1 | ''All about weapons and what people do with them.'' |
2 | ---- |
3 | [floatboxright: |
4 | Related: |
5 | + MilitaryAndWarfareTropes |
6 | + MutuallyExclusivePowerups |
7 | + JustForFun/GunCounterpart |
8 | + TropesInShiningArmor |
9 | ] |
10 | [[index]] |
11 | [floatboxright: |
12 | Categories: |
13 | + AnatomyArsenal |
14 | + AtomicHate |
15 | + ChoiceOfTwoWeapons |
16 | + DeathTrap |
17 | + EnhancedArchaicWeapon |
18 | + GrenadeTropes |
19 | + GunsAndGunplayTropes |
20 | + IndexOnAStick |
21 | + RangedEnergyAttackTropes |
22 | + SwordTropes |
23 | + {{Superweapon}} |
24 | + TropesThatGoBoom |
25 | + WeaponizedTropes |
26 | ] |
27 | [[foldercontrol]] |
28 | |
29 | [[folder:Non-specific Weapon Tropes:]] |
30 | * AdaptationalWeaponSwap: When a character's signature weapon changes in between adaptations. |
31 | * AmmoUsingMeleeWeapon: Melee weapons that need things like fuel for maximum effect. |
32 | * AncestralWeapon: An old weapon passed down through generations. |
33 | * AnchoredAttackStance: Preparation for using a weapon with significant recoil. |
34 | * ArbitraryWeaponRange: Projectiles become less effective either the farther from the source or at a closer range, or disappear altogether. |
35 | * ArchaicWeaponForAnAdvancedAge: Yesterday's weapons are just as useful in the future. |
36 | * ArmsDealer: Their business is selling weapons. |
37 | * AsLethalAsItNeedsToBe: A weapon's effect changes based on the scenario. |
38 | * AxesAtSchool: Someone brought a weapon to school! |
39 | * BarbaricBattleaxe: Barbarians usually wield battleaxes as their weapon of choice. |
40 | * BifurcatedWeapon: A weapon that can split into multiple weapons, or multiple weapons that can merge into one. |
41 | * BiggerStick: The best weapon wins. |
42 | * BrandishmentBluff: Using fake weapons to make real threats. |
43 | * BreakableWeapons: Your weapon won't last forever. |
44 | * BrutishCharacterBrutishWeapon: Strong or brutal characters are associated with powerful, direct or crude weaponry. |
45 | * CantBatheWithoutAWeapon: Taking a weapon to bathtime, just in case. |
46 | * ConvertedIntoAWeapon: A weapon that was once a person or contain the brain, soul or essence of one. |
47 | * CrystalWeapon: Weapons made of crystals are cool. |
48 | * DangerousBackswing: Accidentally hitting something behind you when attacking something in front. |
49 | * DestroyTheVillainsWeapon |
50 | * DistractAndDisarm: Distracting an enemy while at disadvantage to get their weapons away. |
51 | * DoubleWeapon: Two blades in one. |
52 | * DrawSwordDrawBlood: Pulled out a weapon? Better not waste it. |
53 | * ElegantWeaponForAMoreCivilizedAge: A once-common weapon can still kick ass under those skilled with it. |
54 | * ElementalCrafting: A weapon's effectiveness is determined by its material. |
55 | * ElementalWeapon |
56 | * EmergencyWeapon: It's not very effective, but at least it won't break. |
57 | * EmpathicWeapon: A weapon with personality. |
58 | * TheEnemyWeaponsAreBetter: Your foes always have the better weapons. |
59 | * EquipmentBasedProgression: Your power is just as good as your weapon. |
60 | * EquippableAlly: Using your friend as a weapon. |
61 | * EvilWeapon: The weapon's alive and it is NOT friendly. |
62 | * EvolvingWeapon: A weapon becomes stronger over time, without direct upgrades. |
63 | * ExoticWeaponSupremacy: Powerful characters have unique and fancy weapons. |
64 | * ExtendedDisarming: Someone forced to give up their weapons ends up having many more than expected. |
65 | * FantasticRaceWeaponAffinity: When a fictional species or culture strongly favors the use of one type of weapon. |
66 | * FamilyFriendlyFirearms: Characters on kids' shows get laser guns, not bullet guns. |
67 | * FlyingWeapon: The best weapons don't need users. |
68 | * ForgedByTheGods: A weapon made by a higher being. |
69 | * FullPotentialUpgrade: You've outgrown that old weapon, time for a new one! |
70 | * GiantsKnifeHumansGreatsword: Different sized beings, different sized weapons. |
71 | * GirlWithPsychoWeapon: Big boy weapons used by an innocent-looking girl. |
72 | * GiveMeASword: Requesting a weapon. |
73 | * GlassWeapon |
74 | * GoodWeaponEvilWeapon: Weapon type = alignment. |
75 | * GunsInChurch: Bringing a weapon where you really shouldn't. |
76 | * GunsVsSwords: Gun or sword, what do you choose? |
77 | * HappyFunBall: A weapon is more dangerous than its appearance suggests. |
78 | * HealingShiv: Most weapons are for hurting, but not this weapon. |
79 | * HeavyEquipmentClass: A character or class that stands out due to proficiency with heavier weaponry. |
80 | * HesGotAWeapon: What you say when he's got a weapon. |
81 | * HiddenSupplies: Hiding a weapon in a secret place. |
82 | * HiddenWeapons: Hiding a weapon on your own person. |
83 | * HungryWeapon: This weapon ''needs'' to kill. |
