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8[[quoteright:285:[[Franchise/SonicTheHedgehog https://static.tvtropes.org/pmwiki/pub/images/green_hill_zones_0.png]]]]
9[[caption-width-right:285:"Couldn't really take in the scenery, I hadta' go fast."[[labelnote:Top-to-bottom]]''VideoGame/SonicTheHedgehog1'', ''VideoGame/SonicAdventure2'', ''VideoGame/SuperSmashBrosUltimate'', ''ComicBook/SonicX''.[[/labelnote]]]]
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14
15->"''Garwsh, this sure does bring back memories!''"
16-->-- '''Goofy''', upon the party's return to [[WesternAnimation/{{Hercules}} Olympus]] [[TropeCodifier Coliseum]] in ''VideoGame/KingdomHeartsII''
17
18A place which is not the main hub or boss area in a series, but a minor place which appears over and over again within the same series.
19
20Like RecurringRiff, but a place. Different from NostalgiaLevel in that it is merely a recycled locale rather than a place meant to invoke memories.
21----
22!!Video Game Examples:
23* The ''Franchise/SuperMarioBros'' franchise mostly avoids this, the only places to feature consistently in the series being the Mushroom Kingdom, the main setting, and of course [[SupervillainLair Bowser's Castle]]. Levels and areas often have recurring themes (such as LethalLavaLand or SlippySlideyIceWorld), but they're never indicated to be one and the same. There appears to be an exception to this in the form of Dry Dry Desert, a ShiftingSandLand that has featured with this exact name in at least four games of the franchise (''VideoGame/MarioAndWario'', ''VideoGame/MarioKart64'', ''VideoGame/PaperMario64'', and ''VideoGame/MarioKartDoubleDash''; plus three more appearances if you count its returns as a [[NostalgiaLevel Classic Course]] in ''VideoGame/MarioKart7'', ''VideoGame/MarioKart8'', and ''VideoGame/MarioKartTour''). The ''Mario Kart 64'' version [[InconsistentDub was translated into English as "Kalimari Desert"]], but it uses the same name ("Karakara Sabaku") in the original Japanese versions.
24** The ''VideoGame/MarioKart'' games always have Mario Circuit, a beach level, Bowser's Castle, and Rainbow Road. Wario Stadium and a Donkey Kong track usually appear too.
25* ''Franchise/TheLegendOfZelda'' games often have incarnations of the Lost Woods, even in the games that don't take place in Hyrule. Death Mountain, Lake Hylia, Kakariko Village, and the Gerudo Desert often appear too.
26* The main ''Franchise/{{Pokemon}}'' games always have a variation of Victory Road. In particular, ''VideoGame/PokemonGoldAndSilver'' recycles Victory Road from ''VideoGame/PokemonRedAndBlue'', and ''VideoGame/PokemonBlack2AndWhite2'' recycles the back half of Victory Road from ''VideoGame/PokemonBlackAndWhite''.
27* The Brookhaven and Alchemilla hospitals in the ''Franchise/SilentHill'' games.
28* In the ''Franchise/SonicTheHedgehog'' games, Green Hill Zone has appeared many times, in both older games and [[NostalgiaLevel newer games]]. Likewise, zone themes like casino/carnival, tropical, desert, underwater ruins, etc are reused many times.
29* The Clock Tower in the ''Franchise/{{Castlevania}}'' games.
30** And the chapel, the entrance, the underground reservoir, the castle keep and throne room, the library... [[ChaosArchitecture just not as they previously appeared]].
31* The games in the ''VideoGame/{{Gradius}}'' series have almost always a level set in a field full of active volcanoes, an organic level, a [[UsefulNotes/RapaNui Moai]] level and the mechanical Bacterion base.
32* The ''VideoGame/TalesSeries'' has players go to the tree of Mana, Yggdrasil, in several of its games.
33* A non-video game example: The Biers pub is mentioned a lot in ''Literature/{{Discworld}}''.
34* Playground Commons, Sandy Flats, and Dirt Yards appear a lot in the ''VideoGame/BackyardSports'' games.
35* Every single ''VideoGame/MonkeyIsland'' game so far has had its own version of the Voodoo Lady's shack, generally as a one-stop shop for all things voodoo (titled ''The International House of Mojo'' in two appearances, and ''Voodoo & Things'' (formerly just ''Voodoo'') in one). Monkey Island itself, however, appears in some form or another in every game except ''Tales'' (the climax of the second game takes place on Dinky Island, an atoll off the coast of Monkey Island, and the final confrontation occurs in the underground tunnels connecting Dinky and Monkey together).
