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1In a party-based game or even multi-unit strategy game, a level or mission in which the player controls only one character -- often the main hero on a solo escapade. Many RPG[==]s will start in this mode before the hero meets other party members, so starting sequences don't count -- but all further "one person left alone" sequences do. Doesn't count if the rest of the team isn't player-controlled but is [[VideoGameAI AI-controlled]] and helps the player automatically; the character has to be really alone. Single duel-type fights have [[DuelBoss their own tropes]]; this is about a whole longer level to be completed with a single character.
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3Might be because the hero performed a SneakyDeparture; maybe ThisIsSomethingHesGotToDoHimself or InTheEndYouAreOnYourOwn; might be as a result of the whole team being [[InvoluntaryGroupSplit involuntarily split]], [[PartyScattering scattered across the world]] or even dying as a scenario requirement; might be a side character completing a quest/mission of their own.
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5Might lead to a DuelBoss (though ''just'' a solo fight, without a solo lead-in, wouldn't qualify for this trope).
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7See SoloCharacterRun when it's the player that decides to play with only a single character, for the added challenge.
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9----
10!!Examples:
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12[[AC:Action]]
13* ''VideoGame/TheWonderful101'': There are two in Operation 004. The first is when Wonder-Blue runs off from the rest of the team to fight Vijounne by himself, resulting in a DuelBoss with her. The second is when Vijounne tries to flood Neo-Mu by destroying a wall; the rest of the team is using Unite Build to patch the leak, so Wonder-Red has to head off on his own to reach the floodgates. Both times the characters are made a little stronger than they were in the team to make up for the lack of teammates.
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15[[AC:Adventure]]
16* In ''VideoGame/HamtaroHamHamHeartbreak'', you control Hamtaro and Bijou throughout the game with two exceptions. In the beginning, Hamtaro is sent to find Bijou who joins him on the quest. At one point in Boo Manor, the two are separated when Hamtaro falls down a trap door. Bijou must operate on her own to save him, made more disconcerting given that the elevators in the area demand at least two hamsters to reach the buttons. Therefore, she is trapped unless she and Hamtaro reunite.
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18[[AC:EasternRPG]]
19* ''VideoGame/BeyondTheBeyond'' forces Finn to go solo when it comes time for him to complete a [[ForcedLevelGrinding plot-important]] PrestigeClass quest.
20* Ryu's JourneyToTheCenterOfTheMind in ''VideoGame/BreathOfFireIII''.
21* Bowish Island in ''VideoGame/{{Dubloon}}'', thanks to the high concentration of the Navy, can be explored only by [[TeamPet Ricky]] without drawing suspicion from guards (and drawing [[TheGuardsMustBeCrazy stupidity from them]] instead). All enemies that are present there can be quickly taken out with Ricky if you know their weaknesses.
22* ''VideoGame/ChronoTrigger'':
23** If you try to bust out of your prison cell in Guardia Castle before your execution, you'll be on your own as Crono until right before you fight the Dragon Tank. (Otherwise, Lucca will come bail you out right before it can be carried out.)
24** Upon camping out with all six of her traveling partners after recovering and repairing Robo from Fiona's Shrine, Lucca wanders off alone and finds a portal leading to an ill-fated incident involving her mother years earlier.
25* ''VideoGame/DarkCloud'' has various floors in each dungeon where only one character is allowed to act.
26** ''VideoGame/DarkChronicle'' also has a few plot-related times where only Max is present to act. Upon reaching the summit of Mt. Gundor and destroying the Fire Squall, Monica hops aboard the Death Ark to fight Gaspard, leaving Max by himself to attack the ship itself from his Ridepod. The first few levels of [[BonusDungeon Zelmite Mine]] also count, as Monica had to return to her own time at the end of the main story.
27* At the very end of ''VideoGame/DragonQuestII'', both of your comrades step aside as you walk the final few steps before being crowned the King of Midenhall[[note]]Lorasia in the [=GBC=] remake[[/note]].
28* ''VideoGame/{{EarthBound|1994}}'' has Poo completing his training, Ness' trip to [[JourneyToTheCenterOfTheMind Magicant]], and the epilogue from where Ness drops Paula off back at Polestar Preschool.
29** Various instances in ''VideoGame/Mother3'':
30*** Flint, when he needs to bust out of the village prison to attend his wife's funeral, and then when he goes out to find his son Claus (until Alec joins him partway to Drago Plateau). Though, those who accompanied him on various tasks in general differed from point to point.
