1 | '''Basic Trope''': Characters make mistakes in {{Cutscene}}s that they don't make during gameplay. |
2 | * '''Straight''': [[BoisterousBruiser Pike]] is a great fighter, but during cutscenes he keeps making mistakes the ''player'' wouldn't make, like surrendering to the {{Mook}} ambush squad rather than chopping his way through. |
3 | * '''Exaggerated''': Pike is a PhysicalGod with absolute control over the universe who routinely turns all enemies into a fine mist. Except during cutscenes, where he is incapable of harming an ant and can be killed by poking him. |
4 | * '''Downplayed''': Pike is a competent fighter, and the cutscenes generally reflect that, but during one cutscene reacts ''just'' a little too slowly to a mook who sneaks up on him, and gets defeated by it. |
5 | * '''Justified''': |
6 | ** Pike is an IdiotHero. |
7 | ** Pike wasn't surrendering because of the current mooks, but because he knew there were more on the way. |
8 | ** Pike gets [[GameplayAndStorySegregation hit in a certain part of the body]] before the cutscene starts, hampering his ability to fight. |
9 | ** Pike specifically was suffering from a panic attack for some reason - hence the loss of control. |
10 | * '''Inverted''': CutscenePowerToTheMax |
11 | * '''Subverted''': A cutscene appears. In that cutscene Pike appears to surrender to the Mook army, who are usually weaker than him, but gameplay begins when Pike is being taken by the {{Mook}}s. |
12 | * '''Double Subverted''': Pike is only allowed to destroy a fraction of the Mooks before another cutscene in which he actually surrenders. |
13 | * '''Parodied''': Pike slaughters his way across an entire battlefield with nary a scratch, but upon exiting the area via cutscene, he trips on a small rock, which sends him bungling off a nearby crevasse, comically hitting both sides repeatedly before hitting the bottom. And for good measure, he dropped his weapon AND his armor along the way. |
14 | * '''Zig Zagged''': Pike erratically alternates between CutsceneIncompetence and CutscenePowerToTheMax. |
15 | * '''Averted''': Pike's behavior in cutscenes is on par with his capabilities during normal gameplay. |
16 | * '''Enforced''': The game would be over too quickly if it let Pike [[WhyDontYouJustShootHim brute-force his way through everything]]. |
17 | * '''Lampshaded''': |
18 | ** "You'd think this guy would be more powerful than us {{Mooks}}." "Maybe he is." |
19 | ** "Pike is a real moron, the only time he gets things done he seems possessed by something." |
20 | * '''Invoked''': Pike lets himself be captured during a cutscene as part of his greater plan. |
21 | * '''Exploited''': The {{Mook}}s wait for a cutscene to happen to attack Pike. |
22 | * '''Defied''': Pike forces the player to skip the cutscene so he won't get captured. |
23 | * '''Discussed''': "Pike, you KNOW you could have easily fought those guys, right? I mean, you get stabbed by their swords all day anyway, why take exception now?" |
24 | * '''Conversed''': "I wish I could actually ''play'' these cutscenes because this guy surrenders ''way'' too often in them". |
25 | * '''Deconstructed''': Pike's periodic lapses of judgment haunt him; he may be a great fighter, but what good is that when he keeps choking at the exact worst moments possible? The stress causes him to crack, making ''worse'' mistakes and getting caught in a vicious cycle of self-deprecation and regret. |
26 | * '''Reconstructed''': Pike is inspired by his failures to buckle down, work harder and eventually overcome his issues, becoming a truly great hero in the process. |
27 | * '''Plotted A Good Waste''': Pike's stupidity is for a reason - he was being controlled by the BigBad. The feelings of impotence and frustration? Pike feels the same way. |
28 | * '''Played For Laughs''': |
29 | ** Pike is knocked out in a cutscene by walking into the [[MediumAwareness edge of the screen.]] |
30 | ** The Pike is an IdiotHero InvincibleIncompetent, the invincible part coming from gameplay and the hilarious incompetence happening during cutscenes which are a contest as to how ridiculous the situation can become. |
31 | * '''Played For Drama''': ShootTheShaggyDog by having Pike shot dead in a cutscene. |
32 | ---- |
33 | Accidentally head back to CutsceneIncompetence by dropping your mouse |
34 | ---- |
35 | %% Optional items, added after Conversed, at your discretion: |
36 | %% |
37 | %%* '''Implied''': ??? |
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FollowingContext PlayingWith / CutsceneIncompetence
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