84 | * HyperspaceMallet: Where did that weapon come from? |
85 | * IKEAWeaponry: A weapon that you need to put together before using. |
86 | * ImprobableUseOfAWeapon: That's not how you use that. |
87 | * ImpromptuFortress: A non-military place is transformed into a makeshift citadel. |
88 | * ImprovisedScattershot: A projectile splits in two on something it struck mid-flight. |
89 | * InfinityMinusOneSword: A powerful weapon that's not the best but is easier to get or use. |
90 | * InfinityPlusOneSword: A powerful weapon that's the best, but is very hard to get or use. |
91 | * IntimidationDemonstration: Using a weapon to demonstrate your might. |
92 | * TheLethalConnotationOfGunsAndOthers: Bullets cause lethal wounds, other [[SetSwordsToStun weapons don't]]. |
93 | * LeftYourLifesaverBehind: You have the right tool for the job. Just not with you. |
94 | * LegendaryWeapon: An ancient and powerful weapon known of by all. |
95 | * LikeCannotCutLike: Omnipotent weapons can't break things made of the same material as itself. |
96 | * LivingWeapon |
97 | * LostSuperweapon: Yesterday's weapons were far superior, but they're gone now. |
98 | * LudicrousMeleeAccuracy: A character who owns a melee weapon and really, ''really'' knows how to use it. |
99 | * MagicalWeapon |
100 | * MagnetHands: Never dropping your weapon, no matter how improbable. |
101 | * MagneticWeapons: Weapons that use magnetic force rather than controlled explosions to launch projectiles. |
102 | * TheManMakesTheWeapon: Using an unlikely weapon to great effect. |
103 | * MapStabbing: A sharp weapon is used to impale a map, as opposed to a person. |
104 | * AMasterMakesTheirOwnTools |
105 | * MixAndMatchWeapon: A weapon made of multiple weapons and retains their functionalities. |
106 | * MorphWeapon: A weapon that changes form. |
107 | * NationalWeapon: Different groups have unique weapons. |
108 | * NaturalWeapon: A character has dangerous body parts that negate the need for weapons. |
109 | * NemesisWeapon: Arch-enemies have contrasting weapons. |
110 | * NerfArm: Fake weapon, real danger. |
111 | * NoGearLevel: Your weapons can't be used here. |
112 | * NonLethalDeadlyWeapon: A non-dangerous weapon is treated as dangerous. |
113 | * NothingUpMySleeve: Except there is. |
114 | * NotSoFakePropWeapon: You thought that weapon was fake. You were wrong. |
115 | * OneHandedZweihander: A powerful character can use a two-handed weapon with one hand. |
116 | * OnlyTheChosenMayWield: Not just anyone can use this weapon. |
117 | * ParryingBullets: Blocking projectiles with a melee weapon. |
118 | * PatheticDroopingWeapon: When a weapon starts drooping to signify literal or figurative uselessness in a situation. |
119 | * PenultimateWeapon: The most powerful weapon isn't. |
120 | * PersonOfHolding: Storing weapons inside your body. |
121 | * PhallicWeapon: A weapon is regarded as a penis metaphor. |
122 | * PhlebotinumHandlingRequirements: Terms and conditions for a supernatural weapon. |
123 | * PointDefenseless: Flying heroes can't be hit by projectiles. |
124 | * PointThatSomewhereElse: Someone holding a weapon to you? Just push it away. |
125 | * PoisonedWeapons |
126 | * PowerEqualsRarity: Powerful weapons are few and far-between. |
127 | * PowersViaWeapon: A character's powers come from their weapon. |
128 | * QuickMelee: Melee weapons can be used immediately when switching to them, however improbable. |
129 | * RejectedByTheEmpathicWeapon: A sentient weapon refuses or resists a wielder. |
130 | * RetractableWeapon |
131 | * ReverseGrip: Holding a bladed weapon pointy end down. |
132 | * RockBeatsLaser: Beating an advanced weapon with a primitive weapon. |
133 | * ScaramangaSpecial: IKEAWeaponry whose individual parts are unassuming. |
134 | * ScarredEquipment: Battle-worn weapons show their experience. |
135 | * ScrappyWeapon: A video game weapon that players hate using. |
136 | * SecretWeapon: They're hiding something powerful, if only we knew what it is! |
137 | * SelfDefenseless: Pepper spray? Stun guns? Useless. |
138 | * SelfDestructMechanism |
139 | * SetSwordsToStun: Dangerous weapons that don't kill. |
140 | * ShapeshifterWeapon: A shape-shifter creates a weapon by turning themselves or part of their body into one. |
141 | * SituationalSword: A weapon that's only effective in the right conditions. |
142 | * SocketedEquipment: Upgrade it by putting things onto it. |
143 | * SortingAlgorithmOfWeaponEffectiveness: Weapons you find later will always be more powerful. |
144 | * SpectralWeaponCopy: A duplicate weapon made of AppliedPhlebotinum. |
145 | * SpellBlade: An enchanted weapon. |
146 | * SpontaneousWeaponCreation: Producing a weapon right then and there, no {{Hammerspace}} required. |
147 | * StatSticks: A weapon you only carry for the stat buffs. |