31*** Salsa, when assigned by Fassad to distribute some Happy Boxes. (Fassad himself only accompanies you for that one chapter, but for the great majority of the events therein.)
32*** Lucas, when leaving Boney on a treadmill to do some work in the Clayman mine.
33*** Boney on Argilla Pass, in order to look for the Jar of Yummy Pickles that the party drops along the way.
34*** Duster, upon briefly resuming his role in [=DCMC=] on the second floor you visit inside the Empire Porky Building.
35*** And finally, Lucas in the final battle, after the Masked Man knocks all his friends out pre-fight...
36*** [[spoiler: ...followed by ''you'', as the words "THE END", to walk around in pitch darkness while talking to everyone from the game's main cast]], after Lucas pulls the final Needle and [[spoiler: awakens the Dark Dragon, ushering the destruction of the Nowhere Islands]].
37* When Cecil's ship in ''VideoGame/FinalFantasyIV'' is attacked, he ends up alone on a beach.
38* Early on in ''VideoGame/FinalFantasyV'' act 2, Galuf goes solo to rescue his imprisoned comrades.
39* ''VideoGame/FinalFantasyVI'' - Locke doing a solo investigation in South Figaro, as well as Celes being on her own after TheEndOfTheWorldAsWeKnowIt.
40* In ''VideoGame/FinalFantasyVII'', Barret temporarily leaves the party to fight his ForgottenFriendNewFoe Dyne in Corel Prison.
41* ''VideoGame/FinalFantasyVIII'', Zell has to navigate the D-District prison alone to save the rest of his teammates.
42* Happens in ''VideoGame/FinalFantasyTacticsAdvance'', where [[TheHero Marche]] has to run away from [[ThatOneBoss Llendar]] until Cid rescues you.
43* In ''VideoGame/FinalFantasyX'', your party gets thrown in a dungeon. You start as Yuna and start looking for your other party members (Rikku, Tidus and Wakka get their own underwater section, as they're the only ones with swimming animations).
44* Late in ''VideoGame/GrandiaII'', Ryudo is dropped alone (save for Skye, who only ever accompanies him non-playably) deep below the Birthplace of the Gods, in order to test his strength against Valmar's influence. The epilogue also counts when Roan seeks to meet his old friends three years after the main story.
45** ''VideoGame/GrandiaIII'' also has its moments, such as Alfina visiting her own past in regards to Emelious' StartOfDarkness and most of the events at Raflid Town. The latter involves Yuki having to make his way back through Raflid Alps after a failed solo attempt to re-enter Surmania on a makeshift glider).
46* In ''VideoGame/LiveALive'', the chapters vary wildly in opportunities for party formation, but in the one chapter that sets its protagonist up with a party near the outset, a [[GutPunch certain cathartic incident]] leaves [[spoiler:Oersted]] to adventure on his own for the remainder of the chapter.
47* In ''VideoGame/LunarTheSilverStar'', the party is reduced at several points in the story to just [[TheHero Alex]] and one companion (not counting [[ExpositionFairy Nall]]), and twice Alex gets left alone. The first is when Alex has to go through the Cave of Trial before entering Vane for the first time. The second is after [[spoiler:Ghaleon]] pulls a [[FaceHeelTurn dramatic betrayal]].
48* A few examples from the ''Franchise/SuperMario'' franchise:
49** Several sections in ''VideoGame/MarioAndLuigiSuperstarSaga'' take one brother out of picture and have you go solo for a while. The longest one is when Mario gets Bean Fever, and Luigi must go through Guffawha Ruins solo to retrieve Crabbie Grass to cure him.
50** ''VideoGame/PaperMarioTheThousandYearDoor'' has a sequence in Chapter 4 where Mario gets his identity stolen and loses all his partners due to [[spoiler: Doopliss stealing Mario's body and turning Mario into an unknown purple entity]].
51** As well as some areas in ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]''.
52** The fight against Jonathan Jones in ''VideoGame/SuperMarioRPG'' can become a duel between Mario and Jones, with the teammates of both parties standing on the sidelines as cheerleaders. [[LoopholeAbuse It can be skipped]] if Mario is downed at the halfway point of the fight and not revived, or if [[TakeAThirdOption Jones' flunkies aren't defeated.]] Later on, there's a fight against Valentina and her fat bird guard Dodo and Dodo whisks away your middle party member for a one on one fight. Unlike the fight against Jones, there's no way to avoid this and it is game over if the lone party member is defeated in their sequence.
