1 | %% This list is NOT intended to be exhaustive; such a list would include about a third of this entire wiki. Please do not add a character-related trope to this page if it would fit better in one of the sub-categories. Thank you. |
2 | ''Tropes and trope categories about setting up, fleshing out, and tearing down characters''. |
3 | |
4 | Compare {{Characters}} and CharactersAndCasting (how characters are affected by being played by actors).\ |
5 | Contrast CharactersAsDevice (roles that characters can be shoved into for plot reasons). |
6 | |
7 | For lists of tropes as they apply to specific fictional characters, see CharacterSheets. |
8 | ---- |
9 | !!Tropes: |
10 | [[index]] |
11 | [floatboxright: |
12 | '''Main categories:''' |
13 | + CharacterizationByAction |
14 | + CharacterizationByItem |
15 | ++ FoodAsCharacterization |
16 | + CharacterizationByRelation |
17 | + SignatureTropes |
18 | |
19 | '''Related indexes:''' |
20 | + AccentTropes |
21 | + AgingTropes |
22 | + AnatomyTropes |
23 | + AttractionTropes |
24 | + AuthorityTropes |
25 | + BackstoryIndex |
26 | + BadassTropes |
27 | + BarbarianTropes |
28 | + BodyLanguage |
29 | + BraveryTropes |
30 | + CharacterCalculus |
31 | + CharacterDerailment |
32 | + CharacterFlawIndex |
33 | + CharacterReactionIndex |
34 | + CynicismTropes |
35 | + {{Dialogue}} |
36 | + DisabilityTropes |
37 | + DoesNotLikeThisIndex |
38 | + EgoTropes |
39 | + EmotionTropes |
40 | + EvilTropes |
41 | + ExtraversionTropes |
42 | + FameAndReputationTropes |
43 | + FamilyTropes |
44 | + FearTropes |
45 | + FictionalCultureAndNationTropes |
46 | + FriendshipTropes |
47 | + GenderAndSexualityTropes |
48 | + GoalsAndObjectivesIndex |
49 | + GoodnessTropes |
50 | + GratitudeTropes |
51 | + HedonismTropes |
52 | + HobbyAndPastimeTropes |
53 | + IdealismTropes |
54 | + IdentityIndex |
55 | + ImmaturityTropes |
56 | + AnIndexOfLadiesAndGentlemen |
57 | + IndexedAndNerdy |
58 | + {{Indexitis}} |
59 | + IndividualityIndex |
60 | + IntelligenceTropes |
61 | + InternalConflictTropes |
62 | + IntroversionTropes |
63 | + TheJerkIndex |
64 | + LanguageTropes |
65 | + LoyaltyTropes |
66 | + LuckTropes |
67 | + MarySueTropes |
68 | + MaturityTropes |
69 | + MemoryTropes |
70 | + MoralityTropes |
71 | + MoreThanMeetsTheEye |
72 | + MotivationIndex |
73 | + NamingConventions |
74 | + NightmareFuelStationAttendant |
75 | + OccupationTropes |
76 | + OthernessTropes |
77 | + PersonalAppearanceTropes |
78 | + PhysiologyTropes |
79 | + APoliteIndex |
80 | + PragmatismTropes |
81 | + PrecociousnessTropes |
82 | + ProtectiveTropes |
83 | + PsychologyTropes |
84 | + RaceTropes |
85 | + RebelTropes |
86 | + ReligionTropes |
87 | + AReluctantIndex |
88 | + RoyaltyAndNobilityTropes |
89 | + SelfishnessTropes |
90 | + SelflessnessTropes |
91 | + SensoryIndex |
92 | + ShynessTropes |
93 | + SkillsAndTrainingTropes |
94 | + SociologyTropes |
95 | + SolitaryTropes |
96 | + {{Stereotype}} |
97 | + StrengthIndex |
98 | + ThisIndexHasHadAHardLife |
99 | + ThisIndexIsABitch |
100 | + ThisIndexIsCopypasted |
101 | + TropesAboutPerverts |
102 | + TropesOfAwkwardness |
103 | + TropesOfInnocence |
104 | + TropesOfWisdom |
105 | ] |
106 | * AbstractApotheosis: Character becomes an abstract concept, often done after their death. |
107 | * AMFMCharacterization: Character's personality is introduced through their taste in music. |
108 | * AnimalMetaphor: Character's personality is reflected by their animal companion. |
109 | * BackportedDevelopment: Character has the development they gain over the course of the story in flashbacks. |
110 | * BornInTheWrongCentury: Character wishes they lived in a different period. |
111 | * CampfireCharacterExploration: Characters are explored while talking around a campfire. |
112 | * CharacterCheck: Character who has been hit with CharacterizationMarchesOn briefly lapses back into their original characterization. |
113 | * CharacterDepth: A measure of how "deep" a character is. |
114 | * CharacterDevelopment: A character changes and grows as they progress through the story. |
115 | * CharacterisationClickMoment: A previously undeveloped character shows the starting signs of their finalised personality and role. |
116 | * CharacterizationMarchesOn: A character's personality is different in later episodes than it was in the beginning. |
117 | * CharacterRerailment: Character has their original characterization restored after having previously been derailed beyond recognition. |
118 | * {{Chickification}}: A previously competent female character is made weaker either over time or in between adaptations. |
119 | * ChoreCharacterExploration: Characters (and the audience) learn about each other while doing chores together. |
