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1* KeepCirculatingTheTapes: At the moment, ''Forever'' and the 20th Anniversary World Tour version of ''3D'' are the only titles in the series that haven't suffered this fate at some point, with the first two and ''Manhattan Project'' having been pulled when the license switched over to Gearbox with the single exception of Zoom Platform.
2** However, the Platform/{{Evercade}} has remastered versions of the first two games, as well as emulations of ''Total Meltdown'' (the [=PS1=] version of ''3D''), ''Duke Nukem Advance'', ''Time to Kill'' and ''Land of the Babes'' in two cartridges. They're still not on any other modern platform, but it's a start.
3* WhatCouldHaveBeen: ''Duke Nukem: Critical Mass'' was originally going to be the first game of a planned trilogy by Apogee alongside the cancelled titles ''Duke Nukem: Chain Reaction'' and ''Duke Nukem: Proving Grounds''. Those plans were [[StealthPun nuked]] after the negative reception of the first game and Gearbox now owning the franchise.
4** Plans for a Duke Nukem movie were in the works since the late 90s with Laurence Kasanoff's company Creator/ThresholdEntertainment producing it but those plans fell through. A film by Film/MaxPayne producer Scott Faye was also considered. At one point Creator/MichaelBay was in considerations to direct the film with Wrestling/JohnCena cast to play Duke. Although in a 2017 IGN interview with Creator/GearboxSoftware CEO Randy Pitchford hinting that a Duke Nukem film [[DevelopmentHell is still in the works]].
5** A 1997 ''PC Gamer'' article on ''Duke Nukem Forever'' claimed that there were plans for a line of Duke Nukem novels, to be published by Pocket Books. While ''VideoGame/ShadowWarrior1997'' did get a few books onto shelves, Duke never did.

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