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Context Trivia / FalloutTacticsBrotherhoodOfSteel

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1* WhatCouldHaveBeen: ''[[http://fallout.wikia.com/wiki/Fallout_Tactics_2 Fallout Tactics 2]]'' would have taken place in Florida and the Southeastern USA, and concerned an irradiated, faulty [[Videogame/Fallout2 GECK]] creating powerful, man-eating mutant plant life that threatened to overwhelm the barren (but inhabitable) deserts. Stated influences included ''Literature/TheDayOfTheTriffids'' and ''Doctor Who'''s "[[Recap/DoctorWhoS13E6TheSeedsOfDoom The Seeds Of Doom,]]" and the designers said they were determined to avoid the flaws of the first game. The CentralTheme would have been the [[GreyAndGreyMorality moral ambiguity]] of "man versus nature";
2-->'''Gareth Davies''': My favorite aspect of the theme was the idea that you essentially have nature doing its thing and rapidly rejuvenating the desert wastes, but those wacky humans feel the need to oppose it because they don't like the idea of becoming fertilizer.
3** [[https://14brotherhoodofsteelsoldiers.tumblr.com/post/653368985954484224/fun-fact-according-to-fallout-tactics-designer According to Fallout Tactics Lead Designer and Writer Dan Levin]] There was another attempt at making a ''Fallout Tactics 2'' by Creator/ShinyEntertainment. It would've been a follow-up to the Barnaky ending.
4--->'''Dan Levin''': Actually, when I moved from 14 Degrees East to Shiny Ent. I pitched a sequel to that ending but never had a chance since Interplay sold off Shiny to another publisher. The first movie storyboard was a Brotherhood raid on the Mutant Liberation Army which included mass executions.

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