120 | * CloserToEarth |
121 | * ClothingReflectsPersonality: Someone's clothing suits their personality. |
122 | * ContractualGenreBlindness: A character who maintains their role because of their Genre Savviness. |
123 | * CreatureOfHabit: Character who likes routine. |
124 | * CrowdPleaser: Character motivated by praise and attention. |
125 | * CuddleBug: Character who enjoys giving hugs. |
126 | * CutenessProximity: Character turns into a bowl of mush at the sight of something cute. |
127 | * DeconstructedCharacterArchetype: A character who deconstructs the archetype they seem to embody. |
128 | * DependingOnTheWriter: The way a character behaves or is treated changes depending on who is writing at the moment. |
129 | * DiscoDan: A character holds into a fad that everyone else has abandoned. |
130 | * DivergentCharacterEvolution: Two or more identical characters are redesigned and developed so that they're better distinguished. |
131 | * DrinkBasedCharacterization: Someone is characterized by the alcohol they consume. |
132 | * DynamicCharacter: A character who becomes more layered as the story progresses. |
133 | * EarthyBarefootCharacter: Character who is close to nature wears no shoes. |
134 | * ElectiveMute: A character who chooses not to speak. |
135 | * ElectiveUnintelligible: A character who chooses to be impossible to understand. |
136 | * ElementalPersonalities: Personality types stereotypically associated with certain elements. |
137 | * EliteSchoolMeansEliteBrain: A character is characterized by where they went to school. |
138 | * EstablishingCharacterMusic: A character's personality is established through music. |
139 | * EveryoneHasStandards: Every character, regardless of moral alignment or clique, has at least some level of decency. |
140 | * ExperiencedProtagonist: The main character is already an expert when the story begins. |
141 | * FieryStoic: A character with PlayingWithFire powers is calm and gentle rather than HotBlooded. |
142 | * FlatCharacter: Character who has barely if any characterization. |
143 | * ForgotFlandersCouldDoThat: Character that's been hit by {{Flanderization}} shows signs of their previous characterization. |
144 | * FriendToBugs: A character who enjoys creepy crawlies. |
145 | * FunctionalAddict: A character who doesn't let their addictions affect their ability to live their lives. |
146 | * GenreBlindness: Character doesn't seem to know how certain genres work. |
147 | * GenreRefugee: A character who looks like they don't belong in this setting at all...yet is here nonetheless. |
148 | * GenreSavvy: Character is knowledgeable about how certain genres work. |
149 | * GentlemanAndAScholar |
150 | * TheGimmick: A character that uses unconventional means to stand out from the crowd. |
151 | * GrassIsGreener: A character who longs to leave their terrible life behind to go somewhere they think is better. |
152 | * HandwritingAsCharacterization: A character's handwriting provides an insight into their personality. |
153 | * HeartTrauma: A character has something physically happen to their heart, which affects their personality in drastic ways. |
154 | * HeavenSeeker: A character whose motivation is to earn a pleasant afterlife. |
155 | * HellSeeker: A character who tries to get themselves into hell. |
156 | * HollywoodBoardGames: BoardGame-based characterization. |
157 | * IThoughtEveryoneCouldDoThat: A character has a special talent that they think everyone else is capable of doing. |
158 | * IndubitablyUninterestingIndividual: A character and their hobbies are boring when compared to even those who live quiet, uneventful lives. |
159 | * InformedWrongness: What this character did is supposed to be seen as wrong despite there being nothing to back it up. |
160 | * InHarmonyWithNature: A character who understands the resources and rhythms of nature. |
161 | * InsistsOnPaying: A character who, even when offered a freebie, insists on using their money to pay for it. |
162 | * InterpretativeCharacter: A character that can be depicted in any number of ways as long as they retain a few defining traits. |
163 | * InTheOriginalKlingon: An ethnic character who claims an invention or artwork for their own culture. |
164 | * JackOfAllTrades: A character with all the basic skills and who is able to do a little bit of everything. |
165 | * LikeADuckTakesToWater: A FishOutOfWater who quickly adapts to the new environment. |
166 | * LiteralTransformativeExperience: A character develops as a result of a physical transformation and the experiences therein. |
167 | * LoonyFriendsImproveYourPersonality: A stiff character grows in personality from hanging around annoying and eccentric people. |
