Follow TV Tropes

Following

Context Main / OnlyFleshIsSafe

Go To

1This trope describes a weapon, superpower or some kind of phenomenon that explicitly damages/affects inanimate objects but has absolutely no effect on living organic matter. It of course does not stop the user from ''indirectly'' hurting someone by say, dropping a building on their foe, taking out the [[BulletHoleDoor floor beneath their feet]] or blowing up the power source of their powered armor. For instance.
2
3Can be considered a SuperTrope of TheNudifier but includes all the less prurient examples. Contrast with NeutronBomb (which destroys organic matter ''only''), AsLethalAsItNeedsToBe and CouldHaveBeenMessy (both of which are extradiegetically brought on by poor editing and age restrictions respectively.) {{Opposite Trope|s}} to {{Biomanipulation}}.
4
5Electro-Magnetic Pulse (EMP) weapons, which fry mechanical circuitry, are of course a major example of this trope.
6
7From a [[WatsonianVersusDoylist Doylist]] point of view, it's often a means of avoiding having a StoryBreakerPower or squick.
8
9----
10!!Examples:
11
12[[foldercontrol]]
13
14[[folder: Anime and Manga ]]
15
16* Catian weaponry in ''Literature/CatPlanetCuties'' focuses specifically on destroying material matter. In the 2nd episode, anti-matter hammers are used to destroy a battalion of tanks, and the clothes of the pilots inside. Later on in the series, anti-matter bullets are used to defuse a hostage situation by shooting the gun pointed at someone's head.
17* Allen's sword from ''Manga/DGrayMan'' is capable of cutting [[TheHeartless akuma]] to pieces with ease, but is not meant to harm humans. Unfortunately for Allen, him [[spoiler:being the vessel of the 14th Noah means he reacts in pain to being impaled on it with an akuma after he recalled his sword]].
18* ''Anime/DogDays'': Within the world of Flonyard, there are areas where people cannot be injured and are instead temporarily turned into fluffy little balls or receive ClothingDamage. Kingdoms mainly use these to engage in {{Harmless|War}} WarForFunAndProfit.
19* ''Manga/FairyTail'': This is a common restriction on magic.
20** Urtear's [[TimeMaster Arc of Time]] magic can age, move, or restore objects, but it doesn't work on anything living.
21** Midnight is incapable of reflecting human bodies, although he can target their clothes.
22* PlayedForLaughs in ''Anime/InazmaDelivery''. Bytheway's DisintegratorRay wipes non-living matter out of existence but doesn't harm living flesh ... [[ComedicUnderwearExposure nor underwear]] ... at least not on regular power levels. When charged to max, [[NakedPeopleAreFunny not even underwear is safe]].
23* Mid-Childan combat magic in ''Franchise/LyricalNanoha'' is like this: you'd think that an energy beam that can pierce through layers upon layers of heavy spaceship armor would vaporize bare flesh instantly, but no, it merely knocks the target unconscious with not so much as a burn. Most cuts and bruises the characters sustain in combat actually come from secondary sources, like being slammed into a wall or caught under falling debris.
24* ''Manga/OnePiece''
25** The Fuwa Fuwa No Mi power is a bit of a mixed-case: it is a levitation power that can only affect the user himself -- and inanimate objects. All other organic matter and lifeforms are immune to direct use.
26** Gladius' Pop Pop Fruit power is to make any non-organic object inflate and then pop, potentially spreading harmful shrapnels. Played with that it can be used on LivingToys as they're made of non-organic matter.
27* ''Manga/RanmaOneHalf'': Ryouga's Breaking Point attack can [[ShatterpointTap shatter rigid material like rocks]] with a FingerpokeOfDoom, but does nothing to people. The real benefit of training the technique was to [[TrainingFromHell build endurance]] by subjecting himself to the shrapnel created by pulverizing rocks in such a way.
28[[/folder]]
29
30[[folder: Comic Books ]]
31* Franchise/DCUniverse
32** ComicBook/{{Firestorm|DCComics}}'s matter-altering power has no effect on living organisms.
33* Franchise/MarvelUniverse
34** ''ComicBook/XMen'' villain Avalanche originally had the power to create seismic effects that shattered buildings but did nothing to living organic matter. At some point, he lost that particular weakness.
35** In his first appearance, the Molecule Man from the ''ComicBook/FantasticFour'' comics was incapable of affecting organic matter.
36** Iron Man villain the Melter started off with a melting ray which could melt iron. As Iron Man upgraded his armours, the ray seemed pretty weak in comparison, so it was upgraded to be able to melt anything, provided it's inorganic.
37** Gambit can charge up anything with energy so that it explodes, unless it's organic. Hence why he usually uses cards as a weapon.
38
39[[/folder]]
40
41[[folder: Fan Works]]
42
