting the series on the road to being one of Nintendo's biggest [=IPs=] out of Japan too. 2017 was the year the dam really broke, with ''Shadows of Valentia'', ''Heroes'' and ''Warriors'' all landing that year (''[=SoV=]'' having the shortest mainline turnaround time to export in franchise history prior to ''Three Houses''), with both packaged games selling very well and ''Heroes'' turning into a legitimate global phenomenon that could crack the top 5 grossing charts in America and contribute to Nintendo's bottom line so heavily that they discussed it at length in investor reports.
2* ColbertBump: Big time. Marth and Roy were included as hidden characters in ''VideoGame/SuperSmashBrosMelee'', and once western fans found out about them, demand for their series to be exported to the west increased greatly. Today, it's a moneymaker for Nintendo, and each game receives lots of promotion upon release, cementing its place in Nintendo history alongside their other franchises.
3* DummiedOut: There's evidence that Soldiers were once intended to be playable in ''Mystery of the Emblem''. This also applies to ''Genealogy of the Holy War'', where they don't appear at all in the final game.
4* FanTranslation: Very common within the series, because many entries in the series never left Japan.
5* GodDoesNotOwnThisWorld: Series creator Shouzou Kaga would leave Intelligent Systems shortly after ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'' and hasn't been involved since.
6* KeepCirculatingTheTapes:
7** All of the Western games pre-''Awakening'' are now out of print. As a result, they tend to be sold for exorbitant prices, locking out players who started with the new generation of games unless they use emulators or have a friend willing to loan them a copy. This is ''somewhat'' alleviated by the availability of Fire Emblems ''Blazing Blade'', ''The Sacred Stones'', and ''Shadow Dragon'' on the Wii U Virtual Console, but the wallets of those without Wii Us or who would rather play the games on their original systems are in for a rough time.
8** ''Gaiden'', ''Thracia 776'', and all ''Fire Emblem'' games released between ''The Sacred Stones'' and ''Shadows of Valentia'' have all fallen into this status since March 27th, 2023, as none of them were confirmed to receive any kind of port for the Nintendo Switch.
9** The ''Mystery of the Emblem'' [=OVA=]s never saw a rerelease since both the Platform/LaserDisc and VHS releases first hit Japanese store shelves, and the same applies with its English dub, which only had a VHS release and nothing else. Because both KSS and Studio Fantasia no longer exist, it is unlikely that the [=OVAs=] will ever see a rerelease, physical or digital. Thankfully, both the original and English dub in their entirety survives online.
10** Similiar to ''Super Mario 3D All-Stars'', the English version of ''VideoGame/FireEmblemShadowDragonAndTheBladeOfLight'' was only made available until March 31st, 2021. After that date, the game was delisted and was made no longer available to purchase.
11* TheMerch: Since its inception, ''Fire Emblem'' has produced a lot of merchandise, the majority of which are [[NoExportForYou Japan-only]]. This most often includes guide and artbooks for various games, figurines (such as ''Toys/{{Amiibo}}'' and the ''Fire Emblem Figure'' line of 1/7th scale statuettes), tin badges, and even a few plush toys. Since the late 2010's, the franchise also expanded into keychains, acrylic stands, fashion accessories, and ''even'' food products.
12* NetworkToTheRescue: Due to being stuck in licensing limbo after the production companies involved went bust, the ''Mystery of the Emblem'' [=OVA=]s were archived by Tokyo Lab, but when that company planned to destroy all existing masters of various anime that have similar licensing problems and cease operations in November 2023, it and all other anime were saved by the TOHO Archive.
13* NewbieBoom: The first international newbie boom started with ''VideoGame/SuperSmashBrosMelee'', due the surprising popularity of [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Marth]] and [[VideoGame/FireEmblemTheBindingBlade Roy]] in the game. Now, the hype and general acclaim of ''VideoGame/FireEmblemAwakening'' has generated a NewbieBoom of its own seeing as how it saved the series from dying and became the best-selling game in the series. ''VideoGame/FireEmblemHeroes'' has caused this [[RuleOfThree yet again]], as a free-to-play mobile game with a large cast that spans the entire series. And then ''VideoGame/FireEmblemThreeHouses'' did this once again, this time due to being the first mainline installment in twelve years to be released on a home console, rather than a dedicated handheld.
14* NoExportForYou: The games released between 1992 and 2002, ''New Mystery of the Emblem'' (the remake of the third game, ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of Emblem]]''), and most of the manga adaptations have never left Japan. As mentioned in ColbertBump above, Marth and Roy's inclusion in ''Super Smash Bros. Melee'' helped convince Nintendo to release the games in North America starting with ''VideoGame/FireEmblemTheBlazingBlade'' (under the title of ''Fire Emblem'') in 2003.
15* RealLifeRelative: Two of the series' most iconic characters, [[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Marth]] and [[Characters/FireEmblemThreeHousesEdelgard Edelgard von Hresvelg]], are voiced in English by Creator/YuriLowenthal and Creator/TaraPlatt respectively, who are husband and wife.
16* ReclusiveArtist: Not much is known about Shouzou Kaga outside of his work on the series. He directed and designed every game through ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'', then abruptly splintered off from Intelligent Systems to start up his own studio and create both ''VideoGame/TearRingSaga'' (whose close similarities to ''Fire Emblem'' would prompt a lawsuit from Nintendo) and ''VideoGame/BerwickSaga'' and later create ''Vestaria Saga'' more than a decade after that.
17* ReferencedBy:
18** ''Fanfic/NotTheIntendedUseZantetsukenReverse'': At the end of Chapter 9, Dracula's thoughts on various video games is noted:
19---> he got annoyed with Fire Emblem for portraying unrealistic tactics
20** While Mario is visiting Petalburg in ''VideoGame/PaperMarioTheThousandYearDoor'', he meets a Toad who's an avid gamer. This Toad will tell Mario he's been playing ''Fire Emblem'' the first time he’s spoken to. This reference is only made in the English version; in all other languages, the Toad says he’s been playing ''VideoGame/SuperMarioBros1''
21** ''Webcomic/MyImpossibleSoulmate'': Chiaki {{imagine|Spot}}s herself as Marth with a white flag in her hand in [[https://mis.thecomicseries.com/comics/19/ "Good Morning"]].
22* SequelFirst: An extremely JustForFun/{{egregious}} offender. No games in the series made it to the West until ''The Blazing Blade'', which was not only the 7th installment, but a prequel to the 6th game. Nintendo also lopped the ''The Blazing Blade'' subtitle off to call it just ''Fire Emblem'' - understandable from a marketing standpoint, but in the long-term, it's created a tangled heap of confusion for new players over which game is what. Essentially, it's the saga of the "missing" ''Franchise/FinalFantasy'' sequels all over again, but with more games missing, and Nintendo thus far not interested in clearing it up for westerners. However, ''VideoGame/FireEmblemHeroes'' has finally given it its proper subtitle for Western countries, that being "The Blazing Blade", likely to try and begin fixing the confusion mentioned above.
23* WhatCouldHaveBeen:
24** There was going to be a title for the for the Platform/Nintendo64 -- called ''Fire Emblem: Maiden of Darkness'' -- which would have been the third game to take place on Archanea. Due to a number of factors, it was heavily reworked and eventually became the Platform/GameBoyAdvance game ''VideoGame/FireEmblemTheBindingBlade''.
25** Another Platform/{{Wii}} game after ''VideoGame/FireEmblemRadiantDawn'' was planned, and even entered development; it was going to be a RealTimeStrategy with some exploration elements. It was scrapped due to RTS not meshing well with ''Fire Emblem'''s design philosophy.

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