168 | * MischievousBodyLanguage: A character's body language shows that they're up to something. |
169 | * MiseryBuildsCharacter: Having a character go through absolute hell as a way to strengthen them. |
170 | * MonsAsCharacterization: A character's choice of mons has deeper implications about their character. |
171 | * TheMovieBuff: A character whose defining trait is their knowledge of film lore. |
172 | * NatureLover: A character with a love of the great outdoors. |
173 | * NegativesAsAPositive: Negative traits are portrayed in a positive light |
174 | * OfficeGolf: A high-powered boss plays golf in the office. |
175 | * OnceDoneNeverForgotten: A character has done something in the past that no one will forget -- or let ''them'' forget. |
176 | * OOCIsSeriousBusiness: If a character is behaving outside his usual characterization, the situation must be serious. |
177 | * OutOfCharacterMoment: Character does something outside his usual characterization. |
178 | * {{Pacifist}}: A character who is opposed to the use of violence to resolve disputes or gain advantages. |
179 | * PastimesProvePersonality: A character's personality can be defined based on their favorite pastime. |
180 | * PlayingCatchWithTheOldMan: A simple game of catch establishes a parent, their child, and their relationship. |
181 | * PersonalityPowers: Superpowers that align with the characters' personalities. |
182 | * PowerStereotypeFlip: A character's personality is different from what is expected from their superpowers. |
183 | * PuttingOnMyThinkingCap: A character has something they do that helps them think. |
184 | * TheQuarterback: The character who is captain of the football team. |
185 | * RealAwardFictionalCharacter: A Non-HistoricalDomainCharacter is given a RealLife award or military decoration. |
186 | * ReplacementFlatCharacter: After a FlatCharacter becomes more fleshed out, another Flat Character fills in their previous role. |
187 | * RidiculouslySuccessfulFutureSelf: A character travels through time and finds out that they will eventually become very successful. |
188 | * RoundedCharacter: A detailed character, complete with depth and complexity. |
189 | * RulesLawyer: A character who knows all the rules — backwards, forwards, sideways, and upside down — and uses that to their advantage. |
190 | * SelfAppliedNickname: A character adopts a nickname and insists that others refer to them by it. |
191 | * TheShameless: A character has no sense of shame. |
192 | * ASharedSuffering: Two characters bond over shared problems. |
193 | * TheSilentBob: A character who never talks, but can hold an entire conversation without saying a word. |
194 | * SomethingAboutARose: A character who associates themselves with roses. |
195 | * StaticCharacter: A character who doesn't go through CharacterDevelopment. |
196 | * SurvivalMantra: A reassuring phrase that a character speaks to gain confidence. |
197 | * SweetBaker: Character with goodly qualities associated with food, such as sweet temper. |
198 | * TemporarilyExaggeratedTrait: An individual character trait is highlighted for one episode. |
199 | * {{Thememobile}}: A vehicle based on a character's theme. |
200 | * TooMuchAlike: Two characters don't get along because of their similarities. |
201 | * TheTragicRose: Character who is a rose-themed [[TheWoobie Woobie]]. |
202 | * TransformationConventions: The object or being a character transforms into fits their personality. |
203 | * TheTroublemaker: A character regularly causes problems for their friends and family. |
204 | * TheUnwittingComedian: A character who is the funniest person around even though they aren't trying to be funny. |
205 | * {{Ukefication}}: A previously competent male character is made more emotional and effeminate in a fanfic, often to play as "the bottom half" of a same-sex pairing. |
206 | * WakeUpCall: A character gets put through some event that forces them to grow or otherwise get their act together. |
207 | * WorkHardPlayHard: A character who is serious and hard working at their job, but loves to party and have fun when at home. |
208 | * WoundedHeroWeakerHelper: A character is injured and must be healed by a weaker or more inexperienced character. |
209 | * WriteWhoYouHate: A character is based off a RealLife person the author hates or hated. |
210 | * WriteWhoYouKnow: A character is based off a RealLife person the author knows or knew. |
211 | * WrongGenreSavvy: GenreSavvy character doesn't realize the story they're a part of isn't in the genre they thought it was. |
212 | [[/index]] |
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