43* ''Fanfic/EquestriaGirlsFriendshipSouls'': Nocturn's Yakkai Koto (Burden) can make any non-animal object it strikes, from plants, pieces of paper, clothing, even water, to be as heavy and stiff as steel.
44
45[[/folder]]
46
47[[folder: Films -- Live-Action]]
48
49* ''Franchise/{{Terminator}}'':
50** The time travel technology destroys inorganic matter, which prevents the traveler from bringing any future tech and is also why they happen to be NakedOnArrival. There is some leeway in covering inorganic matter with living organic tissue, which is how the titular Terminators get around this rule (a robotic endoskeleton, wrapped in an outer layer of living flesh).
51** Various spinoffs in the overall ''Terminator'' franchise have played around with this, from comics to books, and most notably in the ''Sarah Connor Chronicles'' TV show. In some instances, the human resistance sends people back in time who have future plasma-weapons surgically implanted in them for later retrieval. A better tactic in later installments was to simply send humans back in time with ''knowledge'' of how to build futuristic weapons from contemporary components (either by swallowing a microfilm briefly, or just sending back a trained engineer who ''memorized'' how to do it). A little bit of the latter was seen even in the original 1984 movie: resistance member Kyle Reese couldn't bring any plasma weapons with him from the future, but he's an experienced guerrilla soldier who ''already knows'' how to make pipe-bombs from household chemicals in the right combinations.
52** The T-1000 stretches this the furthest because it's an entirely inorganic, liquid metal construct, but because it can perfectly mimic flesh and it can bypass this limitation.
53* ''Film/TheFly1958'': Inverted: The teleportation device only worked on ''non-living'' things -- until the protagonist [[GoneHorriblyRight made a breakthrough]]. [[Film/TheFly1986 The 1986 remake]] with Creator/JeffGoldblum had him phrase it as that the teleporter (at first) could only safely transport "inanimate objects". When he tried to dematerialize and then rematerialize live test animals, they literally turned ''inside out''. He subsequently attempted a simpler test, just teleporting a cooked steak - ''dead'' flesh - but even that came out the other end tasting awful. The reason for this was pretty simple, though: transmitting a pound of chemically simple objects like iron or water is easy, but a biological organism is ''drastically'' more complex than that. He later fixed this by refining the teleporter computer's programming.
54* ''Film/TheMatrix'': As it is set during a Robot War, {{EMP}} generators are one of the few effective large-scale weapons that the human resistance has against the Machines. A complication is that Neo is still jacked in to the Matrix via remote broadcast, and simply pulling the plug will lead to fatal shock, so they have to wait until Neo gets to an exit point and unplugs on his own before they can use the EMP on the robot Sentinels bursting into the ship.
55* ''Film/AvengersInfinityWar'': Ebony Maw's telekinesis only works on inanimate objects and on himself.
56
57[[/folder]]
58
59[[folder: Literature ]]
60
61* ''Literature/{{Steelheart}}''
62** Tensors can pulverize most matter, but can't affect flesh (at one point a skilled user [[GoodOldFisticuffs punches]] some Enforcement {{mooks}} while disintegrating holes in their body armor for his fist to go through).
63** Steelheart's [[ExtraOreDinary metal-transmutation power]] also can't affect living beings, and many other Epic powers are the same.
64* ''Literature/{{Worm}}'': This trope is called the Manton Effect, and it's very common for capes. It's theorized to be a psychological block that prevents some capes from using offensive powers directly on living targets, and later revealed to be [[spoiler:the shards keeping their host parahumans from accidentally harming themselves with their powers. Also, it encourages innovative uses of powers by said hosts]]. The few capes that have surpassed the Manton Effect (like the SomeKindOfForceField -- wielding Narwhal) are ''extremely'' dangerous opponents.
65
66[[/folder]]
67
68[[folder: Tabletop Games ]]
69
70* World-Weathering Incandescence from ''TabletopGame/{{Exalted}}'' is a charm that lets the infernal burn and destroy inanimate non-magical objects (like walls and floors and ceilings) with a single fiery blow.
71* Matter powers from ''TabletopGame/MageTheAwakening'', which only directly affect non-living matter. Of course, [[OurVampiresAreDifferent vampires]] count as non-living matter...
72* ''TabletopGame/{{Champions}}''
73** It's possible to give attacks that normally affect living creatures (such as Energy Blast and Ranged Killing Attack) a disadvantage such as "Doesn't affect living creatures". This allows the character to use the attack freely without worrying about accidentally harming the innocent or violating a Code vs. Killing. It's particularly useful when applied to area effect attacks.