148 | * SticksToTheBack: You can put your weapon on your back, even if there's nothing to hold it there. |
149 | * StockNinjaWeaponry: Stereotypical ninja tools. |
150 | * StockWushuWeapons: Stereotypical Chinese weapons. |
151 | * SuperWeaponAverageJoe: Powerful weapons can be wielded effectively by literally anyone. |
152 | * SummonToHand |
153 | * SwissArmyWeapon: Out of one, many. |
154 | * SwordAndFist: Fighting with and without your weapon. |
155 | * SwordLimbo: Leaning backward to dodge a blade. |
156 | * SwordOfDamocles: A weapon so huge and powerful, just the threat of using it enough to subdue others. |
157 | * SwordOverHead: You've bested your foe and can kill them now... but should you? |
158 | * SwordsToPlowshares: Weapons are repurposed for more utilitarian functions. |
159 | * TakeUpMySword: Take the place of a defeated hero. |
160 | * TalkingWeapon: The weapon can and will tell you what it wants. |
161 | * TheyCallHimSword: A character uses a weapon's name as an alias. |
162 | * ThisBananaIsArmed: A pretend weapon that works just like a real one. |
163 | * TwangHello: A character fires an arrow to reveal their presence. |
164 | * UltimateBlacksmith: A supernatural or otherwise powerful smith. |
165 | * UltimateForge: The most powerful weapon can only be made here. |
166 | * UnbreakableWeapons: A weapon that's far more durable than in RealLife. |
167 | * UnholyHolySword: An EvilWeapon that pretends to be good. |
168 | * UseTheirOwnWeaponAgainstThem: A character has their own weapon used against them in battle by their opponent. This often (but not always) results in the weapon's original owner's defeat or death. |
169 | * UtilityWeapon: A weapon that has a use outside of combat. |
170 | * WeaponBasedCharacterization: A character's weapon of choice tells you something about their personality. |
171 | * WeaponGripFailure: Unintentionally dropping your weapon. |
172 | * WeaponJr: A toy version of a LegendaryWeapon. |
173 | * WeaponSpecialization: A specific weapon that a character tends to use. |
174 | * WeaponOfPeace: Weapons of war that allegedly are meant for fostering world peace. |
175 | * WeaponOfXSlaying: A weapon that's more effective against a certain thing. |
176 | * WeaponRunningTime: A projectile's time to hit its target is long enough for things to happen. |
177 | * WeaponTitle: A work named after its central weapon. |
178 | * WeaponWieldsYou: A weapon that can control its user. |
179 | * WeaponizedAnimal: Animals that can carry weapons and use them effectively. |
180 | * WeaponsBreakingWeapons: [[ExactlyWhatItSaysOnTheTin A weapon breaks another weapon]] (e.g. a sword slicing through another sword). |
181 | * WeaponsKitchenSink: All the weapons are here, even if some of them don't make sense. |
182 | * WeaponsThatSuck: A weapon that pulls you in. |
183 | * WhatTheFuAreYouDoing: Martial arts: You're doing it wrong. |
184 | * WithOurSwordsScene: One person using everyone's weapons. |
185 | * TheWorkhorse: This weapon's not new or fancy, but it gets the job done. |
186 | * WreckedWeapon: The villain breaks the hero's weapon. |
187 | [[/folder]] |
188 | |
189 | [[folder:The Aesthetics of Weapons]] |
190 | * ElaborateEqualsEffective: The stronger a weapon is, the fancier it looks. |
191 | * FaceDesignShield: A shield bears a face as its design, or ''is'' a face. |
192 | * ImpossiblyCoolWeapon: Physics need not apply. |
193 | * OddlyShapedSword: A blade has a shape that looks cool but is impractical for damaging things. |
194 | * OrnamentalWeapon: A weapon you carry around visibly, but don't actually use. |
195 | * OurWeaponsWillBeBoxyInTheFuture: Big, bulky, cube-y guns. |
196 | * SuckingInLines: Lines spiraling towards a weapon to denote charging. |
197 | * WallOfWeapons: All the weapons, displayed on a wall. |
198 | * WeaponForIntimidation: A weapon is made to frighten people rather than be effective in a fight. |
199 | * WeaponTombstone: A weapon is used to mark a grave. |
200 | * WeaponTwirling |
201 | [[/folder]] |
202 | |
203 | [[folder:Aiming Projectiles]] |
204 | * ExactlyWhatIAimedAt: A projectile misses the obvious target, but the wielder was aiming for something else. |
205 | * FixedForwardFacingWeapon: A huge weapon on a vehicle that can only be aimed by turning the whole vehicle. |
206 | * HomingLasers: Lasers that bend around obstacles to reach their target. |
207 | * HomingProjectile: Projectiles, especially missiles, that chase down their target. |
208 | * ImprobableAimingSkills: A projectile striking something that seems impossible to strike. |
209 | * ImprovisedScattershot: A projectile splits in two on something it struck mid-flight. |
210 | * PocketRocketLauncher: A miniaturized rocket launcher, either with or without explosive[=/=]TrickBomb ammo. Usually depicted as more potent than regular weapons at any distance, despite rockets having an ArbitraryWeaponRange. |
