1 | "This city is rotting from the inside out, rotten at its very core." |
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3 | - D |
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6 | ''Redemption'' is the fourth setting in the TabletopGame/{{Cosmopol}} [[TabletopRPG RPG]] universe, taking place roughly four to five years after the events of ''Retribution''. Just as each of the previous have reflected a particular period (the Roaring 20s, Great Depression and World War II), ''Redemption'' updates the setting with a new {{Film Noir}} aesthetic, placing the characters amid a zeitgeist filled with {{Corrupt Corporate Executive}} types, gangsters, corrupt officials and {{schizo tech}}. |
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9 | '''Tropes in this System:''' |
10 | * {{Bio Punk}}: a little less heavy on this for this setting, and heavier on computers and robotics. |
11 | * {{City of Adventure}}: The setting is more or less self-contained |
12 | * {{City Noir}}: Cosmopol itself |
13 | * {{Code Name}}: Night jobbers generally use a callsign. |
14 | * {{The Cracker}}: Really comes into its own as a character type in this system, with information technology approaching something resembling ''our'' universe. |
15 | ** {{Company man}} Dieter Kohl is a "legal" example. |
16 | * {{Diesel Punk}}: with a far more Diesel Noir vibe than any of the previous three settings. |
17 | * {{Everybody Smokes}}: except that smoking now has consequences. |
18 | * {{Fantastic Racism}}: just as much as ever |
19 | * {{Framing Device}}: The universe and its major events are introduced by fictional characters living in-universe. |
20 | * {{Gadgeteer Genius}}: One of the player character jobs. |
21 | * {{Hacker Cave}}: Yes. Hacking comes into its own in this setting, and despite the technology looking low-fi (analog dials, for example), actually functions on a level more recognizable to "real people". |
22 | * {{Homemade Inventions}}: A major point of the game, but with the rise of monopolies and megacorporations on a scale previously unseen, you'll see less of this. |
23 | * {{Kafka Komedy}}: Everyday life. |
24 | ** "I almost expect to wake up with six legs, on my back... any day now." - {{Company Man}} Dieter Kohl |
25 | * {{La Resistance}}: Former and current members of the ''Zero One'' like to get together in bars and reminisce about the old days, fighting with the resistance in Neustadt. |
26 | * {{Mad Scientist Laboratory}}: of the government-sanctioned variety. |
27 | * {{Mr Exposition}}: D, in his communiques to other characters |
28 | * {{Punk Punk}}: Largely of the {{Diesel Punk}} flavor, with many {{Cyber Punk}} (this setting has more Cyber Punk vibe than any previous) and fewer {{Bio Punk}} elements. |
29 | * UsefulNotes/{{Romani}}: A minority ethnic group living in Neustadt's ''Unterstadt''. |
30 | * {{Science Hero}}: One of the player character jobs, but unless you work for the government or a major company, expect to be rogue and steal your equipment... unless you can be funded by the mob. |
31 | * {{Schizo Tech}}: Computer intranets, large-scale architectural/civic projects, robotics and advanced genetic engineering... in a world that seems to run on internal combustion, fossil fuels, pneumatic mail, vacuum tubes, and display gratuitous use of pressure gauges and analog dials. |
32 | * {{Took A Level In Badass}}: the entire world. Expect to see bigger, badder weaponry than ever before. |
33 | * {{What Measure is a Non Human}} |
34 | * {{What Measure is a Non Super}}: And how. |
35 | ---- |
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