74** In ''The Great Super Villain Contest'', the villain Annihilator has a 6d6 Ranged Killing Attack Explosion that only affects inorganic objects.
75* ''TabletopGame/DungeonsAndDragons'':
76** Any spell in that lists its target as "object" will not affect creatures. A few do make an exception for constructs.
77** Leprechauns from 1st Edition ''Advanced Dungeons & Dragons'' had "polymorph non-living" as one of their most annoying talents.
78* ''TabletopGame/{{Paranoia}}'':
79** One type of gas shell available for the cone rifle is Corrosion Gas. It destroys all metal in the area of effect (such as armor and the bodies of robots). It has no effect on living creatures.
80** A Gauss Gun sends out a powerful electromagnetic charge that has a devastating effect on electronics (including robots and computers). It doesn't affect organic beings.
81* ''TabletopGame/{{GURPS}}'': Spells from the College of Making and Breaking will only affect inanimate objects.
82* ''TabletopGame/RuneQuest'': the spell Animate (Substance) is restricted to inanimate matter with the caveat that it works on organics [[DemBones if they are already dead]].
83* ''TabletopGame/ForgottenRealms'': Portals with the Nonliving-Only modifier will only transport inanimate matter.
84* ''TabletopGame/{{Shadowrun}}'': In ''Shadowrun Street Grimoire 5th Edition'', the Decoy spell is a variant of the Chaos spell that only influences non-living sensor devices.
85
86
87[[/folder]]
88
89[[folder: Video Games ]]
90
91* In [[Creator/StrategicSimulationsInc SSI]]'s ''Galactic Adventures'', one of the weapons was a Heat Ray Gun that could destroy solid objects (like walls) but had no effect on opponents.
92* The Repair/Destruct power from ''VideoGame/{{Memoria}}'' can only affect non-living objects.
93* Depending on the patch, the Ultralisk and Reaper in ''[[Videogame/{{StarcraftII}} Starcraft II]]'' have an attack that does a lot of damage, but can only hit buildings.
94* In the ''Franchise/StarWars'' videogame ''VideoGame/KnightsOfTheOldRepublic'':
95** Ion Weapons damage machines but not living targets (might work on shields too.)
96** The Disable Droid light-side Force power does the same but has much higher damage and AreaOfEffect. Both are VERY useful when playing as a Light Side character.
97* In ''VideoGame/RedAlert3'', the Japanese basic AntiVehicle infantry weapon is not completely harmless to humans, but does very little damage to them (as is the case for most AntiArmor weapons for balance reasons). According to the fluff they're explicitly calibrated to do so, for safety reasons.
98* ''VideoGame/TheElderScrollsVSkyrim'': The Adept-level Alteration spell Telekinesis cannot be used on living targets. It ''can'' be used to throw objects at them.
99* The Telekinesis power from various ''VideoGame/{{Ultima}}'' videogames does not affect living things.
100[[/folder]]
101
102[[folder: Western Animation ]]
103
104* The "Argon Matrix Laser" from ''WesternAnimation/SpiderManTheAnimatedSeries'' was explicitly incapable of harming organic matter but it could damage clothing and even severed two of Doctor Octopus' cybernetic limbs.
105* ''WesternAnimation/{{Futurama}}'': Parodied in "[[Recap/FuturamaS1E5FearOfABotPlanet Fear of a Bot Planet]]" with this line from a robot in a ShowWithinAShow: "Incredible. The human was impervious to our most powerful magnetic field, yet he was destroyed by a harmless pointed stick."
106* Played with by Rose's Sword in ''WesternAnimation/StevenUniverse'': It's a weapon specifically designed to never damage a [[RubberForeheadAliens Gem's]] [[HeartDrive stone]], which is their closest ''equivalent'' of human flesh, being the only part of them that can suffer permanent damage. It'll cut through a gem's [[SelfConstructedBeing constructed hard-light body]] with ease and, though not commented on, we're left to assume it would slice through ''human'' flesh just fine--it once cut an insect-like alien, though not lethally. It should be noted this isn't simply a case of being not sharp or hard enough to do the job, but is physically ''incapable'' of shattering a Gem. [[spoiler:It was able to poof Pink Diamond, who, being a Diamond, was NighInvulnerable and capable of tanking attacks that would outright shatter other Gems.]]
107
108[[/folder]]
109
110[[folder:Real Life]]
111
112* There exists a type of saw that rapidly osculates a small metal disk back and forth over a very small distance. This allows it to easily cut through rigid objects, but leaves it unable to damage soft substances like skin that can simply match the osculation. Such saws are typically used to remove casts, as they can cut through the stiff plaster but are unable to harm the patient.
113
114[[/folder]]

Top