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1[[quoteright:350:[[Franchise/{{Tintin}} https://static.tvtropes.org/pmwiki/pub/images/thompsons_in_circles.png]]]]
2[[caption-width-right:350:The Thompsons going in circles...]]
3
4->''"You ever watch ''WesternAnimation/TheFlintstones''? Well, did you ever notice how Fred would run by the same thing over and over again? Third time past this tree."''
5-->-- '''Libby Smith''', ''Series/{{Lost}}'' (fittingly)
6
7The characters take a recommended [[ShortcutsMakeLongDelays short cut]] or are traveling through uncharted territory. After a while a character will see a notable marking, and point out that they passed one just like it half an hour ago, and an hour before that...
8
9When normal people get lost, it tends to be a gradual realization. But having a group suddenly realize they're at a landmark they passed earlier allows one moment of despair at being lost, and quite definitely no closer to their goal. It can also imply that [[AlienGeometries something weird]] is going on.
10
11Occasionally it won't be a landmark, but a set of footprints. Either the presence of footprints where you wouldn't expect anyone else, or the revelation that a character is following his own trail.
12
13Compare UnnaturallyLoopingLocation, HotOnHisOwnTrail. See also WraparoundBackground, where the ''appearance'' of this is used to save on animation; the two tropes can overlap, usually if lampshaded or referenced.
14
15----
16!!Examples:
17
18[[foldercontrol]]
19
20[[folder:Anime & Manga]]
21* ''Manga/{{Doraemon}}'' films:
22** In ''Anime/DoraemonNobitasGreatAdventureIntoTheUnderworld'' Doraemon and gang made it (barely) to the Demon Planet's surface, and tries navigating their way through the demon plains to locate Demon Lord Demaon's fortress. They pass a demon skeleton along the way (with Doraemon remarking "even demons are vulnerable") and spend most of the day traveling, but fail to reach the fortress even until nightfall. It was then they suddenly come across the ''same'' skeleton again, at which point they realize the plains are an EldritchLocation which is alive - they've utterly wasted their journey going back to where they started.
23** ''Anime/DoraemonNobitaAndTheTinLabyrinth'' have this happening to Nobita, Shizuka and their friends Sapio and Tap in the middle of the titular labyrinth, when their gadget guide-mouse gets unexpectedly destroyed when they're in the ''heart'' of the maze. Sapio decides to use his memory to lead everyone out, but after walking for some hours Nobita remarks the checkpoint they're passing through looks familiar. Sapio then responds in horror that it ''is'' the exact checkpoint - they've been wandering around and got back where they started.
24* In the ''Manga/LuckyStar'' OVA, while the main four are on a school camp, Konata forgets the compass and takes the gang on a detour, leaving them lost and causing Miyuki to remark that they seem to be GoingInCircles.
25* ''Manga/{{Naruto}}'' has a variation where recognizing a tree makes the group realize that they are in a genjutsu (illusion).
26* ''Manga/OnePiece'': During the Skypiea arc, [[NoSenseOfDirection "it was on the right side of the map"]] Zoro ends up right back where he started at the sacrificial altar. After a bit of back and forth regarding whether he's been there before, he finally decides that this "new place" just looks the same as the old one and shrugs it off.
27* ''Manga/{{Spriggan}}''. While in the [[IDontLikeTheSoundOfThatPlace Forest of No Return]], there's a montage where Yu and the others carve a notch on the tree--cut to them running into the same notch, then several notches later ending right back where they started. Even GPS trackers and compasses are shown not to work.
28* In ''Manga/{{Uzumaki}}'', when Kirie and the others [[spoiler:escape from Kurozu-Cho and head into the spiral infested forest]], they find themselves face to face another group that had [[spoiler:escaped as well]], but had gone a different way. They soon realize that they've gone in circles.
29[[/folder]]
30
31[[folder:Comic Books]]
32* ''ComicBook/DarkCrisis'': In ''Dark Crisis: The Deadly Green'', [[ComicBook/SupermanSonOfKalEl Jon Kent]], ComicBook/SwampThing, and ComicBook/{{Raven}} are trying to contact the Great Darkness via a MentalWorld in [[ComicBook/GreenLantern1941 Alan Scott]]'s ring resembling 1940s Gotham. Raven is supposed to be the guide due to her connection to darkness, but when they pass the same car several times, the other two realise they're going in circles, and increased paranoia due to the Great Darkness's influence makes them suspect she's leading them astray on purpose. It turns out [[spoiler: she was leading them directly to the Darkness in a straight line, it just ''looked'' like they were going in circles because Alan was unconciously turning it into an UnnaturallyLoopingLocation as his mind tried to protect itself from what they were seeking.]]