211 | * PrecisionGuidedBoomerang: Boomerangs always come back to their thrower, no matter what. |
212 | * {{Roboteching}}: Projectiles that change direction midair to reach their target. |
213 | * WilliamTelling: Shooting something off someone's head without hurting them. |
214 | [[/folder]] |
215 | |
216 | [[folder:Carrying and Wielding Multiple Weapons]] |
217 | * BowAndSwordInAccord: Holding a bow and a sword at the same time. |
218 | * ChoiceOfTwoWeapons: Learning how to use two different weapons is better than being the best at using one. |
219 | * DualWielding: Holding two weapons at once. |
220 | * GunsAkimbo: Both hands are using a gun. |
221 | * HammerAndSickle: A hammer and sickle are used at the same time, often symbolically. |
222 | * HyperspaceArsenal: Having more weapons than you can logically carry. |
223 | * KnightlySwordAndShield: Knights and similar people are proficient in using a sword and shield. |
224 | * MasterOfTheLevitatingBlades: Fighting with many {{Flying Weapon}}s. |
225 | * MultiMeleeMaster: Effectively using distinctly different melee weapons. |
226 | * MultiRangedMaster: Effectively using distinctly different ranged weapons. |
227 | * TheMusketeer: Wielding both a melee and ranged weapon, but not at the same time. |
228 | * SwordAndGun: Holding a sword and gun in each hand. |
229 | * SwordShieldContrast: Metaphorically describing things as a sword or shield. |
230 | * TrenchCoatWarfare: A BadassLongcoat with many weapons hidden inside. |
231 | * WalkingArmory: Having many, many weapons with you. |
232 | [[/folder]] |
233 | |
234 | [[folder:What's in a Weapon Name?]] |
235 | * CuteAsABouncingBetty: Big scary weapons with comically cute names. |
236 | * ICallItVera: A character names their weapons. |
237 | * NamedWeapons: An individual weapon with a non-generic name. |
238 | * StockWeaponNames: Unique weapons have unique names to demonstrate their uniqueness. |
239 | [[/folder]] |
240 | |
241 | [[folder:Assorted Weapons]] |
242 | * AerosolFlamethrower: Igniting aerosol spray to great effect. |
243 | * ArmedWithPepperSpray: Pepper spray used as a defensive weapon, especially by women. |
244 | * AttackDrone: An unmanned weaponized device. |
245 | * BlowGun: A tube that can be blown into to propel a dart. |
246 | * BoozeFlamethrower: Spitting alcohol through a flame produces a jet of fire. |
247 | * {{Caltrops}}: A tetrahedral pointy thing left on the ground for tire damage or AgonyOfTheFeet. |
248 | * ChainPain: Using a chain as a weapon. |
249 | * DevilsPitchfork: Tridents associated with and used as weapons by evil characters, particularly {{Satan}} and other demonic characters. |
250 | * EpicFlail: A spikeball on a chain. |
251 | * ExtendoBoxingGlove: A boxing glove that pops out on an extendable arm. |
252 | * HooksAndCrooks: Using a hook or hook-shaped item as a weapon. |
253 | * HotBlade |
254 | * InescapableNet: Throw a net over someone and they're down for the count. |
255 | * InstantChucks: Two weapons connected by a chain. |
256 | * KnowsTheRopes: Using a rope or string as a weapon. |
257 | * LightningLash: A whip that uses or is made of electricity. |
258 | * NailEm: Using a nail gun as a weapon. |
259 | * PileBunker: Using a pile driver as a weapon. |
260 | * PowerfulPick: Using a pickaxe as a weapon. |
261 | * ProngsOfPoseidon: Tridents associated with and used as weapons by sea creatures or ocean deities. |
262 | * RazorFloss: Strings sharp enough to cut. |
263 | * RingsOfDeath: A large hoop used as a weapon. |
264 | * SonicStunner: Weaponized sound. |
265 | * StaticStunGun: Weaponized electricity meant to stun. |
266 | * TaserTagWeakness: Using electricity to defeat a powerful foe. |
267 | * VariableLengthChain: The chain is as long as you need it to be. |
268 | * WhipOfDominance: Using a whip as a symbol of dominance, control, authority, or sadism. |
269 | [[/folder]] |
270 | |
271 | [[folder:Bladed Weapons]] |
272 | See also [[SwordTropes swords-specific tropes]] |
273 | * AbsurdCuttingPower: Cutting things that normally can't be cut so easily. |
274 | * AbsurdlySharpBlade: Sharp enough to cut through just about anything. |
275 | * AsianCleaverFever: Someone (usually East Asian) uses blades theatrically in cooking. |
276 | * AudibleSharpness: Using or unsheathing a blade produces a distinct sound. |
277 | * BarehandedBladeBlock: A character stops a sword being used on them with their bare hands. |
278 | * BayonetYa: A blade attached to the end of a gun. |
279 | * TheBladeAlwaysLandsPointyEndIn |
280 | * BladeBrake: Stabbing a blade into a surface to slow your fall. |
281 | * BladeEnthusiast: People who love and/or collect bladed weapons. |
282 | * BladeLock: During a sword fight, it's inevitable that the opponents will have their blades pressed against each other for several seconds. |
