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1[[WMG:[[center:[-'''TheOldestOnesInTheBook'''\
2'''Older Than the NES''' | Before 1985\
3OlderThanCableTV | 1939 -- 1980\
4OlderThanTelevision | 1890 -- 1939\
5OlderThanRadio | 1698 -- 1890\
6OlderThanSteam | 1439 -- 1698\
7OlderThanPrint | 476 -- 1439\
8OlderThanFeudalism | ~800 BC -- 476 AD\
9OlderThanDirt | Before ~800 BC-]]]]]
10
11[[quoteright:290:[[Platform/Atari2600 https://static.tvtropes.org/pmwiki/pub/images/300px-Atari2600a_7997.JPG]]]]
12Here are TheOldestOnesInTheBook for VideoGames, from before MediaNotes/TheGoldenAgeOfVideoGames to MediaNotes/TheGreatVideoGameCrashOf1983. The US introduction of the Platform/NintendoEntertainmentSystem in October 1985 marked the beginning of the beginning of the [[MediaNotes/The8BitEraOfConsoleVideoGames Third Generation of consoles]].[[note]]We have chosen it as a cutoff date for TheOldestOnesInTheBook of VideoGameTropes. Mainly because the crash is kinda hard to precisely date, thus making an exact cut-off hard to calculate. Also there are a few major 1983 games that get labeled as "Oldest Ones in the (Video Game) Book", most notably ''VideoGame/DragonsLair.''[[/note]]
13
14A good number of the RPG tropes can be found here, since these games trace their roots pretty much directly back to {{Tabletop RPG}}s such as ''TabletopGame/DungeonsAndDragons'', which were among the first commercial games to be adapted for a video game system. And to be clear: as long as it was an actual game, it counts for the purposes of this index, video or not; that being said, if a pre-1986 video game example exists, it should also be listed here.
15
16Of note, the Creator/{{Nintendo}} company itself is OlderThanRadio.
17----
18!!Tropes:
19[[index]]
20%%* OneUp
21* ThreeQuartersView: ''Android Two'', 1983
22* ActionAdventure: ''VideoGame/{{Adventure}}'' (Atari 2600), 1979
23* AdventureGame: ''VideoGame/ColossalCave'', 1975
24* AlwaysClose: ''VideoGame/MajorHavoc'', 1983
25* ArbitraryHeadcountLimit: RPG version, ''VideoGame/{{Wizardry}}'' 1, 1981
26* ArbitraryWeaponRange: ''VideoGame/{{Spacewar}}'', 1962
27* ArmorAndMagicDontMix: The ''TabletopGame/DungeonsAndDragons'' Holmes Basic Set (1977) provides the earliest straight example, while ''TabletopGame/TheFantasyTrip'' (also 1977) gives the earliest {{justified|Trope}} example.
28* ArrangeMode: Some ''VideoGame/{{Pong}}'' systems, 197X
29* ArtificialStupidity: Many, many many games; in particular, ''VideoGame/PacMan'', 1980
30* AscendedGlitch: ''VideoGame/SpaceInvaders'', 1978
31* AsymmetricMultiplayer: ''VideoGame/{{Nautilus}}'', 1982
32* AsteroidsMonster: ''VideoGame/{{Asteroids}}'' (obviously), 1979
33* AttackItsWeakPoint: ''Franchise/StarWars: The Empire Strikes Back'', 1982
34* AttractMode: Many, many arcade games; ''VideoGame/{{Sinistar}}'''s (1982) is particularly famous.
35* BlackoutBasement: ''VideoGame/{{Adventure}}'', 1979
36* BlockPuzzle: ''VideoGame/{{Sokoban}}'', 1982
37* BorderPatrol: Saucers in shooting sections of ''VideoGame/IRobot'', 1983
38* BossBattle: ''VideoGame/{{dnd}}'', 1975
39* BossButton: ''Bezare'', 1981
40* BottomlessPits: ''VideoGame/HuntTheWumpus'', 1972
41* ButThouMust: ''VideoGame/GrannysGarden'', 1983
42* CharacterLevel: ''VideoGame/{{dnd}}'', 1975.