53* In ''Makeruna! Makendou Z'', each of the girls are shot to sleep during their first confrontation by Honmayanaa, and you take control of Hikari's dog Sabi to wake each of them back up (and see what they're dreaming about while you're at it).
54* ''VideoGame/{{Opoona}}'' has a segment right after [[spoiler: the DiscOneFinalDungeon]], where you suddenly have to solo your way through a desert as [[spoiler: Poleena]]. Thankfully, you are soon joined by a GuestStarPartyMember, but you still spend a significant amount of time alone.
55* Late in ''VideoGame/PhantasyStarIV'', Chaz must venture alone into a cave to retrieve the Elsydeon sword. There is also a sidequest in which [[spoiler: Chaz suddenly gets separated from the party in a small test to see if he's worthy of getting the Megido tech]].
56* In Scenario 34 of the Earth Route of ''VideoGame/ShinSuperRobotWars'', Domon has to pursue Master Asia all by himself.
57* In ''VideoGame/TalesOfPhantasia'', if you fall into an early trap of the final dungeon, Cress wakes up alone in a dark dungeon and has to run around the area filled with monsters in an attempt to get his teammates back.
58* This is what you are left with after ''VideoGame/TalesOfSymphonia'' has presented you with a FaceHeelTurn, a DamselInDistress, and five successive {{Heroic Sacrifice}}s in the span of one lengthy dungeon - and there's still a couple of floors for Lloyd to traverse solo. [[LampshadeHanging There's a Z-skit on those floors where he mentions that it's tougher being alone.]]
59* ''VideoGame/TheWorldEndsWithYou'' puts a twist on this at the beginning of the 3rd week: [[spoiler:Since Neku cannot find a partner due to Kitaniji taking ''the entirety of the player base'' as Neku's entry fee for the week, he is incapable of fighting, so when he does get into battle, it's represented by all of his pins being disabled, so all he can do is escape battle.]]
60* The High Entia Tomb in ''VideoGame/XenobladeChronicles1'' forces you to play solo as Melia until the rest of the party joins at the very end. This can be rather difficult, as she's the SquishyWizard and you haven't had her in the party very long, so likely haven't had much experience with how she plays.
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62[[AC:FirstPersonShooter]]
63* Annoyingly for a game based on tactically positioning your squadmates, ''[[VideoGame/RainbowSix Rainbow Six Vegas 2]]'' has a segment where your squad goes off to join the first game's protagonist, leaving your character to complete a level which has more in common with ''VideoGame/SplinterCell'' then anything else, made more difficult by the game's (relative) lack of stealth mechanics. This is the ScrappyLevel for a reason.
64** {{Subverted|Trope}} by the ability to do this mission in [[CoopMultiplayer co-op]], making the level a ''lot'' easier.
65* ''VideoGame/StarWarsRepublicCommando'' generally has a SoloSequence in every level (i.e. a proud total of three): on Geonosis, you start off alone but rendezvous with the rest of the Delta Squad shortly thereafter; the proper solo sequence on Geonosis comes when your squad boards the droid control center and has to disable four key systems simultaneously; in the second level, you spend almost the entire first half of it alone before reuniting with other Deltas; and in the final level, you have to go solo against a Geonosian nest because the other Deltas are already manning turbolaser turrets.
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67[[AC:MassivelyMultiplayerOnlineRolePlayingGame]]
68* In ''VideoGame/GrimmsNotes'', the AI-controlled featured heroes in Beanstalk/Shadow Tower events had to fight a bunch of enemies alone in order to get a stronger weapon. These were the only times the game let you control them manually during said events.
69* ''VideoGame/WorldOfWarcraft'' uses this trope as well, with solo scenarios introduced in ''Mists of Pandaria''.
70* ''VideoGame/FinalFantasyXIV'' has a lot of solo instances where the player has to fight by themselves and they can't progress if they're in a party with others.
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72[[AC:RealTimeStrategy]]
73* ''VideoGame/CommandAndConquerRedAlert3'''s ''Uprising'' expansion has a whole mini-campaign tailored around Yuriko Omega, Japan's hero unit.
74* ''VideoGame/StarCraftII'' - one mission has the player turn the tide of an AI-controlled battle using a single Ghost unit.
75* The Tihark Orchard and Augury rock missions in ''VideoGame/GuildWars''.
76* A few missions in ''VideoGame/WarcraftIII'', using an individual hero and limited units. The custom map ''VideoGame/DefenseOfTheAncients'' kicked off an entire genre based on itself.