283 | * BladeOnARope: A bladed weapon attached to a rope, string or chain. |
284 | * BladeReflection: Blades used to reflect an image, especially in promotional artwork. |
285 | * BladeRun: Standing, walking, or running along the length of a blade. |
286 | * BladeSpam: Striking and stabbing with improbable speed. |
287 | * ChastityDagger: A woman carries a dagger with her to defend herself (often from getting raped). |
288 | * CleanCut: A blade passes swiftly and completely through its target with little difficulty. |
289 | * CombatCueStick: Using a cue stick as a club. |
290 | * CrissCrossAttack: Multiple strikes from multiple sides. |
291 | * CutlassBetweenTheTeeth: Holding a blade with your teeth. |
292 | * CuttingThroughEnergy |
293 | * DetachableBlades |
294 | * DeviousDaggers: Short blades are for sneaky people. |
295 | * DiagonalCut: Cutting through something so cleanly that it takes a moment for it to fall apart. |
296 | * DruidicSickle: Druids tend to carry sickles or similarly shaped blades. |
297 | * {{Excalibur}}: King Arthur's legendary sword. |
298 | * ExcaliburInTheRust: A legendary blade looks worse for wear but is as effective as ever. |
299 | * ExcaliburInTheStone: Excalibur portrayed as the Sword in the Stone despite not being so in the original legend. |
300 | * FanningTheKnives: Fanning throwable objects as a form of intimidation before actually throwing them. |
301 | * FiveFingerFillet: A game consisting of stabbing a blade between fingers. |
302 | * HammerHilt: Using the hilt of a bladed weapon as a bludgeon. |
303 | * ImplausibleFencingPowers: Swords do not work that way. |
304 | * InstantDeathStab: Getting hit with a blade kills instantly. |
305 | * InverseLawOfSharpnessAndAccuracy: Sharper blades are less likely to hit their target. |
306 | * KnifeFight |
307 | * KnifeOutline: Several thrown blades just barely miss, leaving their target's shape on the wall behind them. |
308 | * KukrisAreKool: A curved Nepalese blade good for chopping. |
309 | * LickingTheBlade: Lick your blade to demonstrate or increase your unsettling-ness. |
310 | * LodgedBladeRecycling: Getting stabbed, then pulling out the blade to use for yourself. |
311 | * MacheteMayhem: Using a machete as your weapon. |
312 | * NeverBringAKnifeToAFistFight: Pulling a knife on an unarmed opponent only to lose to them anyway. |
313 | * NeverBringAKnifeToAGunFight: Firearms beat bladearms. |
314 | * OddlyShapedSword: A blade has a shape that looks cool but is impractical for damaging things. |
315 | * PsychoKnifeNut: Psychotic characters who have a thing for knives. |
316 | * ReforgedBlade: A broken blade is repaired. |
317 | * RoyalRapier: High-class people using rapiers as their weapon. |
318 | * SerratedBladeOfPain: Serrated blades are for evil people. |
319 | * SewingNeedleSword: A very small character uses a sewing needle as an improvised sword. |
320 | * SharpenedToASingleAtom: An [[ExaggeratedTrope absurdly sharp]] AbsurdlySharpBlade. |
321 | * ShearMenace: Using dual hinged blades as your weapons. |
322 | * SingleStrokeBattle: A duel based around a single strike and who can make it first. |
323 | * SinisterScimitar: Curvy Blade = Bad Guy. |
324 | * SinisterScythe: Using scythes and other farming blades as your weapons. GrimReaper allusions often ensue. |
325 | * SinisterShiv: A blade created by sharpening something that isn't a weapon. |
326 | * SinisterSwitchblade: Switchblades are scary. |
327 | * SliceAndDiceSwordsmanship: Slashing with a stabby blade, or stabbing with a slashy blade. |
328 | * SplitHair: Demonstrating a blade's sharpness by slicing something impossibly thin. |
329 | * StormOfBlades: Lots of blades falling on someone. |
330 | * SuaveSabre: A curved sabre is a noble warrior's weapon of choice. |
331 | * SwipeYourBladeOff: Swinging a blade flings away all that nasty blood and gore, leaving it impeccably clean. |
332 | * SwordCane: A blade hidden inside a cane. |
333 | * SwordLines: Sharp blades leave trails of light to demonstrate their speed. |
334 | * SwordPlant: Stabbing your blade into the ground for a variety of reasons. |
335 | * SwordPointing: Pointing a sword at your opponent to show you're ready to fight. |
336 | * SwordSparks: Blade + Blade = Sparks. |
337 | * ThrowTheSheathAway: To demonstrate that you're ready to fight NOW. |
338 | * UnorthodoxSheathing: Cool and unusual ways to put your blade away. |
339 | * WhipSword: A sword that can convert into a bladed whip. |
340 | * WolverineClaws: Claw-like blades attached to the hands. |
341 | [[/folder]] |
342 | |
343 | [[folder:Blunt Instruments]] |
344 | * BaguetteBeatdown: A long loaf of bread is specifically used as a weapon. |
345 | * BarbellBeating: Using a barbell or a dumbbell as a weapon. |
346 | * BatterUp: Using a baseball bat as a weapon. |
347 | * BoulderBludgeon: Using a stone as a weapon. |
348 | * CaneFu: Using a cane as a weapon. |