43* ClairvoyantSecurityForce: ''VideoGame/{{Zork}}'', 1979
44* CollisionDamage: ''VideoGame/{{Snake}}'' as ''Blockade'', 1976
45* ColorCodedMultiplayer: Some ''VideoGame/{{Pong}}'' systems, 197X
46* ColorCodedArmies: Kreigsspiel, the first example of WarGaming and used to train the Prussian General Staff, 19th Century
47* CommandAndConquerEconomy: ''VideoGame/{{Hamurabi}}'' (1968 then rewriting in BASIC in 1973)
48* CompilationRerelease: ''VideoGame/VideoOlympics'', 1977
49* ControllableHelplessness: ''VideoGame/{{Adventure}}'', 1979
50* CoresAndTurretsBoss: ''VideoGame/{{Bosconian}}'', 1981
51* CorridorCubbyholeRun: ''VideoGame/SpikesPeak'', 1983
52* CosmeticAward: Creator/{{Activision}} [[http://www.digitpress.com/archives/cc_patches_2600.htm mailed out physical ones]] for achieving a preset score in their Platform/{{Atari 2600}} games.
53* CosmeticallyDifferentSides: ''VideoGame/{{Spacewar}}'', 1962
54* CriticalExistenceFailure: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
55* CriticalHit: ''VideoGame/{{Avatar|PLATO}}'', 1979
56* {{Cutscene}}: ''The Sumerian Game'', 1966, ''Space Invaders II'', 1979, or ''VideoGame/PacMan'', 1980, depending on what you count as a "Cutscene".
57* DeadlyWalls: ''VideoGame/{{Berzerk}}'', 1980
58* DeathMountain: ''VideoGame/{{Alpiner}}'', 1982
59* DeathThrows: ''VideoGame/DonkeyKongJunior'', 1982
60* DemonicSpiders: ''VideoGame/{{Centipede}}'', 1980
61* DifficultyByAcceleration: ''VideoGame/{{Breakout}}'', 1976
62* DifficultyLevels: ''VideoGame/CathodeRayTubeAmusementDevice'', 1947 (altering the circuits could make targeting easier or harder)
63* DigitalPinballTable: ''VideoGame/VideoPinball'', 1977
64* DirectContinuousLevels: ''VideoGame/{{Scramble}}'', 1981
65* DirectionallySolidPlatforms: ''VideoGame/JumpBug'', 1981
66* DoubleJump: ''VideoGame/DragonBuster'', 1984
67* DrivingGame: ''VideoGame/GranTrak10'', 1974
68* DroughtLevelOfDoom: The "Void" levels of ''VideoGame/{{Sinistar}}'', 1982
69* DungeonCrawling: ''VideoGame/{{dnd}}'', 1975
70* EasterEgg: ''Moonlander'', 1973, UrExample; ''VideoGame/{{Adventure}}'', 1979, TropeCodifier
71* EdibleCollectible: ''VideoGame/PacMan'', 1980
72* EnemyDetectingRadar: ''VideoGame/StarTrekTextGame'', 1971
73* ExpansionPack: ''Upper Reaches of Apshai'' (for ''VideoGame/TempleOfApshai''), 1981
74* ExtraLives: ''VideoGame/SpaceInvaders'', 1978
75* EveryBulletIsATracer: ''VideoGame/{{Spacewar}}'', 1962
76* Every10000Points: Many, many arcade games. Goes back to {{pinball}}.