36* ''Franchise/KingdomHearts''
37** [[WesternAnimation/{{Hercules}} Olympus Coliseum]] is the TropeCodifier, having appeared in all games in the franchise except ''VideoGame/KingdomHearts3DDreamDropDistance''. And even then, one of the worlds featured in ''that'' game, [[WesternAnimation/MickeyDonaldGoofyTheThreeMusketeers Country of the Musketeers]], reuses the ''Road to a Hero'' soundtrack to serve as the Musketeer theme[[labelnote:*]]The same theme is also reused in [[WesternAnimation/BigHero6 San Fransokyo]][[/labelnote]]. It's reached the point where the expansion of that world, simply called Olympus, serves as the [[VideoGameTutorial tutorial]] in ''VideoGame/KingdomHeartsIII''. And of the two songs from the franchise that played at the Opening Ceremony of the 2020 Tokyo Olympics, ''both'' were related to Olympus Coliseum.
38** [[WesternAnimation/{{Aladdin}} Agrabah]] is the runner up, appearing in six games, including the mobile game ''Kingdom Hearts χ [chi]''. [[WesternAnimation/{{AliceinWonderland}} Wonderland]] takes the bronze prize with five appearances across the series, while [[WesternAnimation/{{TheNightmareBeforeChristmas}} Halloween Town]] and [[WesternAnimation/{{PeterPan}} Neverland]] are tied with four visits. Neverland and Olympus Coliseum, in particular, are the only Disney worlds to be visited by all six of the main playable protagonists: [[Franchise/{{KingdomHearts}} Sora]], [[VideoGame/{{KingdomHeartsChainofMemories}} Riku]], [[VideoGame/{{KingdomHearts358DaysOver2}} Roxas]], and [[VideoGame/{{KingdomHeartsBirthbySleep}} Terra, Ventus, and Aqua]].
39** As for original worlds, Radiant Garden/Hollow Bastion has appeared in every game in the series save for ''VideoGame/KingdomHearts358DaysOver2'', although ''Dream Drop Distance'' and ''Kingdom Hearts III'' only show it in cutscenes.
40* Metropolis (Aleero City) in the ''Franchise/RatchetAndClank'' games is the Platformer counterpart to Olympus Coliseum, being featured in three games, ''VideoGame/RatchetAndClank2002'', ''VideoGame/RatchetAndClankUpYourArsenal'', and ''VideoGame/RatchetAndClankFutureToolsOfDestruction'' (as the [[VideoGameTutorial tutorial]]). The city is also a DLC battle arena in ''VideoGame/RatchetAndClankFullFrontalAssault''. It even represents the franchise in ''VideoGame/PlayStationMoveHeroes'' and ''VideoGame/PlayStationAllStarsBattleRoyale''.
41** Possibly due to [[VideoGame/RatchetAndClankUpYourArsenal the third in the series]] essentially being a return to the galaxy of [[VideoGame/RatchetAndClank the first in the series]], Veldin, Rilgar, and Aridia appear in both games. Though in the case of Aridia, different outposts being visited: X11 as a very early location in the first game, X12 as a late-game location in the third.
42** The Blargian planet Orxon from the first game also reappears as arena in ''[[VideoGame/RatchetDeadlocked Deadlocked]]'', still as polluted as ever, although it appears the Blarg are working to atone for Drek's actions by this point.
43** Meridian City, the capital of the Polaris Galaxy, appears in ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' [[spoiler:as [[ANaziByAnyOtherName Tachyon]] and the newly-summoned [[TheHeartless Cragmites]] [[MoralEventHorizon wage genocide against the inhabitants]]]]. The city is mentioned a few times afterwards, and then reappears in ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]]''.
44* W(i/y)ndia of the ''Franchise/BreathOfFire'' series.
45* The Hulle Granz Cathedral (aka Δ Hidden Forbidden Holy Ground, the area key words used to access it) in the ''[[Franchise/DotHack .hack]]'' series. It is the only location to consistently show up in every single installment of the franchise, and something plot-important is practically guaranteed to happen there.
46* The ''VideoGame/WorldOfMana'' series has the [[WorldTree Mana Tree]], and the remote inaccessible land (Illucia / Pure Land / Mana Holy Land) that surrounds it and keeps it safe from human spoil.
47* Floor 60 of ''VideoGame/TheTowerOfDruaga''.