349 | * CarryABigStick: Any large and blunt item used as a weapon. |
350 | * EdibleBludgeon: Using food as a weapon. |
351 | * FryingPanOfDoom: Using a frying pan as a weapon. |
352 | * GolfClubbing: Using a golf club as a weapon. |
353 | * GrievousBottleyHarm: Using a glass bottle as a weapon. |
354 | * HammerHilt: Using the hilt of the sword instead of the blade. |
355 | * HammerOfTheHoly: Religious warriors mostly use blunt weapons. |
356 | * LawmanBaton: Cops use batons when they're not using guns. Often used as a symbol of police brutality. |
357 | * PipePain: Using a piece of pipe as a weapon. |
358 | * PrimitiveClubs: Primitive characters use clubs as weapons. |
359 | * RollingPinOfDoom: Hitting people with a rolling pin. |
360 | * SavageSpikedWeapons: Spiky weapons are typical of violent people. |
361 | * ShieldBash: Using a shield offensively. |
362 | * ShovelStrike: Using a shovel as a weapon or a defensive implement. |
363 | * ThunderHammer: A hammer that can either channel electricity or summon lightning. |
364 | * WrenchWhack: Using a wrench as a weapon. |
365 | [[/folder]] |
366 | |
367 | [[folder:Bombs and Explosives]] |
368 | See also ''GrenadeTropes'', ''UsefulNotes/NavalWeapons'' |
369 | * BigBulkyBomb: Very, very large bombs. |
370 | * BombproofAppliance: Mundane things like fridges can protect you from an explosion![[labelnote:*]]Just not in RealLife[[/labelnote]] |
371 | * BombDisposal: Removing or disarming bombs in ways that would never work in RealLife. |
372 | * BoomInTheHand: Holding an armed explosive and proceeding to be injured or killed. |
373 | * CartoonBomb: A bomb that consists of a black sphere with a fuse hanging off of it. |
374 | * CigarFuseLighting: Lighting an explosive with smoking implements. |
375 | * CutTheFuse: To stop the explosion. |
376 | * DynamiteCandle: An explosive's fuse disguised as a candle wick. |
377 | * EatTheBomb: To safely dispose of it, of course! |
378 | * EmptyQuiver: A powerful explosive has gone missing. |
379 | * ExplosiveLeash: A device that kills its wearer if they disobey. |
380 | * ExplosiveStupidity: You blew yourself up! |
381 | * FakeInTheHole: Scare your enemies by throwing a fake grenade at them! |
382 | * FantasticNuke: A magical or fictional weapon or spell that has the effect of a nuke. |
383 | * FeedItABomb: Kill an enemy by throwing a bomb into their mouth. |
384 | * GasCylinderRocket: Pressurized gas cylinders fly around like rockets when their nozzle is broken off. |
385 | * GrenadeHotPotato: An explosive has just landed next to you. Better pass it to someone else, or better, throw it back. |
386 | * GrenadeLauncher: A gun that shoots grenades. |
387 | * GrenadeSpam: Grenades in larger numbers than is logical. |
388 | * HarpoonGun: A gun that shoots spears. |
389 | * HighSpeedMissileDodge: Dodging a speeding weapon coming at you. |
390 | * HolyHandGrenade: Holy power weaponized. |
391 | * IncrediblyObviousBomb: An unhidden bomb. |
392 | * InsertGrenadeHere: Hopping on a tank or similar vehicle and dropping an explosive inside to disable it, or at least disable its operators. |
393 | * JettisonJetpackAttack: Letting go of your jetpack to send it flying at a target to explode. |
394 | * LandMineGoesClick: Mines that don't explode until after the weight is removed. |
395 | * MacrossMissileMassacre: Firing lots and lots of missiles at once. |
396 | * MisguidedMissile: Leading a guided missile away from its original target by getting it to target you instead. |
397 | * MissileLockOn: Technology that allows you to lock onto a target before firing the missile. |
398 | * MolotovCocktail: An improvised thrown explosive consisting of a glass bottle filled with flammable liquid and with a flaming rag stuffed into the neck. |
399 | * NeutronBomb: A thermonuclear bomb specifically designed to use radiation to kill people while leaving building relatively unharmed. |
400 | * NukeEm: Using a nuke sooner than is logical. |
401 | * PhlebotinumBomb: Explosives that leave certain things undamaged. |
402 | * PlungerDetonator: A little box with a handle that activates explosives when pushed down. |
403 | * PowderTrail: A trail of gunpowder for a makeshift fuse. |
404 | * RidingTheBomb: A missle is launched with someone riding it. |
405 | * RocketJump: Fire a rocket at the ground to propel yourself into the air. |
406 | * SatchelCharge: A pack of explosives, usually intended for use in warfare to clear obstacles, destroy enemy fortifications, or sabotage enemy vehicles. |
407 | * SeaMine: A mine made for naval use. |
408 | * SpaceMines: A mine made for cosmic use. |
409 | * StickyBomb: A bomb that sticks to its target (or thrower). |
410 | * StrappedToABomb: A character is tied to an explosive or vice versa. |
411 | * SuperPersistentMissile: A homing missle that will hit you no matter what gets in its way. |