77* ExcusePlot: ''VideoGame/SpaceInvaders'', 1978
78* FallingDamage: Has been present in video games since at least ''VideoGame/DonkeyKong'' (1981)
79* FauxFirstPerson3D: ''VideoGame/MazeWar'', 1974
80* FinalBoss: ''VideoGame/{{Dnd}}'', 1975
81* {{Fireballs}}: ''VideoGame/DonkeyKong'', 1981
82* FirstPersonShooter: ''VideoGame/MazeWar'', 1974
83* FlameSpewerObstacle: ''VideoGame/JumpBug'', 1981
84* FlipScreenScrolling: ''VideoGame/SupermanAtari2600'', 1979
85* GameMaker: ''VideoGame/PinballConstructionSet'', 1983
86* GameMod: ''VideoGame/{{Spacewar}}'' had many such as adding mines, 1962
87* GameOver: ''VideoGame/SpaceInvaders'', 1978
88* GameOverMan: The TI-99/4A port of ''VideoGame/HuntTheWumpus'', 1980
89* GameplayGrading: ''VideoGame/StarRaiders'', 1979
90* GlobalCurrency: ''VideoGame/UltimaI'', 1980
91* GoddamnedBats: ''VideoGame/HuntTheWumpus'', 1972
92* GoombaStomp: ''Horace and the Spiders'', 1983
93* GravityScrew: ''VideoGame/{{Spacewar}}'', 1962
94* GrimyWater: ''VideoGame/SpikesPeak'', 1983
95* GuideDangIt: ''VideoGame/ColossalCave'', 1975
96* HGame: Custer's Revenge, 1982
97* HitPoints: ''VideoGame/{{dnd}}''
98* HornetHole: ''Beezer'', 1982
99* InconvenientlyPlacedConveyorBelt: ''VideoGame/DonkeyKong'', 1981
100* Instant180DegreeTurn: ''Basketball'', 1978
101* InteractiveFiction: ''VideoGame/ColossalCave'', 1975
102* InteractiveMovie: ''VideoGame/EVRRace'', 1975
103* InterfaceScrew: ''VideoGame/{{Rogue}}'', 1983
104* IntoxicationMechanic: ''VideoGame/CastleWolfenstein'', 1981
105* InVehicleInvulnerability: ''VideoGame/GranTrak10'', 1974
106* InventoryManagementPuzzle: ''VideoGame/ColossalCave'', 1975
107* InvincibilityPowerUp: ''VideoGame/PacMan'', 1980
108* InvisibleGrid: ''VideoGame/MazeWar'', 1974
109* IsometricProjection: ''VideoGame/{{Zaxxon}}'', 1982
110* ItsAWonderfulFailure: ''VideoGame/MissileCommand'', 1980
111* JobSystem: ''VideoGame/{{Avatar|PLATO}}'', 1979
112* JumpPhysics: ''VideoGame/DonkeyKong'', 1981
113* JustifiedExtraLives: ''Major Havoc'', 1983
114* KarmaMeter: ''VideoGame/UltimaIV'', September 1985
115* LaserHallway: ''Caverns of Mars'', 1981
116* LastLousyPoint: ''VideoGame/ColossalCave'', 1975
117* LevelEditor: ''VideoGame/MazeWar'', 1974
118* LevelGoal: ''VideoGame/DonkeyKong'', 1981
119* LevelGrinding: ''VideoGame/{{Akalabeth}}'', 1979
120* LevelScaling: ''VideoGame/BeneathAppleManor'', 1978
121* LicensedGame: ''Fonz'', 1976, based on ''Series/HappyDays'' (a [[DolledUpInstallment rebranded version]] of the earlier game ''Moto-Cross''); Licensed board games go back to at least 1890, with Parker Brothers releasing a game based on Creator/MarkTwain's (1869) Literature/InnocentsAbroad.
122* LightGunGame: ''[[http://web.archive.org/web/20100927191850/http://marvin3m.com/arcade/rayolit.htm Ray-O-Lite]]'', 1936 (also found under OlderThanTelevision)
123* MassivelyMultiplayerOnlineRolePlayingGame: Even if you don't count earlier [[MultiUserDungeon Multi-User Dungeons]], there's still ''[[https://en.wikipedia.org/wiki/Island_of_Kesmai Island of Kesmai]]'' (1985).
124* MatchThreeGame: ''VideoGame/{{OXO}}'', 1952 -- You '''do''' have to match three to win.
125* {{Metapuzzle}}: Jumble, 1954. There were already Jumble riddles back in the day that required solving individual Jumble puzzles to be fully solved. Metapuzzles in crosswords and word search games followed suit.
126* {{Metroidvania}}: Depends on definition, but most elements are present in ''[[https://en.wikipedia.org/wiki/Aztec_(video_game) Aztec]]'' (Apple II, 1982).
