1 | * WhatCouldHaveBeen: |
2 | ** Early previews talked about an entirely open-ended game where the only goal was to find The Jackal; how the player went about it would have been entirely up to them, as would who they made enemies of and who they chose to associate with. This was discarded in favour of an essentially linear plot with optional side-quests, and EverythingTryingToKillYou. |
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