33* ''ComicBook/{{Tintin}}'':
34** In ''Recap/TintinLandOfBlackGold'', Thompson and Thomson end up going in circles in the desert when they decide to follow the tracks of a jeep not knowing they're following ''their own'' tracks. When they notice an increasing number of tracks, they just assume ''more'' jeeps joined the original one. They only break the cycle when they find a "lost" can of gas and notice they "also" lost their can and decide to go back and get it.
35** They do this again in ''Recap/TintinExplorersOnTheMoon'', finding their own footprints and assuming there are more people. Keep in mind, the ''Franchise/{{Tintin}}'' universe, ''this is the first time anyone has ever set foot on the Moon.'' They even mention doing it before in the desert. Yep.
36[[/folder]]
37
38[[folder:Comic Strips]]
39* In one ''ComicStrip/KnightsOfTheDinnerTable'' story, the party repeatedly falls into a spiked-pit trap. They eventually figure out that it's the ''same'' spiked-pit trap, and that they keep returning to it because of Dave's incompetent mapping.
40[[/folder]]
41
42[[folder:Films -- Animated]]
43* ''WesternAnimation/FindingNemo'': "Okay, I've definitely seen this speck of dust before."
44* In ''WesternAnimation/OpenSeason'', Boog realizes that Elliot has been leading him around in circles when he sees the same animals he met before. Elliot corrects him: "Cir''cle''. One time around."
45* Happens in ''WesternAnimation/Shrek2'', though a bit of a SubvertedTrope as King Harold purposefully gave Shrek and Donkey bad instructions so they’d get lost in the woods with the Ogre Killer.
46-->'''Donkey:''' Yeah, and there’s that bush that’s shaped like Music/ShirleyBassey!\
47'''Shrek:''' We passed that bush three times already!
48[[/folder]]
49
50[[folder:Films -- Live-Action]]
51* ''Film/TheBlairWitchProject'' pulls this off nicely. The three kids start to worry that ''something'' has them going in complete circles despite the fact that they've been heading south all day (especially confusing and creepy since they have been confirming their southerly progress all day with a ''compass''). The directors [[EnforcedMethodActing pulled this on the cast]] by giving them specific directions to follow each day; one day, the directions led them in a complete circle.
52* In ''Film/TheAvengers1998'', a drugged Emma Peel is running through the BigBad's mansion and notices that she has run through the same room twice. She throws down a vase, breaking it, and continues running. When she runs into the room again and sees the broken vase on the floor, she knows she is trapped inside a tesseract. A variation on the original ''Series/TheAvengers1960s'' episode "The House that Jack Built".
53%%* ''Film/TheLordOfTheRings'': Frodo and Sam in the Emyn Muil
54* ''Film/ANightmareOnElmStreet4TheDreamMaster'': Freddy has the FinalGirl running in circles as he stalks another victim, which gives the FinalGirl's boyfriend a sense of déjà vu.
55* A three-dimensional version in ''Film/GraveEncounters'', in which characters not only keep GoingInCircles as they're lost within the haunted asylum, but find themselves on the ''ground floor'' after ascending multiple stairwells in an attempt to reach the roof.
56* ''Film/TheEdge'': Despite keeping the same peak ahead of themselves and crossing over a very prominent ridge, the main characters still end up right back where they started somehow.
57* ''Film/{{Haunter}}'': When Lisa can't take it anymore, she tries to leave the house on her bike, only to end up back at the house each time.
58* ''Film/DesertNights'': Jewel thieves Steve and Diana rob a diamond mine, kidnap Hugh the mine foreman, and make their escape into the desert. They run out of water and start to get desperate, before Hugh finally leads them to an oasis. Steve pulls a gun, takes all the diamonds, and follows the stream trickling out of the oasis--and winds up right back at the diamond mine, to his shock. It turns out that Hugh deliberately led them in a circle through the desert.
59* One unlucky character in ''Film/{{Frogs}}'' flees from a rattlesnake by heading off the path into the swamp, slogs through leech-infested mud for a while, then winds up right back on the same path where ''the same snake'' is waiting.
60* In ''Film/{{Jungle}}'', Yossi finds a fresh boot print in the mud and is ecstatic because he thinks he must be close to another person. Then he sees the shells from the eggs he had eaten earlier and checks the print against his own boot. He then breaks down as he realizes he has been walking in a circle.