127* MiniBoss: ''VideoGame/{{Dnd}}'', 1975
128* MiniGame: ''VideoGame/EscapeFromTheMindmaster'', 1982
129* {{Mon}}: ''Mail Order Monsters'', September 1985
130* MookMaker: The oil drum in ''VideoGame/DonkeyKong'', 1981
131* MultiUserDungeon: ''VideoGame/MultiUserDungeon'', 1979
132* MultipleEndings: ''VideoGame/{{Deadline}}'', 1982
133* MurderSimulators: {{Discussed|Trope}} in ''VideoGame/DeusExMachina'', 1984
134* NintendoHard: Of course -- if you're ignorant of anything Nintendo pre-Platform/{{NES}} -- the title may now break your mind.
135* NonStandardGameOver: ''VideoGame/StarTrekTextGame'', 1971, running out of fuel.
136* NoPlotNoProblem: Sports and board games in general are OlderThanDirt.
137* NumberedSequels: ''VideoGame/SpaceInvaders II'', 1981; not to be confused with Space Invaders ''part'' II.
138* ObviousBeta: Too many to list, especially on home computers; the most well known is ''VideoGame/ETTheExtraTerrestrial'', 1982
139* OfficialGameVariant: ''TabletopGame/{{Monopoly}}''[='s=] Short Game, introduced in 1943 in ''Monopoly: [[UsefulNotes/WorldWarII War Time]] Pack''
140* OldSaveBonus: ''VideoGame/{{Wizardry}}'' 2, 1982
141* OneHitKill: ''VideoGame/{{Spacewar}}'', 1962
142* OneHitPointWonder: ''VideoGame/{{Spacewar}}'', 1962
143* OneBulletAtATime: At least as early as ''VideoGame/SpaceInvaders'', 1978
144* OxygenMeter: ''VideoGame/SpacePanic'', 1980
145* PainfullySlowProjectile: ''VideoGame/AirSeaBattle'', 1977
146* PaletteSwap: First color games, 1970s
147* PasswordSave: ''Diamond Mine'' (Apple II, 1983)
148* PauseScumming
149* Main/PinballProjectile: ''VideoGame/{{Combat|Atari2600}}'', Atari 2600, 1977
150* PlayerVersusPlayer: ''VideoGame/TennisForTwo'', 1958
151* UsefulNotes/PolygonalGraphics: ''Wayout'' (Atari 400/800, 1982)
152* PortingDisaster: ''VideoGame/PacMan'' on the Atari 2600, 1982
153* PowerUp: ''VideoGame/PacMan'', 1980
154* PressXToDie: ''VideoGame/StarTrekTextGame'', 1971
155* PressXToNotDie: ''VideoGame/DragonsLair'', 1983
156* TheProblemWithLicensedGames: ''VideoGame/ETTheExtraTerrestrial'', 1982, TropeCodifier
157* PuzzleBoss: ''VideoGame/DonkeyKong'', 1981
158* RealTimeStrategy: ''[[http://datadrivengamer.blogspot.com/2019/07/games-79-80-empire-and-road-to-wizardry.html Empire I]]'' (PLATO, 1974)
159* RegeneratingHealth: ''VideoGame/{{Dragonstomper}}'', 1982
160* RisingUpTheFoodChainGame: ''VideoGame/SharkShark'', 1982.
