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1* It took ''three years'' for IF and Compa to gather the tiny amount of Sharicite - peoples' belief in the [=CPUs=], given form - used to free Nepgear at the start of the game
2* [[PlayerPunch The Conquest]]'s [[DownerEnding ending]]. Nepgear is forced to kill the [=CPUs=] and their sisters, including ''her own sister''. Because they knew that they cannot defeat Arfoire without the Gehaburn. The Candidates express their desire to join their fallen sisters in death. Vert opts to take the sword and with it, Neptune's and Nepgear's lives so that she can live for Chika, and she is murdered anyway by Underling, forcing Vert to ask Nepgear to use the sword to finish the job so that she can at least help stop Arfoire. The kicker? The victory was '''{{Pyrrhic|Victory}}''', serving not to save Gameindustri from destruction, but making its demise inevitable.
3** Neptune's death is especially hard to watch. While the other CPU's fight back, or only reluctantly resign to their fate, Neptune instead chooses herself to be the last sacrifice to power the blade. What really makes painful is how calmly she presents the idea. It can make one wonder whether she had any desire to continue [[DrivenToSuicide even if she had the choice]], [[NoPlaceForMeThere given what it took]] to get there...
4** Rom and Ram before Nepgear is forced to kill them. Grab some tissues beforehand.
5* One of the Chirper endings becomes this in hindsight. When you talk to Blanc in Lowee after saving her, she decides Nepgear's changed for the better, and she'd like to be her friend. If you happen to be on the road to the Conquest Ending by this time, Nepgear will wind up killing Blanc later, the woman who just stated her desire to talk with Nepgear more and have a long friendship with her. [[PlayerPunch Enjoy that]].
6-->'''Blanc:''' Fine. I'll try to talk to you more. We'll have a long-term friendship.

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