61* ''Film/LongWeekend'': When Peter and Marcia are trying find Lunda Beach, Marcia's tells him they are driving in circles, as they've passed the same tree multiple times. Later, when Peter is attempting to escape he beach, he stops to refill the car's rank and drops the empty fuel can by the side of the track. He drives off, but a few minutes later her finds himself driving past the bright orange fuel can.
62[[/folder]]
63
64[[folder:Literature]]
65* ''Literature/AndHeBuiltACrookedHouse'': The tesseract case was born in Creator/RobertAHeinlein's story. In this case, one of the main characters winds up chasing ''himself'' around the entire tesseract several times before retrieving his own dropped hat and realizing what's happened.
66* ''Literature/{{Franklin}}'': In "Franklin is Lost,", Franklin and Fox get lost in a forest. They try to get out, only to end up circling right back to where they started. They then decide it's best to stay right where they are until someone comes looking for them.
67* In Creator/TerryPratchett's ''Literature/LordsAndLadies'' Granny Weatherwax and Archancellor Ridcully end up passing the same tree with a bit of his robe snagged on it three times, despite her having lived in the woods her entire life. The [[TheFairFolk Queen]] is getting past her mental defenses and disorienting them.
68* ''Literature/WinnieThePooh''
69** Pooh and Piglet follow their own tracks around a tree and decide that the footprints were made by woozles.
70** Rabbit's plan to lose Tigger in the mist results in Rabbit, Pooh, and Piglet getting lost and repeatedly finding a pit.
71* ''WesternAnimation/{{Zigby}}'': Happens to Zigby the zebra and his friends in "Zigby's Kite".
72* In ''Tarnsman of {{Literature/Gor}}'', the first book of the series, Tarl Cabot runs away in terror from a clearing where he had made camp, but ends up back at the same spot just before a spaceship picks him up to take him to Gor.
73* ''The Long Rain'', by Creator/RayBradbury. After days of slogging through the [[VenusIsWet jungles of Venus under a constant downpour]], the survivors of a crashed rocketship find themselves back there because the electrical storms have thrown off their compass. In the ''Ray Bradbury Theatre'' adaptation, the Sun Dome they're heading to is a lot closer so they switch off their guidance computer because the ComputerVoice is driving them bonkers.
74* In ''The Two-Headed Eagle'', Otto Prohaska and his pilot are flying an aircraft while searching for an enemy submarine when they see an oil slick which they follow for some time until they realise one of their own engines is leaking fuel producing the slick because--with one engine working fine and the other faulty--their aircraft is flying in a huge circle.
75[[/folder]]
76
77[[folder:Live-Action TV]]
78* ''Series/TheMonkees'' episode "Monkees Marooned":
79-->'''Micky''': Wait! Our footprints. Great Scott, that means we're lost, we've been going around in circles!
80* ''Franchise/StarTrek'':
81** ''Series/StarTrekTheNextGeneration'': "Where Silence Has Lease", an entity called Nagilum has [[{{Bizarrchitecture}} Worf and Riker going in circles]] [[{{Bizarrchitecture}} from one bridge on a phantom]] ''[[{{Bizarrchitecture}} Enterprise]]'' [[UnnaturallyLoopingLocation into the same bridge]]. Earlier in the episode, the ''Enterprise'' crew tries to fly the ship out of the void they find themselves in, only to end up back at their starting position each time.
82** ''Series/StarTrekVoyager'': In "The Fight", beacons are being released as a tech-TrailOfBreadCrumbs to help Voyager navigate its way out of [[EldritchLocation Chaotic Space]], only the ship runs into the first beacon they released an hour earlier.
83* ''Series/Warehouse13'': One episode has three main characters trapped in a house where every exit leads back into the house.
84* ''Series/TheXFiles'': Used in a Christmas episode. Mulder and Scully are investigating a haunted mansion and find themselves in a room where the only door leads into the same room.
85* In the classic ''Series/DoctorWho'' story "Logopolis", the city begins to "fold" in upon itself when its underlying mathematics is disrupted, with streets on one side of the map feeding back into those on the other side.
86* The ''Series/{{Mythbusters}}'' tested this, with both Adam and Jaime attempting to walk a straight line in an open field while blindfolded. Both failed miserably.
87* ''Series/ThePartridgeFamily'': When Keith, Danny, and Reuben get lost during the CampingEpisode, Danny starts hanging his socks and underwear on the branches to mark their path. Eventually Reuben finds some of his clothes and realizes they've been walking in a big circle. They start screaming for help and are rescued by Shirley and Laurie, followed by a troop of girl scouts, who inform them that they were only a few dozen yards away from their lodge.