161* {{Roguelike}}: ''VideoGame/{{Rogue}}'', 1980
162* SaveScumming: ''VideoGame/{{Rogue}}'', 1980
163* ScoringPoints: ''VideoGame/{{Pong}}'', 1972 (Exidy's 1979 UsefulNotes/ArcadeGame ''Star Fire'' was the first to feature a high score table)
164* ScriptedEvent: ''VideoGame/SupermanAtari2600'', 1979 (Lex Luthor's henchmen blowing up the bridge)
165* ShieldedCoreBoss: ''VideoGame/StarCastle'', 1980
166* ShootEmUp: ''VideoGame/SpaceInvaders'', 1978
167* UsefulNotes/{{Shovelware}}: A lot, most famously ''VideoGame/ETTheExtraTerrestrial'', 1982
168* SideView: ''VideoGame/TennisForTwo'', 1958
169* SillinessSwitch: The potion of hallucination in ''VideoGame/{{Rogue}}'', 1980
170* SimonSaysMiniGame: ''VideoGame/TouchMe'', 1974
171* SimulationGame: ''VideoGame/{{Utopia}}'', 1982
172* SkillScoresAndPerks: ''VideoGame/{{dnd}}'', 1975, or ''TabletopGame/DungeonsAndDragons'', 1974
173* SlippySlideyIceWorld: ''VideoGame/{{Indy 500|Atari 2600}}'', 1977
174* SmartBomb: ''VideoGame/{{Defender}}'', 1980
175* SolveTheSoupCans: ''VideoGame/ColossalCave'', 1975
176* SomeDexterityRequired: ''VideoGame/CrazyClimber'', 1980
177* SpaceFillingPath: ''VideoGame/DonkeyKong'', 1981
178* SplitScreen: ''VideoGame/{{Nautilus}}'', 1982
179* SportsGame: ''VideoGame/TennisForTwo'', 1958
180* SpringsSpringsEverywhere: ''VideoGame/{{Mappy}}'', 1983 (non-springboard version), ''VideoGame/NutsAndMilk'', 1984 (springboard version)
181* StalkedByTheBell: Evil Otto in ''VideoGame/{{Berzerk}}'', 1980
182* StatDeath: ''TabletopGame/DungeonsAndDragons'', 1974
183* StatusLine: Vector terminal port of ''VideoGame/LunarLander'', 1973
184* StealthBasedGame: ''VideoGame/CastleWolfenstein'', 1981
185* StealthBasedMission: ''005'', 1981
186* StrategyGame: TabletopGame/{{Go}}, OlderThanDirt
187* SubsystemDamage: ''VideoGame/StarTrekTextGame'', 1971
188* SuperDrowningSkills: While the trope is OlderThanDirt, one of the first video games to do this is VideoGame/{{Frogger}}, 1981
189* SuperTitle64Advance: Every game on the ''Fairchild Channel F''
190* TakeCover: ''VideoGame/MazeWar'', 1974
191* TankControls: ''Tank'', 1974
192* TextParser: ''VideoGame/ColossalCave'', 1975; ''VideoGame/{{Zork}}'', 1979
193* ThatOneLevel: ''VideoGame/DonkeyKong'', 1981
194* {{Tilesweeper}}: ''Mined Out'', 1983
195* TimedMission: ''VideoGame/CathodeRayTubeAmusementDevice'', 1947
196* TimedPowerUp: ''VideoGame/PacMan'', 1980
197* TrialAndErrorGameplay: ''VideoGame/{{Zork}}'', 1979
198* TurnBasedStrategy: ''VideoGame/CrushCrumbleAndChomp'', 1981
199* UnexpectedGameplayChange: ''VideoGame/UltimaI'' (1981), which suddenly switches from a RolePlayingGame to a ''VideoGame/StarRaiders''-style first-person space shooter near the end.
200* UnknownItemIdentification: Roots in {{Tabletop RPG}}s where items may have hidden properties known only to the Game Master unless/until discovered by the players. For full video games, ''VideoGame/{{Rogue}}''.
201* VectorGame: ''VideoGame/TennisForTwo'', 1958
202* VehicularCombat: ''Demolition Derby'' (AKA ''Destruction Derby'', but not to be confused with a later game with that title), 1975
203* ViolationOfCommonSense: [[spoiler:Killing the dragon]], ''VideoGame/ColossalCave'', 1975
204* VirtualPaperDoll: ''[=FaceMaker=]'', 1983
205* UnwinnableJokeGame: ''El Ajedrecista'', '''''1912'''''[[note]]OlderThanTelevision[[/note]] (A TabletopGame/{{Chess}} endgame where the computer played a rook and king and the human only had a king.)
206* YouCantGetYeFlask: ''VideoGame/ColossalCave'', 1975
207* {{Walkthrough}}: There were guides written for ''VideoGame/ColossalCave'' (1975)
208* WarpWhistle: ''VideoGame/RaidersOfTheLostArk'', 1982
209* WatchForRollingObjects: ''VideoGame/DonkeyKong'', 1981
210* WideOpenSandbox: ''VideoGame/SpaceTravel'', 1969
211* WizardNeedsFoodBadly: ''VideoGame/{{Moria|PLATO}}'', 1975
212* WrapAround: ''VideoGame/{{Spacewar}}'', 1962
213[[/index]]

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