48* Nintendo has started using Wuhu Island as a location associated with its cross-game UsefulNotes/{{Mii}} characters; it appears in ''VideoGame/WiiFit'', ''VideoGame/WiiSports Resort'', ''VideoGame/{{Pilotwings}} Resort'', ''VideoGame/MarioKart 7'', and ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros. for Wii U]]'' (both done as part of a ''Pilotwings'' stage and as a stage in itself).
49* ''VideoGame/GoldenEye1997'': The surface of Severnaya and the underground bunker within are revisited midway through the game.
50* ''VideoGame/SuperMonkeyBall'': Every game had at least one SpaceZone and/or EternalEngine stage. Also, Monkey Island has been the first world in all but 2 of the games in the series.
51* ''VideoGame/FinalFantasyXIV'':
52** The Carteneau Flats are a PVP-only area, but it is reused for a job quest with the Summoner class and it's also where the last quest in the Heavensward story takes place.
53** Halatali is an optional dungeon from 2.0 that is later reused for a solo duty during 3.0 where you rescue [[spoiler:Raubahn]] before his execution.
54** The Vault from near the end of 3.0 is similarly reused for a solo duty to rescue hostages in 3.1.
55* Each game in the ''VideoGame/BanjoKazooie'' series begins at Spiral Mountain, even if the rest of each game features a completely different HubLevel.
56* Nar Shadaa, "The Vertical City" is a location that Kyle Katarn visits in every game in the ''VideoGame/DarkForcesSaga''. Thanks to its WretchedHive status, it's generally home to informants that have information that Kyle needs. Its notorious NoOSHACompliance allows for some platforming and puzzles to traverse the levels.
57
58!!Non-Video Game examples:
59
60* ''Franchise/StarWars'' (canon): The [[SingleBiomePlanet desert planet]] Tatooine is quite ubiquitous, to say the least.
61** It's in six out of the nine ''Episode'' films -- ''Film/ANewHope'', ''Film/ReturnOfTheJedi'', ''Film/ThePhantomMenace'', ''Film/AttackOfTheClones'', ''Film/RevengeOfTheSith'' and ''Film/TheRiseOfSkywalker''. And then there's ''Film/TheForceAwakens'' which, while not having Tatooine, does still have a SuspiciouslySimilarSubstitute WretchedHive desert world in the form of Jakku. And Jedha from ''Film/RogueOne'' also looks fairly similar to Tatooine (sandy streets), if only with higher mountains and canyons.
62** ''Series/TheMandalorian'' fell guilty to this as well with the main character going to the planet in ''both seasons'' and for different reasons each time, and then there's ''Series/TheBookOfBobaFett'' and ''Series/ObiWanKenobi'', which are obligatorily tied to the planet due to being the location where the protagonists were left in their previous installments. ''Series/{{Andor}}'' mercifully avoided to feature the planet.
63** ''WesternAnimation/StarWarsTheCloneWars''. The whole point of the [[Recap/StarWarsTheCloneWarsMovie pilot movie]] was Anakin and his new apprentice Ahsoka trying to return Jabba the Hutt's kidnapped son.
64* In ''Franchise/StarWarsLegends'' works as well, Tatooine appears all the time, even in places you wouldn't expect it. To wit:
65** The ''Literature/XWingSeries'': Gavin's from there. Also, the Rogues are invited to a party to honor the late Biggs Darklighter.
66** ''Literature/{{Darksaber}}'': Luke and Han are trying to investigate the Hutts.
67** ''ComicBook/StarWarsLegacy'': Cade actually visits the Lars moisture farm, and gets a VisionQuest courtesy of his ancestor.
68** ''Junior Jedi Knights'': Tahiri's from there.
69** ''Literature/NewJediOrder'': The Vong attack Tatooine.
70** The ''TabletopGame/StarWarsCustomizableCardGame'': Tatooine has more sites than any other planet.
71** ''Literature/TheThrawnTrilogy'': Han, with Wedge and Page as backups, is meeting with a smuggler.
72** ''VideoGame/JediKnightJediAcademy'': Two levels in the first set of missions are set on Tatooine, one in one of the spaceports of Mos Eisley and another closer to open desert.
73** ''Literature/ShadowsOfTheEmpire'': When the group splits up, Luke returns to Tatooine to build a new lightsaber. Given the story is an {{interquel}} between ''Film/TheEmpireStrikesBack'' and ''Film/ReturnOfTheJedi'', the full group comes back again at the end to plan Han's rescue.

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