1 | '''Basic Trope''': A character takes an attack in order to gain an advantage in a fight. |
2 | * '''Straight''': [[FragileSpeedster Bob]] lunges at [[MightyGlacier Alice]], who moves to take the attack in the shoulder. Bob's sword becomes stuck, slowing him down for Alice to land the finishing move. |
3 | * '''Exaggerated''': |
4 | ** Every hit Bob landed in the fight was calculated by Alice. |
5 | ** Every single fight that takes place involves a deliberate injury gambit. |
6 | * '''Downplayed''': Alice didn't actually intend to be hit, but she's tough enough to take the pain and quick-witted enough to take advantage of the opening Bob has now left himself. |
7 | * '''Justified''': Opponents often lower their guard at the moment of victory. |
8 | ** Alice becomes more powerful the more wounded she is. The strike to the shoulder was just the power boost she needed. |
9 | * '''Inverted''': Bob is attempting to [[ThrowingTheFight throw the fight]] in a convincing way, and deliberately attacks in a way that injures Alice but leaves himself open. |
10 | * '''Subverted''': After restraining Bob, Alice tells Bob that she wasn't actually expecting to get hit... |
11 | * '''Double Subverted''': ...but when she did, she knew she could use it to her advantage. |
12 | * '''Parodied''': ??? |
13 | * '''Zig Zagged''': Bob stabs himself to get at Alice, in a move suspiciously like seppuku |
14 | * '''Averted''': No attacks are deliberately taken. |
15 | * '''Enforced''': ??? |
16 | * '''Lampshaded''': "I'm beginning to think that I'm a little bit of a masochist." |
17 | * '''Invoked''': Alice decided to do this, as Bob is a fragile speedster and having his blade lodged in her side would take away the "speedster" part. |
18 | * '''Exploited''': Bob's sword was poisoned, because he knew Alice would have to concede an attack to hit him. |
19 | * '''Defied''': Bob has oiled his sword so he can easily withdraw it. |
20 | ** Bob is using a reach weapon like a spear, leaving the impaled Alice to feebly flail at empty air. |
21 | * '''Discussed''': Isn't there a way that doesn't involve getting horrifically injured? |
22 | * '''Conversed''': ??? |
23 | * '''Deconstructed''': |
24 | ** The wound becomes infected, and Alice eventually has to be hospitalised. |
25 | ** Alice's skill in hitting a mobile opponent is reduced to the extent where she has to invoke deliberate injury gambits to win fights. |
26 | * '''Reconstructed''': |
27 | ** Alice uses some of the money she was paid for taking down Bob to cover her living costs while she's out of action. |
28 | ** Alice trains herself to survive grievous injuries so that she can do so repeatedly. |
29 | ---- |
30 | I've been hit, but it's opened the way to DeliberateInjuryGambit! |
31 | ---- |
32 | %% Optional items, added after Conversed, at your discretion: |
33 | %% |
34 | %%* '''Implied''': ??? |
35 | %%* '''Plotted A Good Waste''': ??? |
36 | %%* '''Played For Laughs''': ??? |
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FollowingContext PlayingWith / DeliberateInjuryGambit
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