412 | * TimeBomb: A bomb with a set time to detonate. Almost always has a convenient built-in clock. |
413 | * TrickBomb: A bomb that does something other than exploding. |
414 | * UnplannedManualDetonation: When remote activation fails, better do it yourself. |
415 | * WhyAmITicking: A character hears a ticking sound coming from themselves and realizes that this is because they have an explosive inside them. |
416 | * YouNukeEm: Players using nukes. |
417 | [[/folder]] |
418 | |
419 | [[folder:Defense]] |
420 | See also ''TropesInShiningArmor'' |
421 | * AdaptiveArmor: Armor that can change form based on the wearer or the situation. |
422 | * AttackReflector: A defensive move that causes the attack to rebound. |
423 | * DeflectorShields: A force field. |
424 | * LuckilyMyShieldWillProtectMe: Using a shield [[ExactlyWhatItSaysOnTheTin as a shield]]. |
425 | * OrbitingParticleShield: A shield consisting of objects rotating around the user. |
426 | * PoweredArmor: Mech-like armor, usually with all kinds of fun gadgets built-in. |
427 | * SaveSat: A satellite crashing down has a beneficial/defensive effect. |
428 | * SomeKindOfForceField: A force field that's invisible until you get close. |
429 | * SpecialAbilityShield: Shields that do something unusual. |
430 | [[/folder]] |
431 | |
432 | [[folder:Guns]] |
433 | See also ''GunsAndGunplayTropes'' |
434 | * BackpackCannon: A gun or similar weapon attached to the user's back. |
435 | * {{BFG}}: A gun so huge it would be impractical to use in RealLife. |
436 | * BriefcaseBlaster: A gun contiained in or disguised as a briefcase. |
437 | * BubbleGun: [[ExactlyWhatItSaysOnTheTin A gun that shoots bubbles]]. |
438 | * FantasticFirearms: Weapons that mimic the ease-of-use of a gun but function by way of some other mechanism than burning gunpowder. |
439 | * FirearmsAreCowardly: Gun users are portrayed as dishonorable. |
440 | * FirearmsAreRevolutionary: Introducing guns to a society for the first time will change everything. |
441 | * FlareGun: A gun that fires a glowing projectile, meant to be used as a signal but can still be weaponized. |
442 | * FreezeRay: A gun that spontaneously creates ice on it's target. |
443 | * GunAccessories: Doohickeys, doodads, and watchamacallits added onto guns to make them cooler. |
444 | ** UsefulNotes.GunAccessories |
445 | * GunFu: Gun play with acrobatics. |
446 | * GunKata |
447 | * GunNut: A character whose life revolves around guns. |
448 | * GunTwirling: Spinning a gun by the trigger around your finger. |
449 | * KineticWeaponsAreJustBetter: In the future we'll still use old-school ballistics instead of energy weapons. |
450 | * MarkedBullet: A bullet or other projectile with a message added to it. |
451 | * MoreDakka: Keeping shooting at them until they die! |
452 | * NeverBringAGunToAKnifeFight: Melee weapons are superior to ranged ones. |
453 | * NoRangeLikePointBlankRange |
454 | * NoScope |
455 | * PainfullySlowProjectile: Bullets in video games are slow and easy to dodge. |
456 | * PinballProjectile |
457 | * PistolWhipping: Knocking someone out by hitting them with the butt of a pistol. |
458 | * RangedEmergencyWeapon |
459 | * RecursiveAmmo: Projectile that spits out more projectiles. |
460 | * RemovableTurretGun |
461 | * SawedOffShotgun |
462 | * SeanConneryIsAboutToShootYou: Cover character points a weapon at the audience. |
463 | * ShortRangeLongRangeWeapon |
464 | * ShortRangeShotgun |
465 | * ShoulderCannon |
466 | * ShrinkRay: A ray gun that shrinks people and objects. |
467 | * SmartGun: Combining the action of a firearm with the utility of a computer. |
468 | * SniperPistol: Handguns exceeding their expected range. |
469 | * SniperRifle |
470 | * SniperScopeGlint: A sniper's scope produces glints of light, giving away their positions. |
471 | * SniperScopeSway |
472 | * SpreadShot |
473 | * StickEmUp |
474 | * TrickBullet: Bullets that do something more unusual than just kill. |
475 | * TriggerHappy: A character who will shoot at a moment's notice. |
476 | * WeakTurretGun |
477 | [[/folder]] |
478 | |
479 | [[folder:Lasers]] |
480 | See also ''RangedEnergyAttackTropes'' |
481 | * BeamSpam |
482 | * ConvergingStreamWeapon |
483 | * DisintegratorRay |
484 | * EnergyWeapon |
485 | * LaserBlade |
486 | * LaserCutter |
487 | * LightningGun |
488 | * PlasmaCannon |
489 | * RayGun |
490 | * SlowLaser |
491 | * WaveMotionGun |
492 | * WaveMotionTuningFork |
493 | [[/folder]] |
494 | |
495 | [[folder:Powered Weapons]] |
496 | * AmmoUsingMeleeWeapon |
497 | * ChainsawGood |
498 | * PowerFist |
499 | * PowerPincers |
500 | * ElectricJoybuzzer |
501 | * RocketPoweredWeapon |
502 | * ThisIsADrill |
503 | * {{Vibroweapon}} |
504 | * WeaponizedExhaust |
505 | [[/folder]] |
506 | |
507 | [[folder:Slings and Arrows]] |
508 | * AloofArcher |
509 | * AnnoyingArrows |