88[[/folder]]
89
90[[folder:Myths & Religion]]
91* Some [[Literature/TheBible Bible]] students believe God purposely led the Israelites around the same mountain over and over until most of the generation that came out of Egypt, those twenty and older that refused to enter into the Promised Land due to unbelief, had died in the wilderness, and when there was only Moses, Joshua, and Caleb left, God told them to start moving to the Promised Land, with Moses being the one who would die before the others would enter in.
92[[/folder]]
93
94[[folder:Pinballs]]
95* In ''Pinball/TheWizardOfOz'', the Munchkinland playfield requires the player to make multiple consecutive loops for the best rewards.
96[[/folder]]
97
98[[folder:Podcasts]]
99* In the ''Podcast/AliceIsntDead'' episode, "Alice," this is a power of mobile VanishingVillage Charlatan, which appears four times in different locations, forcing the long-haul trucker CharacterNarrator to drive through it to bear witness to an increasingly disturbing, physics-defying GroundhogDayLoop.
100[[/folder]]
101
102[[folder:Video Games]]
103* Chapito in ''VideoGame/GrimFandango'' uses the moon to navigate when he's underwater, and keeps encountering shipwrecks with Manny and Glottis.
104* In the Lunar Diplomacy quest in ''VideoGame/RuneScape'', the ship is jinxed so that it will sail in circles. Cleaning off the symbol removes the curse.
105* Worlds 4-4 and 7-4 in ''VideoGame/{{Super Mario Bros|1}}.'' will keep repeating unless Mario finds the correct route.
106[[/folder]]
107
108[[folder:Webcomics]]
109* In ''Webcomic/EightBitTheater'', Fighter insists that they can't be lost, as he's been following the tracks of two guys, a big guy in armor and a small guy in a robe. Black Mage quickly points out the problem with this logic.
110[[/folder]]
111
112[[folder:Web Videos]]
113* ''WebVideo/NyxCrossing'' has the characters notice it in episode 2.
114[[/folder]]
115
116[[folder:Western Animation]]
117* Happens in the camping episode of ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius''.
118* Lampshaded in a [[WesternAnimation/CartoonNetworkGroovies Cartoon Network music video]] featuring [[WesternAnimation/TheFlintstones Fred and Barney]] going past the same scenery multiple times (and commenting on it in subtitles). The song? "Circles" by Music/SoulCoughing.
119-->''I don't need to walk around in circles\
120Walk around in circles\
121Walk around in...''
122** Due to the [[LimitedAnimation cost-cutting techniques]] of many [[Creator/HannaBarbera Hanna-Barbera]] cartoons, the [[WraparoundBackground same background would loop]] as characters walked from point A to B.
123* Happened in the ''WesternAnimation/{{Futurama}}'' episode "Neutopia".
124-->'''Hermes:''' Uh oh, I think we're going in circles. I recognize that pattern of striations on that gypsum formation.\
125'''Fry:''' Also, my shoe that fell off.
126* ''WesternAnimation/TheLegendOfKorra'' does this humorously in [[Recap/TheLegendOfKorraS2E13DarknessFalls Darkness Falls]] with Tenzin, Bumi and Kya lost in the Spirit World.
127-->'''Tenzin:''' We’re walking in circles. I’ve seen that same spirit mushroom five times!\
128'''Bumi:''' That’s not the same mushroom!\
129'''Mushroom:''' Yes I am.
130* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
131** In "[[Recap/MyLittlePonyFriendshipIsMagicS8E22WhatLiesBeneath What Lies Beneath]]", Smolder is trying very hard to avoid the cave of the Stepford ponies, but every time she ventures in the tunnels they invariably bring her back to the same spot.
132** "[[Recap/MyLittlePonyFriendshipIsMagicS9E11StudentCounsel Student Counsel]]": In the Everfree Forest, the search party is quickly seen passing over and over on the same spots, from trusting Trixie to know where she was going, while from her own admission she was winging it.
133[[/folder]]
134
135[[folder:Real Life]]
136* Wilderness survival experts know this is a very real risk when traveling without a compass. Experiments with blindfolded people have shown that humans are literally unable to walk in a straight line without some landmark to anchor themselves.
137* Hedge mazes are sometimes designed to do this to people who try to solve them by always turning left or always turning right. Only by varying one's choice of turn at the right place can you find the path to the center.
138* Wide open stretches of land (grasslands, plains, and deserts) are notorious for being hard to navigate not only because they're empty, but because they're HUGE, so you might not find landmarks like rivers or mountains just by looking around.
139[[/folder]]

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