77* ''VideoGame/{{Pikmin}} 3'': When first arriving in the Distant Tundra, the ship hits a rock, separating Brittany from Alph. The day starts with a solo Brittany in a cave meeting Yellow Pikmin for the first time, and after leaving the two commanders are split by a river until they build a bridge to reunite.
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79[[AC:PlatformGame]]
80* In ''Videogame/MegaManX8'', you switch between two out of three characters per mission.
81** The opening mission is a tutorial that switches between the three playable characters. X is first, then Axl shows up as assist, with the two of them trudging on together until X teleports out and Axl has to continue alone, before rendezvousing with Zero. Again, the two of them would breeze through the mission but Axl will disappear and Zero has to handle things on his own until X returns and they continue the tandem up to the intro's Boss.
82** In Hard Mode, Vile, the MiniBoss of the final level, will attempt a TakingYouWithMe with one of your characters, leaving that character's fate uncertain. Your other character has to traverse the rest of the final level alone, up to partway through the first phase of the FinalBoss battle, where the other character rescues you from the Boss.
83
84[[AC:Roguelike]]
85* In ''VideoGame/PokemonMysteryDungeonGatesToInfinity'', an ambush by the villains ends up separating you from your partner, forcing you to endure both a short dungeon and a potentially tough WolfpackBoss solo before [[BigDamnHeroes some unexpected help arrives]].
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87[[AC:SimulationGame]]
88* ''VideoGame/AceCombat5TheUnsungWar'' has a single level that you have to complete without your three wingmen (and any weapons). Justified by the nature of the mission, namely, high-speed stealth recon.
89** ''VideoGame/AceCombatZeroTheBelkanWar'' has two sequences where you have to fly without a wingman: [[spoiler:after Pixy deserts you in mission 12 and after he kills PJ in mission 18 and you have to duke it out with him in the most epic DuelBoss battle of the series]].
90
91[[AC:TurnBasedStrategy]]
92* ''VideoGame/ExtrapowerAttackOfDarkforce'': Gecko Wolf, Gradius and V are introduced fighting alone before properly joining the team, but a proper solo sequence shows up in the mid-game. Kurogane's return to Tokyo to meet up with Kurogane turns into a solo fight against Michael and his Angel Figures - a single one of which normally requires coordination between multiple heroes to defeat in the late game.
93* Late in ''VideoGame/FireEmblemGaiden'', Alm is forced to enter the vault inside Duma Temple alone and undergo a series of trials to claim the [[InfinityPlusOneSword Falchion]].
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95[[AC:WesternRPG]]
96* ''VideoGame/DragonAgeOrigins'' has the "Lost in the Fade" section of "Broken Circle", which the Warden has to navigate on their own, optionally freeing the rest of the party for the FinalBattle of the level against the Sloth Demon.
97* Some dungeons in ''VideoGame/{{Exile}}'' and ''VideoGame/{{Avernum}}'' have you choose a single party member to send in.
98* Both ''VideoGame/KnightsOfTheOldRepublic'' games have plenty of moments where you control either one party member or the main character alone. This includes the final battle in each game.
99** ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'': At one point on Nar Shaddaa, one of your companions, Atton Rand, is ambushed by two Exchange assassins in a bar and has to defeat them on his own before rejoining with the rest of the crew. Also, the ending sequence sees ''Ebon Hawk'' crashland on a devastated planet, [[PartyScattering scattering the party]], so almost each member gets to wander on their own for a bit before reconvening at TheVeryDefinitelyFinalDungeon.
100* ''VideoGame/MassEffect2'' has a few Shepard-only side missions available as {{DLC}}: "Normandy Crash Site", where Shepard has to wander the eponymous location alone, contemplating the deaths of the soldiers under his/her command; "Overlord", where Shepard [[spoiler:has to fight the FinalBoss alone after being thrown into {{Cyberspace}} while the rest of the squad are trapped]]; and "Arrival," where Shepard performs an espionage mission [[spoiler: that ends in the destruction of a solar system]]. Also, a short genre-shift plot mission where you play as [[spoiler:Joker]].
101* In ''VideoGame/PlanescapeTorment'' on a couple occasions. In one instance, it's because navigation of the area involves being repeatedly struck dead by lightning traps. The Nameless One is immortal (or rather, can come back to life indefinitely), so he can get past this, but is kind enough to tell his less-than-immortal teammates to not follow him in.

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