510 | * UsefulNotes/{{Archery}} |
511 | * ArrowCatch |
512 | * {{Arrowgram}} |
513 | * ArrowsOnFire |
514 | * AutomaticCrossbows |
515 | * BowsAndErrors |
516 | * BowsVersusCrossbows |
517 | * BratsWithSlingshots |
518 | * EnergyBow |
519 | * GreatBow |
520 | * HorseArcher |
521 | * InvisibleBowstring |
522 | * MasterArcher |
523 | * {{Multishot}} |
524 | * NoArcInArchery |
525 | * RainOfArrows |
526 | * TheStraightAndArrowPath |
527 | * SacredBowAndArrows |
528 | * SplittingTheArrow |
529 | * SufferTheSlings |
530 | * TrickArrow |
531 | * WilliamTelling |
532 | [[/folder]] |
533 | |
534 | [[folder:Sticks, Staves, and Spears]] |
535 | * BattleBaton |
536 | * BoomStick |
537 | * BroomstickQuarterstaff |
538 | * CaneFu |
539 | * CarryABigStick |
540 | * GolfClubbing |
541 | * JoustingLance |
542 | * LawmanBaton |
543 | * LowTechSpears |
544 | * MagicStaff |
545 | * MagicWand |
546 | * MartialArtsStaff |
547 | * MatchstickWeapon |
548 | * MotorcycleJousting |
549 | * NaginatasAreFeminine |
550 | * PrimitiveClubs |
551 | * SavageSpikedWeapons |
552 | * SerpentStaff |
553 | * ShockStick |
554 | * TelescopingStaff |
555 | * AThicketOfSpears |
556 | * WoodenStake |
557 | * XOnAStick |
558 | [[/folder]] |
559 | |
560 | [[folder:Super Weapons]] |
561 | * AlphaStrike: Everyone fires everything at the same target. |
562 | * BatteringRam: A device meant to knock down enemy gates or fortifications. |
563 | * BiologicalWeaponsSolveEverything |
564 | * DeathRay |
565 | * DoomsdayDevice |
566 | ** PointlessDoomsdayDevice |
567 | * EarthquakeMachine |
568 | * HostileTerraforming |
569 | * ImmortalBreaker |
570 | * ImprovisedCatapult |
571 | * InterstellarWeapon: A weapon capable of striking targets in other stellar systems or further away. |
572 | * KillSat: A satellite that snipes or bombards things beneath it. |
573 | * SiegeEngines: Weapons and vehicles meant for attacking enemy fortifications. |
574 | * SwordOfDamocles |
575 | * WeaponizedLandmark |
576 | * WeaponOfMassDestruction |
577 | * WeatherControlMachine |
578 | [[/folder]] |
579 | |
580 | [[folder:Throwing Weapons]] |
581 | * BattleBolas |
582 | * BattleBoomerang |
583 | * BoomerangComeback |
584 | * CardsOfPower |
585 | * DeadlyDisc |
586 | * DeathDealer |
587 | * ExpandingThrownWeapon |
588 | * FlechetteStorm |
589 | * FuumaShuriken |
590 | * JavelinThrower |
591 | * ThrowABarrelAtIt |
592 | * ThrowingYourShieldAlwaysWorks |
593 | [[/folder]] |
594 | |
595 | [[folder:Weapons on Wheels]] |
596 | * CarFu |
597 | * ConstructionVehicleRampage |
598 | * ForkliftFu |
599 | * SpikedWheels |
600 | * WeaponizedCar |
601 | * VehicularAssault |
602 | [[/folder]] |
603 | |
604 | [[folder:Weird Weapons]] |
605 | ''See also ImprobableWeaponUser'' |
606 | * AnchorsAway: Using an anchor as a weapon. |
607 | * ArsenalAttire: Weapons that double as clothing accessories. |
608 | * ArtAttacker |
609 | * BadWithTheBone: Using a bone as a weapon. |
610 | * BattleTops |
611 | * BeeBeeGun |
612 | * {{Catapult}} |
613 | * ChairmanOfTheBrawl |
614 | * ClothingCombat: The clothes they wear |
615 | * ClothFu: A piece of fabric |
616 | * CombatHaircomb |
617 | * CombatHandFan: Using a hand fan as a weapon. |
618 | * ComedyAsAWeapon |
619 | * CrossAttack: Crucifixes or other X-shaped weapons |
620 | * CrowbarCombatant |
621 | * DoorFu |
622 | * EdibleAmmunition |
623 | * FireHoseCannon |
624 | * FoodSlap |
625 | * ForkFencing |
626 | * GardeningVarietyWeapon |
627 | * GemstoneAssault |
628 | * GreekFire |
629 | * GrievousHarmWithABody: Using ''a person'' as a blunt instrument. |
630 | * HandbagOfHurt |
631 | * HomemadeFlamethrower |
632 | * ImprovisedWeapon |
633 | * InstantKnots |
634 | * InstrumentOfMurder: A musical instrument is used as a weapon. |
635 | * KillerYoyo |
636 | * LethalLetterOpener |
637 | * MoneyMauling |
638 | * MusicalAssassin: Music and sound itself |
639 | * OnceKilledAManWithANoodleImplement: A character brags about killing someone with an ostensibly harmless object. |
640 | * PaperFanOfDoom |
641 | * ParasolOfPain |
642 | * RescueEquipmentAttack: Rescue equipment ironically used as means of distraction and as weapons. |
643 | * ThePenIsMightier |
644 | * ShamuFu: Using a fish as a weapon. |
645 | * SheathStrike |
646 | * ShoeSlap |
647 | * SnakeWhip: Animate whips shaped like snakes. |
648 | * SockItToThem |
649 | * SolarPoweredMagnifyingGlass |
650 | * TelephonePolearm |
651 | * ThisBananaIsArmed |
652 | * ThrowTheBookAtThem |
653 | * TrickedOutShoes |
654 | * TrophyViolence |
655 | * UnusualWeaponMounting |
656 | * WeaponizedBall |
657 | * WeaponizedCamera |
658 | * WeaponizedHeadgear |
659 | * WeaponsOfTheirTrade: A specific style of Improvised Weapon when a tradesperson uses the tools of their trade as combat weaponry. |
660 | [[/folder]] |
661 | [[/index]] |
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